DESCRIPTION
Realm of Simplicity is an indie-developed open world MMORPG set in a medieval fantasy where you will embark on your own adventure. Complete quests, master your skills, trade loot with others or befriend them in a party to conquer the mightiest of monsters!
FEATURES
A massively multiplayer online persistent world
Challenging PvPvE dungeons
Party system to adventure with your friends
Player-driven economy
Unique monsters with different AI
Self-contained quests
No classes, instead you are what you wield
Never Pay-to-Win
Bugfix\n- Fixed a bug where players gain combat experience when hitting zeros\n\nFeature\n- None\n\nMisc\n- None\n\nPerformance\n- None\n\nPolish\n- None
Bugfix
- Player Skills UI now respect the user-mapped keybind
- Removed Crit Chance and Crit Damage rolls from Staffs + Wands
- Removed Crit Chance, Crit Damage, and Lifesteal rolls from Lanterns
- Superheating items now works
- Fixed typo on Superheat button
Feature
- Change how taskboard rerolls work: Now uses Task Coins to remove a task which can be smithing from bronze
Misc
- None
Performance
- Refactored how we invoke some async methods for better stacktraces
Polish
- None
Bugfix
- Map UI now uses new font
- Mob level UI now uses new font
- Removed the \"Lifesteal\" roll from Staff + Wand weapons
Feature
- Added a new toast UI feature
- All un-accepted taskboard tasks will now reroll every 12 hours
Misc
- Quieted some of our networking library logs
- New players are now allowed to login without email verification, however they are not able to trade or use the Global Market
Performance
- None
Polish
- None
- Updated our networking library to the latest version\n- Refactored database saving system to hopefully fix a long-running bug
Bugfix
- Mount hunger values now save and load from the database
- Fixed typo in tutorial quest dialogue: Oak Crossbow -> Bow
- Fixed search input for Crafting Menu to now allow spaces
Feature
- Discord will now announce once you reach level 100 in any skill
- Added new items: Ginger weapons
- Added new items: Black Dragon armor
- Tweaked algorithm for Deconstructing (will now give back something even if all required materials are 1)
- Added new mob: Ginger Guardian
- Added new items: Spears
- Added crafting recipe for Reinforced String
- Added new offhand items: Parriers
- Added new skill: Spear
- Added new mob: Black Dragon
- Added new items: Dragonstone
- Added random event when picking Blood Berries
- Added new quest: Hammering Imperfections
- Added a mechanic to remove the \'Cant Repair\' roll on items
- Added new quest: Forest Spirits
- Added new item: Bucket of Dirt
Misc
- Magic damage can not Critically Strike
- Moved Ginger Trees
- Thornwood crafting recipes changed: String -> Reinforced String
- Magic damage can not Lifesteal
- All mobs now have their respected defenses (depending on what they are weak too)
- Prevented blocking the player\'s login on the \"double-login\" bug
- Changed level requirement from Wand+Staff -> Combat level for Lanterns
- Buffed Base Max Health on all shields
- Increased zoom-out range for camera
- You can now sell items to the Goblin Merchant
- All compost recipes now require dirt
Performance
- None
Polish
- Damage popup number now uses the new font
- Mob names now uses the new font
- Polished all the dragon hat sprites
Fixed the \"Halloween theme darkness\"
Bugfix\n- Fixed missing reference in Airedale taskboard\n\nFeature\n- Implemented a moderator panel\n- Added MacOS support\n\nMisc\n- Updated the Unity Editor\n\nPerformance\n- None\n\nPolish\n- Made the loading screen text the new font\n- Made the hover tooltip UI use the new font
Bugfix
- Fixed food item tooltips to display how much they heal for
- Fixed the Mythril Ore inside the Airedale Swamp
- Fixed the Willow Tree right outside Rockchester Castle
- Fixed the Thornwood Tree inside the Undead Cemetery
- Fixed a bug where it spammed the logs with repair item messages\n
Feature
- None\n
Misc
- Allowed the hunting research books to be dropped now
Performance
- None\n
Polish
- Latency text stays hidden now if not currently logged in-game
- Updated item sprites for Faint Essences + Draconic Shield
- Resource nodes now only show the \"gathered effect\" if your close while it was gathered
- Added random velocity to XP drops (to hopefully prevent stacking XP drops)
Bugfix
- The audio from the Dragon-fire skill now respects the effects volume setting
- Fixed \"off by 1 index\" bug when getting a hunting task
- Removed the dialogue for Contuff npc in Wynnter Villager
- Removed the hunting requirement flag on the White Wolf
- Fixed special attacks bypassing the \"learned mob mechanic\" for hunting mobs
Feature
- None
Misc
- Remove the \"Crafted/Loot\" status on items entirely
Performance
- None
Polish
- Add \"non-tradeable\" to item tooltips
Bugfix
- Fixed the missing item reference in the shop for Priest Paul
- Party UI now shows health value instead of \"123,456 / 123,456\" for each member
- When in a party, you should now see your party members in the HUD
- Fixed icon for Wuff Wuff taskboard task
- Fixed icon for Dragon Slayer taskboard task
- Fixed the Augment of Light graphics\n
Feature
- Added the ability to deconstruct items on the Crafting Workbench
- Added the setting to \"prevent dropping mounts\" like horses
- Implemented a system where we can conditionally check the player\'s equipment to apply certain buffs or extra damage when hit by mobs (used in Hunting mobs)
- Added new hunting-specific mobs
- Added new hunting-specific items
- Added Thornwood Trees in the Undead Cemetery (but with much longer respawns)
- Added new quest: Secrets of the Hunt
- Changed the model + attacks for Ghost
- Implemented an automated temp-mute system
- Split cooking into 2 types: Open-Fire + Stove (complex recipes need to be cooked in a Stove)
- Refactored the entire Hunting skill
Misc
- Reset everyone\'s Hunting level
- Picking wild cloth now gives Survival experience
Performance
- Removed unused Discord libraries
Polish
- Moving bank items around now make sound
- Changed Oak Crossbow -> Oak Bow in tutorial quest so it requires less logs (better new-player experience)
- Player overhead text now uses new UI font style
- Changed the Bear model + attacks
Bugfix
- Fixed when clicking on player trade screen, the \"bank tabs not implemented yet\" UI shows
- Fixed animation bug when on a horse and farming
- Player skills UI now shows 0 on new account rather than 123,456
- Trees now do the shake effect when you\'re chopping them\n
Feature
- Added a bank in the Watercrest Port
- Added tasks to the Wynnter Village Taskboard\n
Misc
- Bonemeal time-to-grown: 10s -> 30s
- Removed the swamp key task from the Airedale Taskboard
- Watering farming plots now give +1 yield
- Increased time-to-fully-grown duration on all farming recipes (takes longer)\n
Performance
- None\n
Polish
- Clear left over texts when first opening a crafting UI
- Random events that get announced in the Discord will now get announced in-game too
- Changed the tooltip UI to match the new style + font
- Augments now show their skill description when viewing them in the Enchanting Table crafting UI
Bugfix
- None\n
Feature
- Carrot Soup buff now gives +1hp/sec for 10min
- Gooshroom Soup buff now gives +2hp/sec and +2mana/sec for 10min
- Added more Kindlestix bushes in the Pinewood Forest
- Added a rare randomly spawning tree: Blood Tree
- Added new survival resource node: Pile of Sand\n
Misc
- Changed Blood Stone + Magemoss recipes: Alchemy -> Enchanting
- Added level 40 woodcutting requirement to chop Blood Trees
- Changed Mystic Essence to be easier to craft
- Nerfed all Survival xp for burning logs
Performance
- None\n
Polish
- Change animation when grinding essence on Enchanting Table
- Split options in Enchanting Table: Augments, Enchant, Essence
- Fixed the quantity-text in the equipment UI to be proportional
Bugfix
- Fixed Kindlestix Bushes from being walked on top of
- Special attacks that apply a friendly buff to players can now be done in non-PvP areas as well
- Global Market \"x\" text which displays amount available now shows correct number
- Fixed a random IndexOutOfBounds error when equipping items
- Fixed bug where after walking to a node and starting to harvest it will intermittently stop harvesting and require you to click again\n
Feature
- None
Misc
- Added price each value in global market logs
Performance
- None
Polish
- Made the \"top xp drop\" UI much smaller to be proportional
- Made the \"level up\" UI much smaller to be proportional
- Made the \"top xp\" UI much smaller to be proportional
- Withdraw/Deposit gold input amount in bank UI doesn\'t allow a too-big number now
Bugfix\n- Fixed missing item reference in Knights of Rockchester quest\n- Fixed missing item references in Goblin Merchant shop\n- Fixed \"Rapid Shot\" enchanting crafting recipe\n\nFeature\n- None\n\nMisc\n- None\n\nPerformance\n- None\n\nPolish\n- None
Bugfix
- Item slot quantity text is now an appropriate size (small)
- Fixed the Loot Acquired UI to be the new style
- Fixed the Party Invite UI to be the new style
- Fixed the Trade Request UI to be the new style
- Fixed the Guild Invite UI to be the new style
- Fixed bank withdraw amount not working
- Fixed a bug where it logged the play-time incorrectly
- Any buff that requires a certain weapon to cast, it get removed if you swap to a different weapon\n
Feature
- The Greens Encampment cauldron can now be used
- Added an Enchanting Table in Greens Encampment
- Added much more augments
- Modified a lot of augments to be lower-level so beginner players can have abilities much earlier
- Changed almost all enchanting materials and level requirements to try and have a better progression curve
- Implemented AOE object-spawning special attack for players\n
Misc
- Reset everyone\'s Enchanting level
- Base Mana Regen: 0 -> 1
- Base Max Mana: 50 -> 60\n
Performance
- None\n
Polish
- None
Bugfix
- The item name\'s text now shows in \"My Listings\" Global Market UI
- Refreshing the page after posting a comment for a Report Ticket will not prevent double-posting
- Fixed the text UI in \"Your Listings\" Global Market UI
- Close button now works on \"My Listings\" Global Market UI
- Fullscreen toggle now works in Settings UI
Feature
- An email will now get sent to all parties involved in a Report Ticket
Misc
- Added a server-wide \"shutdown\" command for moderators to use (in-case of a horrible bug/glitch while developers are not online)
- Added more server-side logs for player disconnects (trying to find rare bug)
- All normal chat is now global (temporarily while player count is low)
Performance
- None
Polish
- None
Bugfix
- Fixed mob drop looting UI
- Changed Settings UI to new look
- Updated game engine version
- Fixed cursor size on Linux (intermittently huge)
- Refactored keybinding system (your keybinds will be reset, sorry)
Feature
- None
Misc
- None
Performance
- None
Polish
- None
Hello again, everyone!
We know the long absence of any updates scares a lot of people. However, we'd like to assure you that we are going nowhere! Game development is not only our job, but our passion in life! We will always be transparent and communicative with our communities! We love an appreciate our community! <3 We'd also like to apologize for the long delay for this update. This update took many months because it was extremely time-consuming. Nevertheless, we're happy to announce we're finally done with the entire UI upgrade and can now continue developing content for the game!
Patch Notes:
Updated the entire game's UI. (I can almost guarantee you that we missed a few UI windows - if you find any, please let us know in our Discord so we can fix them asap)
[/*]
Bugfix
- Airedale Swamp Gate now recognizes
- Refactored code to fix double-login bug? (maybe, it's hard to test)
- Fixed "cant reach" bug on all coffins + chests
- Removed duplicated "Bonemeal 1" item
- The market-collect message now shows on login again
- The has-membership message now shows on login again
Feature
- None
Misc
- None
Performance
- Server-sided pre-loading all item/recipes/tasks/etc. on server startup for better runtime performance
Polish
- None
Hello, everyone!
We are planning to do a bunch of maintenance on the servers on [u]Monday, April 14th[/u]. (PST timezone)
This is scheduled for [u]All Day[/u] however, like always, we'll send an announcement on our discord once we're done and online again.
Sorry for this inconvenience + thank you for your patience!
Bugfix
- Made the snow in the Blue Dragon areas dirtier to try and help the sun reflection on bright time of days
Feature
- Add pagination on Global Market search results (back + next buttons) to see all listings
- Added new item stat: "Unbreakable"
- Added new item stat: "Can not be repaired"
- Added new item stat: "x Damage Reduction"
- Added new item stat: "x Mana on attack"
- Added new item stat: "Additional gold from monsters"
- Added new item stat: "Crafting Luck"
- Expanded Blue Dragon area near Wynnter Village
- Expanded Maple Tree area near Wynnter Village
Misc
- Power Shot augment skill: Stun chance: 100% -> 0%
- Purite Meteor spawn chance: 1/4 -> 1/10
- Goblin Merchant spawn time: 1hr -> 20min
- Goblin Merchant spawn chance: 1/4 -> 1/5
- Power Shot augment skill: Damage: 25 -> 50
- Changed mostly all possible item stat rolls for equipment items to accommodate for the new stats
Performance
- None
Polish
- None
Bugfix
- Fixed Grim Skeleton AOE slam's sound to respect distance
- Fixed checkbox for fullscreen in Settings Menu
- Time of Day is now working
Feature
- Made the Bonebitten Dungeon much larger
- Added new item stat called "Critical Damage"
- Implemented dynamic bank slot size
- Add Treasurestones which increase bank slots capacity
- Added a wondering Goblin Merchant in-game random event
Misc
- Add more Goblins outside Rockchester Castle
- Changed "Max Health" item stat roll: [1-10] -> [2-20]
- Changed "Max Mana" item stat roll: [1-10] -> [2-20]
- Changed base Critical Damage: 200% -> 25%
- Changed AFK kick time: 5min -> 10min
Performance
- Player bank items now only sync to owner (saves network bandwidth)
Polish
- None
Refactored the entire database connection system for the new server/network architecture. This will now make sure there is never game-halts for long database operations since they will now occur asynchronously.
Updated entire server's network architecture.
Bugfix
- None
Feature
- Added 3 Goblin Root tasks in the Rockchester Castle Taskboard
- Added a locksmith in Airedale that sells the Airedale Swamp Key
Misc
- All armor equipment now gives max health
- Required Town Reputation for common horses: 20 -> 50
- Required Town Reputation for stallion horses: 50 -> 200
- Increased range damage on all arrows
- Swapped Bear + Undead locations right outside Greens Encampment for a better new-player experience
- Changed Swamp Key Airedale task town rep reward: 14 -> 30
- Remove the Health per Second stat on Wand equipment
Performance
- None
Polish
- Woodcutting trees now have colliders so players can't walk inside them
- Mining rocks now have colliders so players can't walk inside them
- Chests + Coffins now have colliders so players can't walk inside them
- Bushes now have colliders so players can't walk inside them
Bugfix
- None
Feature
- Added 3 tiers of jewelry w/ scaling rolled stats: Normal, Reinforced, Enchanted
- Added tasks for Rockchester Castle.
- Added a few more Thornwood Trees in Bonebitten Dungeon
Misc
- None
Performance
- None
Polish
- None
Bugfix
- Website nav bar now working on mobile
- Fixed incorrect description for Airedale player task "Poison Bite": Trolls -> Slith
Feature
- Added the ability to reroll any player tasks (in taskboard) via Clear Mind potions
- Added 4 different tiers of Clear Mind potions
- Added alchemy recipes for each Clear Mind potion
- Website server moved to different arcitecture. Should be access to other regions w/o VPN now
Misc
- Nerfed all hunting task experience.
- Nerfed gold reward for "A New Beginning" quest: 500 -> 25
- Changed base critical chance stat on Emerald Ring: 10% -> 5%
- Changed base critical chance stat on Emerald Necklace: 10% -> 5%
Performance
- None
Polish
- None
Bugfix
- "Kill x" type player tasks are now working
[b]
Feature[/b]
- Reworked entire dungeon system to be more "static" than instanced (please notice the dungeons will be expanded upon in the near future, I just wanted to get this out asap)
Misc
- None
Performance
- None
Polish
- None
A simple hotfix for patch v10 which fixed patch v9.
A simple hotfix for the previous Early Access v9 release.
Bugfix
- The Fireball augment's AOE damage now gives the kill-credit to the caster
- Fixed typo in the discord message for the Purite Meteor spawn random event
- Dropping any compost will now give you the bucket instead
Feature
- Refactored the entire player task / town-rep system
- Item stat rolls now scale higher with the higher level tier they are
- Mob droptable's now contain gold coins
- Current Hunting Task UI window is now able to be moved
- You can now re-craft the "Holy Sting" quest item with Priest Paul once the quest has been completed
Misc
- The item stat roll "HP Regen per second" can only roll up to 1 (for now, will change later)
- General Stores will not buy any items now
- Changed Purite Meteor random event spawn chance 7% -> 4%
- Default amount of bank slots 300 -> 200
- Map is now disabled when inside any dungeon
- NPC shops do not sell any material items anymore
- Dungeons are currently disabled until reworked (will be next patch)
- Wiped all gold + items from everyone
- Updated Thornwood Log item sprite
Performance
- None
[b]
Polish[/b]
- None
Bugfix
- Fixed "Blood Tree Seed" alchemy recipe
- Fixed keybinding in settings menu
- Fixed base stat miscalculation for Melee Defense on equipment
- Player augment skills now respects the mob's "owned by" variable to prevent kill stealing from other players
Feature
- Added a keybind for "loot all" (default F)
- Implemented custom back-end solutions for bot detection
- In-Game random events will now be posted by the server automatically in the #events channel
- Game client is now hardened from any external modifications
Misc
- Made the Swamp Key drop in the Bone Mage's droptable easier to achieve (weird math, but essentially 1/160 -> 1/50)
Performance
- None
Polish
- When a projectile is casted on you whilst you've teleport too far away, the projectile will now de-spawn instead of traveling 10 miles to finally get to you
Bugfix
- Fixed a missing reference for the Missing Pitchfork quest (caused a disconnect on completion)
- Farming animations are now fixed
- When planting crops in the rain, it will now start the crop with 100% hydration
Feature
- None
Misc
- None
Performance
- Optimized player chat logs when inserting them into the database
- Optimized player data saving when inserting them into the database
Polish
- Updated Birch Log image sprite
Bugfix
- Refactored the entire Farming skill
- Dwarven Mining Helm now not be bugged
Feature
- Added a Composter to create a compost from a variety of different items
- Added Bee Hive resources in Matilda's Farm
- Added multiple rarities of Compost: Basic, Fertile, Enhanced, Premium, Magical
- Added Thorn Branch as a possible drop from chopping Thornwood Trees
- Added Rockshell Piles around the world to dig
Misc
- Changed Clear Mind Potion alchemy level requirement 5 -> 1
- Removed all Bucket of Compost recipes from alchemy (cauldron)
Performance
- None
Polish
- It's now impossible to drop an inventory item when the shop UI is open
- If a player is in combat with a mob, it can not be aggro'ed to another player now (to prevent trolling other players)
Bugfix
- Fixed Lavite Mace crafting recipe
- Added rocks outside swamp to prevent Green Dragon exploit
- Player trading is blocked when there is an obstacle between them (to prevent exploits)
- Fixed Ghost's Ectoplasm droprate 1/2 -> 1/50
Feature
- Added Cosmo's cosmetic shop in-game near the Undead Cemetery
- Added ability to reset your password via the website
- When in a party, the mob kill will count for everyone's Hunting Task now
- "Looted" equipment can now be repaired (Looted = 2x, Crafted = 1x)
Misc
- Changed sell price calculation to General Store 50% -> 40%
- Bag of Gems amount roll changed [1-15] -> [2-20]
- Can't place mounts/pets on the Global Market now
Performance
- None
Polish
- Campfires now show you an error message when can't be placed instead of nothing
Bugfix
- Fixed incorrect member's experience boost calculation: 25% -> 10%
- Placing items on Global Market now check if it is "unsellable" and prevents it
- Fixed constant mob aggro resetting exploit so now it can't be done anymore
- Fixed combat experience calculations when on the "controlled" attack style.
- Critical strikes can not overkill the mob now. This accidentally caused extra experience.
Feature
- Website now has a private ticket system for reporting players and game-breaking bugs
Misc
- Changed Frost Cloth buy price 21 -> 40
- Fixed Birch Leaves drop chance on Birch Trees 1/10 -> 1/50
- Increase amount of Bone Mages in Bonebitten Dungeon 1 -> 5
- Changed Frost Cloth rarity Common -> Uncommon
- Removed Yellow Jackets from Green Encampment
- Added Sickle in the General Store
Performance
- None
Polish
- When you login, the chat will say "Thank you for supporting us via membership!" if you are an active member.
- When you login, the chat will say how much you have to collect in the Global Market
Minimum Setup
- OS: Linux 64-bit
- Processor: Intel i3Memory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: GeForce 700+
- Storage: 4 MB available space
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