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Highway Hijinks
Ode Software Developer
Ode Software Publisher
2024-07-22 Release
Game News Posts: 5
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Update 0.1.4

After all of your wonderful feedback from GDX 2025, were back with another update! This update mainly consists of bug fixes, but we also made some significant gameplay changes to speed pads and explosions.

[img src="https://clan.cloudflare.steamstatic.com/images/45003929/a6b467a7be4fc2ae3b1a7a858b2543d3bfabf730.png"][/img]

Gameplay


  • Removed slow pads.

  • Explosions created by the player no longer damage the player.

  • Removed Intelligent Demolition.

  • Turrets now flash an indicator before firing.

  • Turrets fire slower.

  • Prevented selling Max Health Boost if doing so would kill you.

  • Fixed golden speed pads not existing.

  • Fixed speed being limited to 100 km/h after completing the tutorial.

  • Fixed More Barrels race debuff not working.

  • Fixed Pit Stop sometimes not spawning aligned with the road.

  • Fixed being able to fire weapon for one frame at start of tutorial.

  • Fixed being able to accidentally restart the game for one frame immediately after dying.

  • Fixed being able to interact with the Pit Stop UI while in the pause menu or Voucher item selection screen.

Visual


  • Redesigned speed pad to be much more visible.

  • Items on sale in the Pit Stop items now display a special icon.

  • Refined Pit Stop entry and exit animation.

  • Fixed scrap balance overflowing in Pit Stop.

  • Fixed non-Voucher items for sale sometimes flashing in the Pit Stop.

  • Fixed car sometimes being tilted when leaving Pit Stop.

  • Limited visual effect of Funny Driving Juice in the Pit Stop.

  • Improved drinking animation for Funny Driving Juice.

  • Fixed Funny Driving Juice screen effect being maintained when quitting game.

  • Refined low health screen effect.

  • Adjusted behavior of HUD rings.

  • Fixed car light trails getting extremely long when the world moves.

  • Reduced shadow flickering.

  • Slightly improved settings screen appearance.

Miscellaneous


  • Added controller rumble to various in game events. It can be configured in the input settings menu.

  • Improved Nintendo Switch controller support.

  • Improved performance on some systems.

Wed love to hear what you all think about these changes! You can join our Discord server to discuss the game and give us your feedback. We're also hard at work on additional updates that will be releasing in the near future. Thanks!


[ 2025-07-30 00:20:58 CET ] [ Original post ]

Update 0.1.3

A new update has arrived! It consists mainly of a visual overhaul to the world, the HUD, and the Pit Stop.

[carousel autoadvance="true"][img src="https://clan.cloudflare.steamstatic.com/images/45003929/0418db8615827cd23cbbb2dd9be17a1dce52677e.jpg"][/img][img src="https://clan.cloudflare.steamstatic.com/images/45003929/0fea7e19abf6ce8229c6822e834a5404a8c451d2.jpg"][/img][img src="https://clan.cloudflare.steamstatic.com/images/45003929/c79bd6462cb6f18fc0175ae1e10b26fb58bad1a5.jpg"][/img][/carousel]

Gameplay


  • Added a 5 second delay before shields begin recharging after being broken.

  • Shield no longer uses energy while charging.

  • Prevent shield and energy from decaying while in the Pit Stop.

  • Prevent Status timers from decreasing in the Pit Stop.

  • Fixed health pickup interfering with pushed objects.

  • Fixed opponent racer hitboxes being too tall. That was causing mortar projectiles fired by the player to unexpectedly hit them.

  • Fixed Pit Stops spawning in the wrong location if a run goes on long enough.

Items


  • Overheal now converts 50% instead of 100% of excess healing into shield.

  • Adrenaline Rush no longer gives damage resistance.

  • Follow Through max resistance reduced from 35% to 25%.

  • Golden Explosion has been removed.

Ram


  • Increased Ram energy used per damage blocked from 3 to 5.

  • Ram now only passively blocks collision damage. All other damage can still be parried.

  • Increased energy cost of parrying from 50 to 80.

  • Reduced energy refund when landing a parry from 75% to 50%.

Visuals


  • Overhauled post-processing and lighting, which significantly changes the appearance of the game.

  • Overhauled the HUD.

  • Adjusted the camera position and angle.

  • Added constant camera shake relative to your speed. This effect can be controlled with the camera shake slider in the settings menu.

  • Fixed camera going under the road when the camera shakes too much.

  • Redesigned the appearance of the Pit Stop, and overhauled its user interface.

  • Updated the store clerk to be more engaged with the world.

  • Added overhead and roadside signs that direct you to the Pit Stop.

  • Added a full screen effect for when the player has shield.

  • Reworked other full screen effects.

  • Updated appearance of all pickups.

  • Removed explosive indicator above barrels.

  • Removed lane highlighting effect.

  • Made the traffic light at the start of races a little confused.

Miscellaneous


  • Fixed some issues causing a severe performance drop in the Pit Stop and main menu.

  • Made the world recenter itself at the origin occasionally, which should hopefully prevent some visual and behavioral issues caused by floating point inaccuracy during runs scoring above approximately 100,000.

  • Fixed control icons occasionally displaying for the wrong input device type.

Thank you so much for your continued support! We would love to hear your thoughts about these changes, and what youd like to see in future updates, on our Discord server. Were currently exploring some future significant gameplay updates.

And for people in the Edmonton area: we will be showing Highway Hijinks at the Game Discovery Exhibition from July 18th - July 27th. See you there!


[ 2025-07-04 16:07:54 CET ] [ Original post ]

Upcoming Update Preview!

Thank you to everyone who checked out Highway Hijinks and supported us at Game Con Canada 2025! We had a great time, and we're excited by the response we've received to the game in fact, Highway Hijinks was named the Most Innovative indie game of Game Con Canada 2025!

GCC 2025 attendees got a preview of the upcoming update to the game, mainly consisting of a visual overhaul. For those who haven't seen it, here's a preview:

[carousel autoadvance="true"][img src="https://clan.cloudflare.steamstatic.com/images/45003929/597a9b08206a167c66b8d90891b2e25eeed43d52.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/45003929/d0874e436b90afa2f41c0d2ddd5166b8121e3059.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/45003929/faece9d9f2b3c01d28eb73be817653120900ae57.jpg"][/img][img src="https://clan.cloudflare.steamstatic.com/images/45003929/adafbeca38d209f6d3733dd59e48586557c8bb17.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/45003929/fd237a3290a9597206e7085fa96104a90af9974b.png"][/img][/carousel]

This update should release on Steam within the next two weeks. We greatly appreciate the feedback we've received from you all, and we're working hard to use it to make the game the best it can be.

Of course, we're always excited to hear more from you! The best place to discuss the game and give feedback is our Discord server.

Thank you all for supporting the game!


[ 2025-06-17 20:44:35 CET ] [ Original post ]

Update 0.1.2


Merry Christmas and happy holidays! As a gift to you, we're releasing another update for Highway Hijinks. This update adds some holiday cheer, support for macOS, more video and input settings, and a special new Module! [hr][/hr]

Visual


  • For a limited time, it is Christmas in the world of Highway Hijinks.

Technical Changes


  • Add support for macOS
  • Add menu to customize keyboard, mouse, and controller inputs
  • Improve support for DualShock, DualSense, and Nintendo Switch controllers
  • Add setting for video resolution
  • Add setting for windowed/full screen mode

Modules


  • Add Gift Gatherer, a new Rare Module
  • Fix Emergency Repairs not working
[hr][/hr] Thanks to everyone who has been playing. We're still working on new content, bug fixes, and performance improvements, which you'll get to experience in future updates releasing next year. As always, please tell us your thoughts about this update, report issues, and suggest future changes on our Discord server!


[ 2024-12-25 13:11:12 CET ] [ Original post ]

Update 0.1.1


Thank you all for playing Highway Hijinks! For our first update, we have introduced a couple new items, and made a number of tweaks to the game. Several issues have been fixed as well. [hr][/hr]

    Mechanics


  • Fix turrets being able to fire at player during race countdown
  • Prevent turrets from firing at player for longer when entering or leaving Pit Stop
  • Reduce radius of damage given by turret
  • Slow pad combos are now possible

    Items


  • Rewrite many item descriptions to make them easier to understand and provide more useful information, include energy usage
  • Replace some item sprites

    Abilities


  • Reduce energy cost of Boost from 40 e/s to 30 e/s
  • Reduce energy cost of Jump 50 e/u to 15 e/u
  • Increase shield generation of Protective Coating by 50% , reduce its energy cost from 60 e/s to 50 e/s
  • Increase slowness of Slow Motion from 50% slow to 60%, reduce its energy cost 60 e/s to 50 e/s

    Consumables


  • Add Overtime, a Consumable that triples the remaining time of all active Statuses
  • Increase cost of Dentures from $100 to $350, increase the given Hungry status from 10s to 15s
  • Increase duration of Flatten's effect from 10s to 20s
  • Increase the gained scrap from Golden Explosion from 2x to 3x, increased its duration from 15s to 20s and its cost from $200 to $350
  • Make Nuke Rare
  • Prevent Speedifier from hanging the game if it is activated multiple times in a short period by Efficient Eater and/or Consumerism

    Modules


  • Add Frenzied Fallback, a Module that gives a hefty temporary fire rate and damage buff when your shield is broken
  • Nerf Combo Killer from 1.5% fire rate increase per kill to 1%
  • Make the effect of Damage Boost decay over time with a Status, Damage Boost also gives damage relative to speed pad combo, +-20% damage * combo
  • Buff Deal Finder from 5% to 12.5%
  • Make Destructive Force Rare, increase its cost $800 to $1200, reduce its effect from 0.25% to 0.2%
  • Buff Efficient Eater from 4% chance to preserve consumable to 5%
  • Make Emergency Repairs Uncommon, reduce its cost from $1600 to $1250, make it give temporary invulnerability when activated
  • Buff Enduring Shield from 15% reduced shield decay to 20%
  • Buff Energy Converter from (0.5% max energy * speed)/s to (1% max energy * speed)/s
  • Nerf Energy Harvester from 7 energy per kill to 4, reduce its cost from $1000 to $900
  • Buff Extra Gear from +25 km/h to +100km/h, increase its cost from $400 to $500
  • Buff Firearm from 10% chance to ignite enemy to 25%
  • Nerf Item Thief from 15% chance of a stolen item being a module to 10%
  • Buff More Gold from 1% chance of thing being gold to 2.5%, improve its probability calculations
  • Buff Piercing Projectiles from 10% chance of piercing to 33%
  • Fix Shaped Metal being worse than useless (Weapon power multiplier is no longer 0)
  • Buff Shield Generator from +20 minimum shield to +25
  • Buff Soul Harvester from 0.05% damage increase per kill to 0.075%
  • Buff Vehicular Sabotage from 0.5% chance of sabotaged enemy to 2%(and spell its name correctly)
  • Make Saw Orbital Rare, increase its cost from $800 to $900, fix the saw being kept if the module is sold

    Weapons


  • Make all guns fire when holding the fire button
  • Make Ram consume energy at start of parry instead of end, but refund 50% of the energy if the parry is successful. Prevent obstacles from being parried if parry is being extended

    Other Changes


  • Add Steam Cloud support
  • Add setting for camera shake intensity
  • Hide mouse cursor during game if the mouse is not moved
  • Clearly display result of race when player finishes race
  • Increase font size of item descriptions
  • HIghlight Vouchers in Pit Stop
  • Improve user interface navigation in Pit Stop
  • Change controller button for using secondary ability to D-pad right so both primary and secondary ability can be used at the same time
  • Fix scrollbar in scroll views not being draggable
  • Fix scroll views sometimes breaking when scrolling with controller analog stick
  • Improve appearance of pause screen, game over screen, and Voucher item selection screen
  • Improve the HUD a bit
  • Improve appearance of speed lines effect
  • Adjust appearance of low health/damage/shield gain screen color effects
  • Add health pickups to end of tutorial
  • Fix an issue where game is too slow after dying in tutorial
  • Fix a bunch of things potentially breaking due to exceptions being thrown
  • Increase intensity of high quality lighting
  • Add button linking to our Discord server on main menu
  • Update the credits
[hr][/hr] This is just the beginning there are still plenty of improvements we want to make! Here are some of the things we are working on now:
  • Achievements
  • Global leaderboard
  • Run history and statistics screen
  • Unlocked item showcase screen
  • Controls customization
  • PlayStation and Nintendo controller support
  • Mac support
  • User interface improvements
  • More balance changes
  • More bug fixes
  • Stability and performance improvements
Discuss the game, tell us your thoughts about this update, and suggest future changes on our Discord server!


[ 2024-08-05 22:05:27 CET ] [ Original post ]

Highway Hijinks is a roguelike endless runner that takes place in a futuristic post-apocalyptic world controlled by a mysterious artificial intelligence. Discover wacky items, race against computer opponents, and upgrade your vehicle with powerful gadgets to get as far as you can.

MINIMAL SETUP
  • OS: SteamOS 3.0 or later. or other Proton-compatible OS
  • Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: DirectX 11 compatible GPU
  • Storage: 1 GB available space

GAMEBILLET

[ 6447 ]

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53.95$ (10%)
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5.87$ (16%)
16.79$ (16%)
41.47$ (17%)
49.77$ (17%)
16.57$ (17%)
10.88$ (66%)
15.97$ (20%)
24.87$ (17%)
13.79$ (8%)
8.38$ (16%)
GAMERSGATE

[ 812 ]

3.75$ (81%)
3.19$ (81%)
1.13$ (96%)
1.05$ (85%)
6.0$ (60%)
1.58$ (77%)
1.84$ (74%)
1.84$ (74%)
1.05$ (85%)
0.77$ (74%)
1.84$ (74%)
3.0$ (85%)
1.31$ (81%)
6.0$ (80%)
1.84$ (74%)
1.31$ (81%)
1.58$ (77%)
6.96$ (83%)
1.58$ (77%)
2.25$ (89%)
1.05$ (85%)
1.84$ (74%)
1.31$ (81%)
1.58$ (77%)
1.84$ (74%)
1.84$ (74%)
1.84$ (74%)
0.42$ (79%)
1.58$ (77%)
9.36$ (71%)
MacGamestore

[ 4261 ]

3.39$ (92%)
21.99$ (27%)
5.99$ (88%)
1.99$ (80%)
3.99$ (80%)
1.19$ (88%)
3.99$ (73%)
1.99$ (90%)
1.49$ (94%)
1.71$ (91%)
1.19$ (92%)
51.49$ (26%)
4.98$ (75%)
17.49$ (50%)
2.24$ (85%)
1.18$ (92%)
1.42$ (93%)
1.19$ (88%)
17.49$ (13%)
27.49$ (8%)
4.99$ (88%)
1.19$ (76%)
1.99$ (80%)
1.99$ (85%)
65.99$ (6%)
1.09$ (78%)
2.49$ (88%)
2.49$ (88%)
9.99$ (50%)
0.99$ (90%)

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