Shape your experience - Your way
Trials Survivors is a roguelite that fuses the simplicity of survivor-style gameplay with the loot-driven depth of hack and slash RPGs. Each skill is hand-crafted and endlessly upgradeable, letting you forge unique builds as you face trials set by the constellations. Overcome the odds, embrace the loot, and ascend into an unkillable god.

As an agent of the stars, you must complete their Trials, survive impossible odds, and push back the encroaching darkness.
Choose from multiple archetypes to define your starting loadout. Your main spell is aimed manually, while all other spells auto-target nearby enemies — letting you focus on movement, survival, and securing loot.

Each run is divided into Trials — cosmic challenges that test your skills, such as surviving for 5 minutes or defeating a set number of enemies before time runs out.
Completing Trials rewards you with experience and upgrades. Collect new spells, enhance your powers, and build devastating synergies to unleash chaos.

Collect Relics — powerful, socketable items that grant permanent progression and unlock more player power in every run… if you choose to equip them.
Each Relic grants stats: from global additional projectiles, to increased pierce, extra chain count, bonus damage, and more.
If a stat exists on a spell, chances are there’s a Relic that can supercharge it. The result?
Absolute build freedom — and total disregard for visual clarity.


We love monster density. This game was built from the ground up to handle absurd numbers of enemies and projectiles on screen.
Our dream? To let you craft an overpowered build worthy of the greatest Hack&Slash games — in under 30 minutes of survival gameplay. And we truly believe we can deliver on that promise.
If that sounds like your kind of chaos, we’d love to have you on board.
EARLY ACCESS RELEASE FEATURES
5 Classes
7 Constellations
57 Spell evolution
2 Biomes
Relic Merchant (It's a cat)
Tons of loot
First big release - Our demo is out !
This is a huge milestone for us! We are a team of two and after working a lot on the game content, We\'re super happy to be able to share the game in a demo format with you all. While some elements are not perfect, we feel like the current demo shows what were capable of and gives a good idea of where were headed. Over the next few demo updates, we\'ll bring more of our vision to life.
Whats Coming Next
Were already working on updates to improve the demo experience and expand gameplay features. Heres what you can expect in upcoming versions :
Improved clarity - More explanations for mechanics when picking up cards.
[/*]Card highlights - See which cards are upgraded before you choose them.
[/*]Card re-rolls - Re-roll your level-up card choices for more flexibility.
[/*]End Game Scoring - Track your performance and progress after each run.
[/*]Full Auto Toggle - Switch to automatic targeting whenever you feel like it.
[/*]Dash / Movement Skills - Escape with new mobility options.
[/*]Limited Relic System - Grow stronger every run and unlock more progression.
[/*]Roguelike Progression - Make choices before entering each portal.
[/*]Quality of Life Improvements - Customizable cursor sizes, new cursor styles, and more.
[/*]Linux and Mac Versions
[/*]
Thank you to everyone who already gave the game a try, we hope that you help us shape how the future of the game looks like, feel free to give us your feedback and let us know what you think !
Minimum Setup
- Processor: Amd Ryzen 5600x Or Intel Equivalent
- Graphics: Nvidia GTX 1650 or Equivalent
- Storage: 5 GB available space
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