Shape your experience - Your way
Trials Survivors is a roguelite that fuses the simplicity of survivor-style gameplay with the loot-driven depth of hack and slash RPGs. Each skill is hand-crafted and endlessly upgradeable, letting you forge unique builds as you face trials set by the constellations. Overcome the odds, embrace the loot, and ascend into an unkillable god.

As an agent of the stars, you must complete their Trials, survive impossible odds, and push back the encroaching darkness.
Choose from multiple archetypes to define your starting loadout. Your main spell is aimed manually, while all other spells auto-target nearby enemies — letting you focus on movement, survival, and securing loot.

Each run is divided into Trials — cosmic challenges that test your skills, such as surviving for 5 minutes or defeating a set number of enemies before time runs out.
Completing Trials rewards you with experience and upgrades. Collect new spells, enhance your powers, and build devastating synergies to unleash chaos.

Collect Relics — powerful, socketable items that grant permanent progression and unlock more player power in every run… if you choose to equip them.
Each Relic grants stats: from global additional projectiles, to increased pierce, extra chain count, bonus damage, and more.
If a stat exists on a spell, chances are there’s a Relic that can supercharge it. The result?
Absolute build freedom — and total disregard for visual clarity.


We love monster density. This game was built from the ground up to handle absurd numbers of enemies and projectiles on screen.
Our dream? To let you craft an overpowered build worthy of the greatest Hack&Slash games — in under 30 minutes of survival gameplay. And we truly believe we can deliver on that promise.
If that sounds like your kind of chaos, we’d love to have you on board.
EARLY ACCESS RELEASE FEATURES
5 Classes
7 Constellations
57 Spell evolution
2 Biomes
Relic Merchant (It's a cat)
Tons of loot
Demo Update / Build 1.0.4
Bug Fix
[list]Fixed leveling up when about to die made you able to level-up inside the hub
[/*]Fixed Fireball of Ammunition not working properly in full auto when having already spent ammo
[/*]
Added Launch options for DX11 / Vulkan & DX12
[/*]Added [u]Linux Build Support[/u]
We will also update alongside windows a Linux branch, this is also taking a bit of resources on the side to maintain but we ideally want to support both [u]Linux & Mac[/u]
[/*]Some issues might be exclusive to this version, we would very appreciate if you could report those to us!
[/*]Hopefully the [u]Steam Deck version[/u] works better using this Linux build, there still is a lot for us to do to optimize the game for the best experience, but this is something we want to support in the future too!
[/*][/*]Minimum Setup
- Processor: Amd Ryzen 5600x Or Intel Equivalent
- Graphics: Nvidia GTX 1650 or Equivalent
- Storage: 5 GB available space
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