Shape your experience - Your way
Trials Survivors is a roguelite that fuses the simplicity of survivor-style gameplay with the loot-driven depth of hack and slash RPGs. Each skill is hand-crafted and endlessly upgradeable, letting you forge unique builds as you face trials set by the constellations. Overcome the odds, embrace the loot, and ascend into an unkillable god.

As an agent of the stars, you must complete their Trials, survive impossible odds, and push back the encroaching darkness.
Choose from multiple archetypes to define your starting loadout. Your main spell is aimed manually, while all other spells auto-target nearby enemies — letting you focus on movement, survival, and securing loot.

Each run is divided into Trials — cosmic challenges that test your skills, such as surviving for 5 minutes or defeating a set number of enemies before time runs out.
Completing Trials rewards you with experience and upgrades. Collect new spells, enhance your powers, and build devastating synergies to unleash chaos.

Collect Relics — powerful, socketable items that grant permanent progression and unlock more player power in every run… if you choose to equip them.
Each Relic grants stats: from global additional projectiles, to increased pierce, extra chain count, bonus damage, and more.
If a stat exists on a spell, chances are there’s a Relic that can supercharge it. The result?
Absolute build freedom — and total disregard for visual clarity.


We love monster density. This game was built from the ground up to handle absurd numbers of enemies and projectiles on screen.
Our dream? To let you craft an overpowered build worthy of the greatest Hack&Slash games — in under 30 minutes of survival gameplay. And we truly believe we can deliver on that promise.
If that sounds like your kind of chaos, we’d love to have you on board.
EARLY ACCESS RELEASE FEATURES
5 Classes
7 Constellations
57 Spell evolution
2 Biomes
Relic Merchant (It's a cat)
Tons of loot
Demo Update / Build 1.0.9
Feature
[list]Added auto targeting & auto casting spell
[list]Attacking manually will make you leave the auto mode
[/*]
Better logic when targeting enemies, auto mode will not target enemies behind walls
[/*]Keybinds
Added mouse middle mouse scroll wheel to change spells
[/*]The pause menu will also show input keybinds.
[/*][/*]Balancing
[list]Chain lightning of chaining
[list]Base damage increased from 10 to 15
[/*]Can loop between 3 enemies
[/*]
Chain lightning of splitting
Can\'t target an enemy which has already been hit once by the spell
[/*][/*]Onboarding
The onboarding will stay longer at the start of each game and also display which input are tied to the auto mode and swapping spells.
[/*][/*]Minimum Setup
- Processor: Amd Ryzen 5600x Or Intel Equivalent
- Graphics: Nvidia GTX 1650 or Equivalent
- Storage: 5 GB available space
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