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The other day I wanted to play co-op but no one was on the server so I looked on the photon website and was shocked:
A maximum ccu of 3 means that if you want to play co-op, you need to sync with your friends via steam chat. This means that the auto discovery and other complicated lobby features are no longer useful and co-op in general is beyond marginal.
Co-op code doubles my dev time and it is so intertwined with the gameplay code that it depletes my sanity so I keep breaking it.
Here is an example with net code:
Now without net code:
Read more here https://elefantopiainc.blogspot.com/2020/07/the-trap-of-multiplayer.html
This + marginal use = it makes no sense to keep the net code so I took it out of the main dev branch.
I Zima Blued McDROID.
As I pulled the code out it was heart breaking because I realized how much effort went into it, there were truly clever bits to make your experience seamless. After a while of working on the now-lean code I have no regret. It is SO MUCH easier and now I can focus on gameplay, fixing long standing bugs, it feels good.
I'll soon post the result of tons of alterations on a new engine and you'll see how much better everything runs.
What I can do for those who love co-op is keep the servers up until another project needs it and keep the co-op build in the co-op branch so if you want to play with your friends you all can switch here.
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