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Mad Mega McDROID Update

Why this update after so long? Well I got a surprise for ya! As you all know McDROID is very taxing even on a powerful PC. Now imagine how mad someone would have to be to port it to a mobile console like, say, the Switch... it would just melt. Well lucky you, I'm mad and you're getting the sweet fallout of this mad enterprise: improved engine, improved graphics, improved controls and no more bug (really). And if you want to participate and get some goodies, Go there: https://www.kickstarter.com/projects/elefantopia/mcdroid-switch?ref=ajekey Now let's get on the juicy bits, the changes, "so many of them":

CORE


- upgrade to Unity 2018-LTS 64 bits which is more stable - switched to Facepunch Steamworks which is also less sucky - fix nullrefs that was slowing down the game to a crawl when many missiles were launched, so level 13 is playable, meaning it'll kick your buns in glorious 100Hz - half of the code has been pulverized in the ether which feels good as now I can maintain it. - fixed recycling that would spawn the wrong item, which was funny but not funny - removed allocation in AI so those hiccups are gone, better than a cup of water - removed multiplayer from main branch and for the 5 playing it you can settings>beta>co-op - faster overall goodness

GAMEPLAY


- added a real NORMAL difficulty level between TODDLER and SOULS, friendlier for the humans - removed navmesh island = no more stuck enemies out of reach that prevented win condition - [DLC] fixed MJ special Halloween now reaches end condition = you can now win against the zombies - fixed in certain conditions, deployable bots didn't persist from NORMAL to CHALLENGE - fixed the cables of the Research Lab - turrets rotate at their speed even during DIRECT CONTROL unless mounted.

GRAPHICS


- Lobzilla now aims with its snout, also the spitters which is both cute and more deadly - the snot-vomit they lob at you looks much more snot like, with chunks - redid the lighting to match the new lightmapper's surface characteristics and rebaked everything - new post processing stack = faster, crisper antialias - redid the reflection shader = looks more anchored in the scene - added transient lighting in teslas -- this might cause slowdown if you have 30 teslas, let me know - fixed person animator controller that you see in the Halloween DLC level - switched all materials to new instantiated shaders = faster in most cases. - replaced HardSurface shader with something custom that works on all hardwares and eats up less GPU. - Berry freeze now animates and makes a sound. - improved laser visual - removed some LOD which caused problem with the new lightmapper - sculpted new cliff

AUDIO


- switched all short sounds to ADCPM = uses less cpu on load whilst maintaining a small footprint - channel count bumped up to 64 fixing many audio glitches

INPUT


- gamepad now uses a combination of selective spherecast then raycast to provide much easier targetting, this is also ported to mouse targetting - gamepad DOWN now opens the rail menu

EXTRA


- news info and newsletter subscription in title screen I really hope you enjoy! And if the default difficulty level is too hard click on this:
If you read all the way, here is a bonus: the long version of the trailer, with some goofy bits of how we made the music, interview and the PAX EAST mega giant 108 foot, the 24 foot display display. https://youtu.be/KaedoBcLYSM


[ 2020-08-12 19:03:24 CET ] [ Original post ]



McDROID
Elefantopia
  • Developer

  • Elefantopia
  • Publisher

  • 2014-09-05
  • Release

  • Action Indie Strategy Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 41  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (147 reviews)


  • Review Score

  • http://elefantopia.com/
  • Website

  • https://store.steampowered.com/app/252970 
  • Steam Store

  • The Game includes VR Support



    Linux Depot [909.2 M]

  • Public Linux depots

  • McDROID - The Swan Song DLC
  • Available DLCs



  • A super frantic Arcade Tower Defense, McDROID starts gently then progressively challenges your trigger finger and your wits (and your sanity) as you multitask like a robotic-spider-doggy-thing: running, shooting, building base, herding, healing, harvesting, repairing, planting, upgrading, researching, frying giant snail-hammer-thing with a giant-tesla-on-your-back (it actually happens).

    Defend your shuttle against a variety of alien species as they mutate, corrupt the ground or even turn your crops against you. Load up on, play solo campaign or join in up to 3 people in survival arenas and take the battle to the enemy. If it gets too crazy, turtle up behind your defensive perimeter and assume direct control of the turrets.

    Crash landing on their home planet, McDROID the robot and her brother Shuttle find everything too quiet, their sentient Planet is now mute, lobotomized by something evil. As they venture on a quest to heal her hearts, they encounter various strange critters and must use creative strategies.

    Features:
    • (Batsh!t crazy) story campaign where each level uncovers a new game mechanic and research blueprint, and where you heal a planet.
    • Hard as nail Survival Levels with persistence: your towers and economy stay with you from death to death, but also bomb trees, unfortunately.
    • Persistent Research. Do you focus on improving your lasers first or branch out into bliss engine as you climb through the research trees?
    • Drop in/Drop out Co-Op: if you're overwhelmed in single campaign, have some robot-buddies join you.
    • Persistent base building: Complete a level on Normal and you can play on in Challenge and Nightmare modes. Your base and economy will carry over but will have to withstand much deadlier attacks!
    • Unique towers that create powerful synergies such as boosting power of automatic robots or teslas chain linking.
    • Space age cartoon graphics.
    • Not 40s, not 50s, not 80s but 60 rock!
    • Harvest the only sensible resource of the future: Unfeasibly large strawberries.
    • Achievements awarded for tasks ranging from tricky to insane.
    • Find the decals and paint to customize your McDROID, they are scattered about.
    • Supports Xbox 360 controller

    NOTE: QWERTY only on all platforms and no gamepad support on Linux.
    MINIMAL SETUP
    • OS: Ubuntu 12.04
    • Processor: core 2 duoMemory: 4096 MB RAM
    • Memory: 4096 MB RAM
    • Graphics: nvidia 6800 GTNetwork: Broadband Internet connection
    • Storage: 1024 MB available spaceAdditional Notes: 64 bits only for new branch. 32 bits for the co-op branch QWERTY only and Gamepad not supported
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04
    • Processor: i7Memory: 4096 MB RAM
    • Memory: 4096 MB RAM
    • Graphics: nvidia 9800 GTXNetwork: Broadband Internet connection
    • Storage: 1024 MB available spaceAdditional Notes: 64 bits only for new branch. 32 bits for the co-op branch QWERTY only and Gamepad not supported
    GAMEBILLET

    [ 5939 ]

    4.24$ (39%)
    10.00$ (50%)
    3.96$ (80%)
    3.00$ (70%)
    4.97$ (17%)
    5.94$ (15%)
    8.39$ (16%)
    9.33$ (38%)
    10.00$ (60%)
    3.92$ (74%)
    33.99$ (15%)
    4.59$ (8%)
    5.03$ (16%)
    16.00$ (60%)
    4.50$ (70%)
    4.59$ (8%)
    33.17$ (17%)
    7.27$ (82%)
    12.22$ (39%)
    21.99$ (12%)
    3.33$ (78%)
    20.55$ (41%)
    41.47$ (17%)
    13.33$ (73%)
    16.00$ (73%)
    11.02$ (15%)
    50.97$ (15%)
    9.19$ (8%)
    8.39$ (16%)
    1.83$ (82%)
    GAMERSGATE

    [ 3154 ]

    1.05$ (85%)
    0.51$ (74%)
    1.31$ (81%)
    2.0$ (80%)
    9.99$ (50%)
    0.85$ (83%)
    8.5$ (79%)
    18.74$ (25%)
    3.6$ (64%)
    4.73$ (68%)
    0.75$ (92%)
    4.25$ (79%)
    7.79$ (40%)
    2.81$ (81%)
    6.6$ (78%)
    2.36$ (66%)
    7.5$ (75%)
    1.25$ (75%)
    14.99$ (50%)
    2.25$ (89%)
    1.88$ (62%)
    13.49$ (55%)
    0.56$ (89%)
    11.99$ (40%)
    0.38$ (92%)
    2.5$ (75%)
    1.31$ (81%)
    23.62$ (32%)
    31.49$ (30%)
    9.99$ (50%)

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