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Hello explorers!
Beta 10.4 is out now!
This one is a bit more content focused than usual for these types of updates. We wanted to add a contraband system to the game for a while now, and we took this update as an opportunity to do just that! We think it helps make being a Gentleman a little more dangerous.
We added a handful of new, colorful components that in one way or another are illegal to have in your possession.
But what is contraband without the risk of getting caught? Colonial Union inspection stations are now in the galaxy. When in Colonial Union space, they select ships at random for a full ship inspection. If you don’t have a spot to hide your illegal cargo, you’ll be at great risk of getting caught when the station investigates your ship. If you do have a spot to hide all of your illegal goods, make sure to stash away your cargo, and you may be able to sneak it out safely.
Running from an inspection station request will result in your ship being flagged. Your ship will also be flagged if they spot cargo during the investigation, and they will also attempt to destroy your ship, so be careful!
Inspection stations like to be thorough. A CU investigator bot will board your ship and begin to examine your ship's interior. It’ll inspect ship systems, ship cargo, and player lockers. This means if you have some kind of contraband item in your locker, you’d better remember to get rid of it!
Additions
-New system for contraband
-Hidden cargo slots on AOG ships should now work appropriately
-New Cargo - Contraband items; most shopkeepers won’t buy them, and you could get in trouble if you’re caught with them.
-New Sector: Colonial Union Inspection Station
-New Station: Secret Cryogenics Facility (quest related)
-New Planet - Poison Mist (quest related)
-New Planet - Borthix Mining Operation (quest related)
-Automated ship investigator - New object that will fly around and investigate your ship for contraband items. There is a small chance it might find your hidden stash if you have one.
-4 new AOG smuggling missions
Changes
-The Estate’s reactor room is no longer as dangerous as it was in 10.3
Fixes
-Fixed a few minor geometry bugs on one of the toxic planets
-Fixed an error that would occur during bribes or Long Range Warp Station purchases that would sometimes give your crew a negative credit balance
-Saving/loading an AI crew should now work a bit better and now stores bot names / genders
We know quite a lot of you are requesting more content, so that’s what we’re going to be focusing on in the coming updates. Thanks for the reports!
Best,
The Leafy Games Team
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