TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 8 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam Image
Beta 13.1 Release Notes

Hey everyone! Beta 13.1 is out now. It contains a few fixes and tweaks based on player feedback. Thanks for all your reports and comments! If you haven’t seen our release notes for initial VR support, please check them out here: http://steamcommunity.com/games/252870/announcements/detail/514937077746072907 Fixes: -Fixed an input system issue that caused all input to be ignored on some Mac and Linux computers -Fixed an input system that prevented smooth interactions with ship world UI (hailing, research, etc) -Fixed an issue that would sometimes not display the weapon / equipped item properly, especially when visiting a planet or station -Fixed an issue involving the inventory and being able to “unequip” hands as well as other strange things -Fixed issue that caused old/unavailable games to show in join game list -Fixed a strange respawn issue involving the Outrider-Class Starship Changes: -Pilot UI now shows the next waypoint when displaying sectors -Pilot UI text / scale has been tweaked to be more readable -Join game menu now shows whether a game is private or public with a small lock icon -Game now internally uses Lowest settings when playing in VR to help prevent certain rendering errors. We will change this back once the issues are fixed. Known Issues: -Turrets are not very usable in VR -Some visuals previously available in piloting HUD need to be redone (keen eyes) -Some menus do not currently have gamepad support -Virtual keyboard doesn’t work outside of VR (ex. Gamepad on monitor) -The Customize Appearance menu is not fully supported in VR -Rendering bug in VR where ship interiors disappear in certain rotations. -Scanner doesn’t respond to motion controller input Thank you for your time! Best, The Leafy Games Team


[ 2017-02-15 17:50:19 CET ] [ Original post ]

PULSAR: Lost Colony
Leafy Games Developer
Leafy Games Publisher
2021-06-22 Release
Game News Posts: 161
🎹🖱️Keyboard + Mouse
Very Positive (4233 reviews)
The Game includes VR Support
Oculus: 1
SteamVR: 1
Keyboard & mouse: 1
Gamepad support: 1
Room width requirement: 2
Room depth requirement: 1.5
Standing: 1
Seated: 1
Public Linux Depots:
  • PULSAR: Lost Colony Linux [1.81 G]
Team up to operate an advanced starship and explore a randomized galaxy falling into chaos. Each player assumes a role aboard the ship: Captain, Pilot, Scientist, Weapons Specialist and Engineer. Coordination between your crewmembers will be essential in order to survive the perils that await you.

Control the various stations that run your ship. Reroute power between ship systems, scan alien planets for lifeforms, run powerful programs to change the tide of battle, or start up the warp drive to escape a conflict you cannot win. The strategies you use are up to you—or your Captain.

Embark on missions, investigate abandoned stations, and scavenge for components that could aid you in your voyage. Teleport down to the surfaces of alien planets, where you may face extreme environments and dangerous creatures. Trek across the galaxy, and discover what lies on its fringes.

PULSAR: Lost Colony is our attempt to create a fully cooperative space-faring experience, because it’s one of the games we've always wanted to play.

Current Features

  • Online drop-in / drop-out multiplayer
  • Command and control an advanced starship
  • Five unique classes; everyone plays a role on the ship
  • Fast-paced and tactical ship-to-ship space combat
  • Teleport to other ships, planets or stations to join the away team
  • Loot planets and stations for valuable items
  • Board enemy ships to capture them or destroy systems
  • AI crew bots (work in progress)
  • Research and Sample Collection
  • Gamepad support (work in progress)

Planned Features

  • The Academy (In game tutorial)
  • Meta-multiplayer (daily leaderboards, etc)
  • AI crew bot improvements (with advanced specialties for classes and enemies)
  • Better Captain tools: contextual order system, AI priorities
  • Ship-To-Ship hailing (diplomacy, trade, intimidation and surrender to enemy ships)
  • SteamOS support
  • Oculus Rift support
  • Offline LAN support
  • A healthy amount of polish and love to the systems we already have
  • Optimization improvements
  • Challenge modes
  • More languages
  • A large amount of content to explore and interact with

FAQ

Is there an in-game tutorial?


Not at this time. We are planning on integrating one in the future, however we want to make sure most of the ship systems are finalized before building it. If you want to learn about how to play and use the various ship systems, you can click here to view the manual!

Can I stream and/or monetize game footage?


Yes! This is our written permission to do so.

Simulation or Game?


We like using the term simulation because it helps convey the fact that each starship is a large collection of systems and mechanics working together and reacting to its environment. However, this is a game first and foremost. Because of that, we aren't afraid to go outside the realms of reality if it makes the experience more enjoyable. This is not a 100% realistic simulation, it's a game with simulated elements.

Player versus player modes?


PULSAR was designed from the ground up to be cooperative in nature. None of the mechanics are prepared to handle the specific challenges of PvP combat. We believe that this focus on pure cooperation will enable us to create an experience that is unique and feasible by our small team.

Singleplayer?


We are focusing on a multiplayer experience at this time. We do offer AI crew bots that can take over unfilled roles, but they are very much a work in progress. The game is very teamwork heavy so the recommended experience is with multiple people. If you looking for a more complete singleplayer experience, you may want to consider waiting until the AI is fully developed.

Where can I get more information?


For more information, check out these links below:

Classes

Factions

Roadmap

Manual

Forums





The game is currently under development. New systems and mechanics are still being added and tweaked, and there is not a large amount of in-game content to see yet.

If you prefer to play more complete games and have no desire to be part of the testing / feedback process of a game in development, we highly recommend waiting until the game is more complete before considering a purchase.

MINIMAL SETUP
  • OS: Ubuntu 12.04 (32 bit)
  • Processor: 2 GHz Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD 5000 (Shader Model 3)
  • Storage: 10 GB available spaceAdditional Notes: Modern Graphics Card Required (Supported By Manufacturer)
RECOMMENDED SETUP
  • OS: Ubuntu 12.04 (32 bit)
  • Processor: 2.8 GHz Quad CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060Network: Broadband Internet connection
  • Storage: 10 GB available space
GAMEBILLET

[ 6105 ]

12.72$ (15%)
13.19$ (12%)
23.02$ (34%)
4.12$ (17%)
12.59$ (16%)
52.74$ (12%)
10.00$ (50%)
7.50$ (50%)
20.69$ (17%)
33.97$ (15%)
4.44$ (11%)
21.22$ (15%)
8.59$ (14%)
16.52$ (17%)
26.09$ (13%)
12.67$ (15%)
5.94$ (15%)
16.97$ (15%)
20.65$ (17%)
10.91$ (16%)
8.74$ (13%)
13.34$ (11%)
21.22$ (15%)
17.79$ (11%)
16.39$ (18%)
8.00$ (60%)
17.19$ (14%)
16.96$ (15%)
5.07$ (15%)
3.29$ (18%)
GAMERSGATE

[ 1086 ]

1.5$ (92%)
5.0$ (75%)
3.61$ (79%)
2.98$ (91%)
4.89$ (80%)
1.28$ (91%)
0.56$ (81%)
14.99$ (50%)
1.28$ (91%)
10.19$ (32%)
1.28$ (91%)
8.5$ (79%)
11.69$ (35%)
7.64$ (58%)
3.0$ (85%)
13.49$ (10%)
33.19$ (17%)
1.34$ (93%)
2.75$ (45%)
8.5$ (79%)
3.0$ (85%)
0.85$ (91%)
2.0$ (90%)
0.51$ (83%)
5.0$ (50%)
2.25$ (89%)
1.5$ (81%)
0.56$ (81%)
14.88$ (70%)
6.8$ (83%)

FANATICAL BUNDLES

Time left:

16 days, 14 hours, 1 minutes


Time left:

23 days, 14 hours, 1 minutes


Time left:

12 days, 14 hours, 1 minutes


Time left:

9 days, 14 hours, 1 minutes


Time left:

17 days, 14 hours, 1 minutes


Time left:

19 days, 14 hours, 1 minutes


Time left:

40 days, 14 hours, 1 minutes


Time left:

356465 days, 6 hours, 1 minutes


Time left:

22 days, 14 hours, 1 minutes


Time left:

51 days, 14 hours, 1 minutes


HUMBLE BUNDLES

Time left:

4 days, 8 hours, 1 minutes


Time left:

6 days, 8 hours, 1 minutes


Time left:

11 days, 8 hours, 1 minutes


Time left:

13 days, 8 hours, 1 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE