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Hey everyone!
Beta 29.95 is now available! While the majority of our time is still going to Beta 30, weve been setting time aside for some additional polish passes and bug fixes which have formed this update. Some of the bigger additions, changes and fixes include:
-A new way to fight viruses: Manually decrypting a virus can allow a crewmember to remove a hostile virus without restarting the ship or enabling a program. You can do this at the virus screen by clicking on the red box to the right of the virus. Youll see a series of numbers in a pattern, and youll need to figure out the pattern and find the number that doesnt belong in the group.
-New gamepad support: Weve redone the gamepad and HOTAS support. Gamepads now use a virtual cursor system and can enable/disable themselves when plugged in and used. (PS4 and Xbox One controllers). The game will prompt you to reset your default bindings and we recommend doing so, especially if you like using gamepads.
-Warp input bug: For long-time players, youve no doubt experienced this input hitch during warp. Its been a tricky thing to tackle and probably the oldest bug in the game, but it should be fixed now!
-Bounty Hunters: Weve drastically changed the timing of these (it was a little too much before this update). Weve also added crewed ships as potential bounty hunters. These ships can actually warp away and return, and continue to chase your ship to additional sectors if you manage to slip away.
-New programs: Active Reset is a pretty interesting program that we think could be powerful under the right circumstances.
-Program timers: You can now see how long a specific effect will last instead of counting in your head.
-Bots dying during warp: Another long-time issue we finally managed to track down, this one has been pretty elusive on our end, but it should be fixed now.
-Flashlight self-shadows: This was a lower priority issue, but feels a lot nicer now that its been handled!
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