Update: Grappling Info HUD, Bouncing Throwables & Ammo Bar
HUD now shows held object info
Each player\'s currently held item and it\'s traits are now show in the HUD. For weapons this also includes a bar showing the amount of ammo left in the weapon. This information will definitely help players understand more about the enemy and object synergies of items they pick up.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45611288/994a87f64424d417e527f4fa74d6c302ba66c480.gif\"][/img]
There are many relevant effects on objects and synergies to take advantage of:
Every enemy destroyed by a thrown object / collision scores a bonus point pickup. This includes bosses, and their bonuses can be pretty big.
[/*]Small Station Modules (5 different types) - drop additional bonus when thrown.
[/*]Cargo Boxes and Tooth (boss objects) Deal heavy damage
[/*]Auto Drones and Scout Drones - Fire on nearby targets
[/*]Watchers - Fire 15 spread shot volleys
[/*]Interceptor - +2 Player Speed Bonus
[/*]Heavy Laser & Vulcan Cannon - Now shows ammo bar and \"Charge Up\" trait
[/*]Asteroids, etc. - none, these are basic objects
[/*]Last but not least - Durable objects like the new Bouncing Ball which are devastating.
[/*]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45611288/2a81e27748173d3705d235807c5d4c700bde478a.gif\"][/img]
Mastering the rebound-catch flow can allow the player to continue volleys through the stage (and remember these collisions add bonus points!)
Other notable changes
Overall Grapplin Hook Cooldown has been slightly reduced.
[/*]The minimum velocity that an object can be thrown has been raised significantly. Less wimpy throws (You can still charge up throw for more speed and damage!)
[/*]A major correction to both Missile types has been made
[list]Lock-On indicators no longer stick around if the player holds the Focus fire button down.
[/*]Lock-On Missiles now fire with auto-fire as intended
[list]Power Level 1 - One Lock
[/*]Power Level 2 - Two Locks
[/*]Power Level 3 - Four Locks
[/*]
[/*]
The splash damage zone of Lock-On missiles has been corrected down 50%
[/*]The splash damage zone of the Dumbfire missiles have been corrected up 50%
[/*][/list][/*]
Energy Ammo for the Heavy Laser has been increased.
[/*]Additional Scoring Screen bugs have been corrected
[/*][/list]
Minimum Setup
- OS: Ubuntu 12 or Higher
- Processor: Dual Core Processor or Higher
- Graphics: GPU Supporting Vulkan
- Storage: 400 MB available space
Recommended Setup
- OS: Ubuntu 20 or Higher
- Processor: Quad Core Processor or Higher
- Graphics: GPU Supporting Vulkan
- Storage: 400 MB available space
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