New Vampire's Veil Update Steam Demo

Bug Fixes:
Selene's collider duplication: caused unintended door transitions in places without doors. (Fixed)
Collecting abilities while taking damage: made the character bug on the ceiling, keeping damage gravity. (Fixed)
Dying after defeating Aurora: caused the game to reset to the save, breaking the game. (Fixed)
Throwing two Blood Blades at once: or spending double mana even when launching only one. (Fixed)
Aurora leaving the boss arena: (Fixed)
Pressing menu buttons during gameplay: allowed unintended interactions. (Fixed)
General Adjustments:
Reduced Selene's collider: to avoid unwanted contact damage.
Reduced distance on Selene's third strike: now she moves less forward when performing it.
Increased distance of the cancelable dash: now matches the normal dash distance.
Reduced some of Aurora's hitboxes: they now only increase on contact moves, making melee exchanges smoother without unnecessary damage.
Adjusted Blood Blade hit detection: now less affected by FPS variations.
New Additions:
Healing bat upgrade items.
Map zoom feature.
Map markers legend.

Native Linux version: compatible with both Linux systems and Steam Deck. It might still need adjustments feel free to send feedback to help us improve the experience!
Note:
Some non-compatible controllers may require you to disable Steam Input to work properly.
If you encounter this issue, try disabling Steam Input it might solve the problem!
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