TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 11 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

Screenshot 1
Fullscreen Screenshot 1
×
Screenshot 2
Fullscreen Screenshot 2
×
Screenshot 3
Fullscreen Screenshot 3
×
Screenshot 4
Fullscreen Screenshot 4
×
Screenshot 5
Fullscreen Screenshot 5
×
Screenshot 6
Fullscreen Screenshot 6
×
RitualRX
Paden HouckDeveloper
Paden HouckPublisher
2025Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
No user reviews (0 reviews)
Beta 0.6.4

Additions:

  • New system for executions that allows different items to have custom execution animations

    [list]
  • Fireaxe, Shovel, and Sledgehammer now use a slightly slower execution that kills in one hit

    [/*]
  • Wrench, Crowbar, Knife, and Cleaver now use a slightly faster execution that kills in 3 hits

    [/*]
[/*]
  • Executions now slow the combo timer by 50% for a 5s

    [/*]
  • The combo flame now changes color depending on the rate it is depleting

    [/*]
  • Overhauled the audio for gore impacts

    [/*]
  • Rook's hostage grab now grants the target 50% damage resistance, thus allowing hostages to take an extra hit before being dropped

    [/*]
  • Enemies now react to being grabbed by Rook or when seeing an ally grabbed by Rook

    [/*]
  • Added placeholder animations for Rook snapping the neck of a hostage

    [/*]
  • [/list]

    Changes:

    • \[Technical] Overhauled how guns evaluate if they are loaded, unloaded, or empty

      [/*]
    • Character states are now persistent across level transitions

      [/*]
    • Entering the outskirts area remove the "Wanted" state for players

      [/*]
    • Exiting/entering the diner now removes/adds the non-combat area state

      [/*]
    • Enemy cultists will now load their weapons as soon as they are alerted, rather than loading the weapon as a part of shooting a target

      [list]
    • As a by-product of this change:

      [/*]
    • Enemies have faster reflexes with regards to shooting

      [/*]
    • You are less likely to pick up an unloaded gun from an enemy

      [/*]
    [/*]
  • If the attack button is held down before a respawn, the input will be processed after the respawn

    [/*]
  • One-handed blunt melee weapons now recovery faster after stopping and hitting a target

    [/*]
  • Removed/updated several loading tips

    [/*]
  • Shortened the default combo timer (4s > 3s)

    [/*]
  • Reduced the range of the nailgun slightly

    [/*]
  • Impact sounds no longer stack to an absurd degree

    [/*]
  • Rook's hostage grab can now target enemies that are near him regardless of if he faces them

    [/*]
  • Rook holds hostages closer to his center so enemies are less likely to hit him instead of the hostage

    [/*]
  • Rook can no longer punch while carrying a hostage

    [/*]
  • Canceling an execution will reset the time that the target remains on the ground, they will no longer immediately stand back up.

    [/*]
  • Punches no longer create blood sprays when hitting enemies

    [/*]
  • Adjusted the hitbox of punches to cover the immediate front of the character more

    [/*]
  • [/list]

    Fixes:

    • Fixed Rook being able to pick up dead enemies as hostages

      [/*]
    • Fixed enemies held by rook being stunned/thrown (and causing incorrect animations)

      [/*]
    • Fixed firearms supercharging their velocity when being dropped after shooting

      [/*]
    • Fixed character states not being 'respawned' during a load if the character lost the state later

      [/*]
    • Fixed enemies not being thrown by certain attacks

      [/*]
    • Fixed being unable to start an execution properly after swinging a two handed melee weapon

      [/*]
    • Fixed torso animation bones not being reset when doing a full-body animation, resulting in occasional incorrect offset of held items

      [/*]
    • Fixed guns checking for confinement collisions when not being held by a character

      [/*]
    • Automatic guns now properly cease fire when dropped

      [/*]
    • Fixed level transition colliders blocking bullets

      [/*]
    • Particles from spray paint explosions now function similar to blood sprays

      [/*]
    • Fixed being able to keeping punching after picking up an item

      [/*]
    • Potentially fixed an issue regarding starting a new game and not properly deleting old save data

      [/*]

    [ 2025-07-26 00:32:38 CET ] [Original Post]
    GAMEBILLET

    [ 6419 ]

    19.59$ (22%)
    17.75$ (11%)
    4.95$ (17%)
    4.00$ (80%)
    17.59$ (12%)
    16.59$ (17%)
    20.72$ (-4%)
    8.39$ (16%)
    16.79$ (16%)
    17.75$ (11%)
    53.35$ (11%)
    41.47$ (17%)
    16.57$ (17%)
    17.75$ (11%)
    16.39$ (18%)
    33.17$ (17%)
    13.30$ (11%)
    8.39$ (16%)
    26.65$ (11%)
    20.72$ (17%)
    2.57$ (96%)
    31.10$ (11%)
    24.87$ (17%)
    8.27$ (17%)
    17.75$ (11%)
    33.17$ (17%)
    16.79$ (16%)
    4.12$ (17%)
    8.27$ (17%)
    24.87$ (17%)
    GAMERSGATE

    [ 2200 ]

    1.19$ (83%)
    0.43$ (91%)
    3.4$ (91%)
    0.51$ (91%)
    8.5$ (66%)
    1.02$ (74%)
    1.84$ (74%)
    3.4$ (66%)
    6.8$ (66%)
    1.31$ (81%)
    10.2$ (74%)
    1.31$ (81%)
    1.91$ (87%)
    1.91$ (87%)
    5.1$ (74%)
    1.58$ (95%)
    8.32$ (41%)
    1.58$ (77%)
    1.84$ (74%)
    6.0$ (80%)
    3.4$ (91%)
    3.0$ (85%)
    2.55$ (91%)
    1.35$ (73%)
    1.7$ (91%)
    1.84$ (74%)
    10.13$ (77%)
    2.55$ (91%)
    1.35$ (92%)
    0.68$ (91%)
    MacGamestore

    [ 4325 ]

    4.98$ (88%)
    1.04$ (85%)
    1.09$ (84%)
    1.42$ (93%)
    13.99$ (7%)
    4.89$ (88%)
    13.99$ (7%)
    4.89$ (84%)
    38.99$ (13%)
    2.98$ (90%)
    0.99$ (80%)
    1.69$ (83%)
    1.19$ (88%)
    2.24$ (85%)
    1.09$ (82%)
    17.49$ (20%)
    4.89$ (84%)
    1.19$ (76%)
    1.19$ (88%)
    1.99$ (90%)
    21.99$ (27%)
    2.99$ (85%)
    1.39$ (91%)
    1.49$ (85%)
    2.79$ (86%)
    52.99$ (12%)
    1.19$ (88%)
    1.99$ (85%)
    9.49$ (5%)
    51.49$ (26%)

    FANATICAL BUNDLES

    Time left:

    356216 days, 9 hours, 15 minutes


    Time left:

    356216 days, 9 hours, 15 minutes


    Time left:

    5 days, 16 hours, 15 minutes


    Time left:

    1 days, 16 hours, 15 minutes


    Time left:

    11 days, 16 hours, 15 minutes


    Time left:

    22 days, 16 hours, 15 minutes


    Time left:

    25 days, 16 hours, 15 minutes


    Time left:

    26 days, 16 hours, 15 minutes


    HUMBLE BUNDLES

    Time left:

    6 days, 3 hours, 15 minutes


    Time left:

    6 days, 10 hours, 15 minutes


    Time left:

    7 days, 10 hours, 15 minutes


    Time left:

    7 days, 10 hours, 15 minutes


    Time left:

    9 days, 10 hours, 15 minutes


    Time left:

    14 days, 10 hours, 15 minutes


    Time left:

    16 days, 10 hours, 15 minutes

    by buying games/dlcs from affiliate links you are supporting tuxDB
    🔴 LIVE