Bit Blaster XL V2.00
--> New songs added by Spiff Tune; now there are unique songs for each ship. --> New mode; Autofire mode can be enabled/disabled at the ship select screen. Will allow the player to hold “CTRL” or “X” on gamepad to shoot. The shooting is still tied to the ship’s and active power up’s rate of fire, but allows the player more control over their ammo usage if they so choose. Manual shooting mode will track separate local high scores for each ship as well. --> New Passive Power up #1 - Magnet; shoots normal bullets but attracts all ammo and coins at more than three times the speed. --> New Passive Power up #2 - BulletShield; has four round bullets floating around your ship protecting you from close calls and spins faster while boosting. --> New Player Ship 08; Max stats of four shields, four speed, and four rate of fire. Also has hidden passive ability to gain double ammo with each pickup. --> New Steam Achievement for unlocking Ship 08. --> New Steam Leaderboard for players using Manual Fire. --> New enemy 06; A big enemy that breaks apart in the same fashion as enemy 01, but has four bullet shields floating around it that absorb most shots, once the core enemy gets destroyed, the enemy breaks apart and the bullet shields fly at the player. --> Modified explode shot slightly to have a bigger blast radius and slightly longer fuse. --> Re-Balanced some enemy spawning and appearances below 20,000 points. --> Modified the power up pickups GFX to look a little more obviously power up-ish --> Re-Balanced the cost for ships slightly and added new ship to menu. Now (5,10,20,30,40,50,100). --> Upon purchasing all ships, the coin collection indicator will disappear from ship selection screen but will still track coin collection in the background in case more coin purchases are added in the future. --> Correctly updating the highscores list directly after earning a new highscore. Thank you to everyone for playing and offering feedback and leaving great reviews. Please continue to share Bit Blaster XL with friends and family I greatly appreciate it. Adam Nickerson Nickervision Studios
[ 2016-03-28 17:04:45 CET ] [ Original post ]
Patch Notes: (more songs, powerups, manual fire, OH MY!)
--> New songs added by Spiff Tune; now there are unique songs for each ship. --> New mode; Autofire mode can be enabled/disabled at the ship select screen. Will allow the player to hold “CTRL” or “X” on gamepad to shoot. The shooting is still tied to the ship’s and active power up’s rate of fire, but allows the player more control over their ammo usage if they so choose. Manual shooting mode will track separate local high scores for each ship as well. --> New Passive Power up #1 - Magnet; shoots normal bullets but attracts all ammo and coins at more than three times the speed. --> New Passive Power up #2 - BulletShield; has four round bullets floating around your ship protecting you from close calls and spins faster while boosting. --> New Player Ship 08; Max stats of four shields, four speed, and four rate of fire. Also has hidden passive ability to gain double ammo with each pickup. --> New Steam Achievement for unlocking Ship 08. --> New Steam Leaderboard for players using Manual Fire. --> New enemy 06; A big enemy that breaks apart in the same fashion as enemy 01, but has four bullet shields floating around it that absorb most shots, once the core enemy gets destroyed, the enemy breaks apart and the bullet shields fly at the player. --> Modified explode shot slightly to have a bigger blast radius and slightly longer fuse. --> Re-Balanced some enemy spawning and appearances below 20,000 points. --> Modified the power up pickups GFX to look a little more obviously power up-ish --> Re-Balanced the cost for ships slightly and added new ship to menu. Now (5,10,20,30,40,50,100). --> Upon purchasing all ships, the coin collection indicator will disappear from ship selection screen but will still track coin collection in the background in case more coin purchases are added in the future. --> Correctly updating the highscores list directly after earning a new highscore. Thank you to everyone for playing and offering feedback and leaving great reviews. Please continue to share Bit Blaster XL with friends and family I greatly appreciate it. Adam Nickerson Nickervision Studios
Bit Blaster XL
Nickervision Studios
Nickervision Studios
2016-01-22
Action Indie Casual Singleplayer
Game News Posts 47
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(5494 reviews)
http://www.adamvisionstudios.com
https://store.steampowered.com/app/433950 
The Game includes VR Support
Bit Blaster XL Linux Depot [188.43 M]Bit Blaster XL Linux 32 Depot [188.38 M]
Bit Blaster XL Soundtrack
A throwback to the classic quarter eating arcade games of the 80's. Bit Blaster XL is a retro styled, addictive, and fast paced arcade shoot 'em up! (shmup).
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● Easy to learn, simple arcade style Controls to turn your ship and boost (can also use a gamepad) (not a twin stick shooter)
● A variety of wicked Power ups like Split Shot, Heat seekers, Lasers, and Blast Shot to assist your survival.
● Several unlockable ships to pilot with unique attributes to give you an edge in the Leaderboards
● Endless survival (infinite) score chasing game play with a classic arcade style
● Steam achievements, leaderboards & Trading cards! (with emoticons & profile wallpapers)
● Cool retro pixel Graphics.
● Gameplay inspired by Luftrausers, Asteroids, Space Invaders and Geometry Wars (some of my favorites)
● Unique chiptune songs for each ship.
● Manual Fire mode for those that want a different experience.
Description of Gameplay:
Your ship can not stop moving; so turn it left and right and use your boost to keep from running into an ever increasing amount of enemies.
Your ship is always shooting, so make sure to pick up more ammo and the variety of awesome power ups to help you survive longer.
Get the highest score you can while collecting coins to buy more ships that are faster, shoot faster, or have more shields.
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Do not hesitate to contact me if there are any problems with the game.
Bit Blaster is also available free & ad supported on iOS and Android.
Thanks for playing, I hope you have some fun with it :)
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Audio was provided by my mouth and some royalty free SFX from FreeSFX
The music in the game is by the artist "Spiff Tune"
------------------------------------------------------------------------------------
● Easy to learn, simple arcade style Controls to turn your ship and boost (can also use a gamepad) (not a twin stick shooter)
● A variety of wicked Power ups like Split Shot, Heat seekers, Lasers, and Blast Shot to assist your survival.
● Several unlockable ships to pilot with unique attributes to give you an edge in the Leaderboards
● Endless survival (infinite) score chasing game play with a classic arcade style
● Steam achievements, leaderboards & Trading cards! (with emoticons & profile wallpapers)
● Cool retro pixel Graphics.
● Gameplay inspired by Luftrausers, Asteroids, Space Invaders and Geometry Wars (some of my favorites)
● Unique chiptune songs for each ship.
● Manual Fire mode for those that want a different experience.
Description of Gameplay:
Your ship can not stop moving; so turn it left and right and use your boost to keep from running into an ever increasing amount of enemies.
Your ship is always shooting, so make sure to pick up more ammo and the variety of awesome power ups to help you survive longer.
Get the highest score you can while collecting coins to buy more ships that are faster, shoot faster, or have more shields.
------------------------------------------------------------------------------------
Do not hesitate to contact me if there are any problems with the game.
Bit Blaster is also available free & ad supported on iOS and Android.
Thanks for playing, I hope you have some fun with it :)
------------------------------------------------------------------------------------
Audio was provided by my mouth and some royalty free SFX from FreeSFX
The music in the game is by the artist "Spiff Tune"
MINIMAL SETUP
- OS: Most 32-bit and 64-bit Linux OS
- Processor: Dual CoreMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 512MB +at least and nothing over... let's say. five years old
- Storage: 300 MB available space
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