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Name

 Bit Blaster XL 

 

Developer

 Nickervision Studios 

 

Publisher

 Nickervision Studios 

 

Tags

 Action 

 Indie 

Casual 

 

Singleplayer 

Release

 2016-01-22 

 

Steam

 0,39€ 0,39£ 0,49$ / 51 % 

 

News

 47 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 4 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/433950 

 

How long to Beat

Main Story + Extras

 3 Hours 

 

Completionist

 4 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 30  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 42 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Bit Blaster XL Linux Depot [188.43 M] 


 Bit Blaster XL Linux 32 Depot [188.38 M] 


DLC

 Bit Blaster XL Soundtrack 




LINUX STREAMERS (0)




V3.10 BETA


Bit Blaster XL - V3.10 BETA
To try out the BETA version;
--> Right click the game in the library tab
--> Click Properties
--> Click the BETAS tab
--> From the Drop down box select "v3.10_beta"
--> Click close


The beta should then automatically download. Make sure that if the BETA doesn't work for you, you use the same method to turn it off.

The BETA version includes some upcoming fixes, changes and additions such as;
--> New Enemy07 - The BlackHole
--> New SFX and Music sliders from 1 to 10 instead of toggle
--> In game rebind-able controls (experimental)
--> Some other small changes, fixes and improvements to be detailed later.

Thank you to everyone for supporting Bit Blaster XL and leaving great reviews. Please continue to share Bit Blaster XL with friends and family, I greatly appreciate it as the game has soared to a strong user base of over 150,000 players!

Please let me know if you encounter issues or errors in the BETA and I will make sure to address them before the wide release.

Adam Nickerson
Nickervision Studios


[ 2017-01-17 02:53:16 CET ] [ Original post ]

V3.10 BETA

Bit Blaster XL - V3.10 BETA
To try out the BETA version;
--> Right click the game in the library tab
--> Click Properties
--> Click the BETAS tab
--> From the Drop down box select "v3.10_beta"
--> Click close


The beta should then automatically download. Make sure that if the BETA doesn't work for you, you use the same method to turn it off.

The BETA version includes some upcoming fixes, changes and additions such as;
--> New Enemy07 - The BlackHole
--> New SFX and Music sliders from 1 to 10 instead of toggle
--> In game rebind-able controls (experimental)
--> Some other small changes, fixes and improvements to be detailed later.

Thank you to everyone for supporting Bit Blaster XL and leaving great reviews. Please continue to share Bit Blaster XL with friends and family, I greatly appreciate it as the game has soared to a strong user base of over 150,000 players!

Please let me know if you encounter issues or errors in the BETA and I will make sure to address them before the wide release.

Adam Nickerson
Nickervision Studios

**IMPORTANT NOTE**
I have pushed through another version of the V3.1 Patch to anyone that is in the Beta. This should resolve the problem where the brake / boost isn't refreshing and working correctly. It also makes a change to the projectiles involving the new blackhole enemy. As well as fixes a couple small bugs found with the volume sliders.

I have tried many many times to replicate the error where the walls close in for some players and have yet to figure out what causes it. Please let me know if you encounter this and if you know the actions you did to reproduce it.

--- Key things to note or look for ---
1) Does this happen ONLY when someone uses the Experimental custom controls?
2) Does this occur more than once if it happens? Or do the walls fix themselves after losing a round? Or after rebooting the game?
3) Are you using keyboard or gamepad? If gamepad, which gamepad?

Thank you so much to those able to help, I would really like to find this bug before I push this out to the public channel as I don't want new players to encounter it.

-Adam


[ 2017-01-17 02:53:16 CET ] [ Original post ]