TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Bit Blaster XL 

 

Developer

 Nickervision Studios 

 

Publisher

 Nickervision Studios 

 

Tags

 Action 

 Indie 

Casual 

 

Singleplayer 

Release

 2016-01-22 

 

Steam

 0,39€ 0,39£ 0,49$ / 51 % 

 

News

 47 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 4 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/433950 

 

How long to Beat

Main Story + Extras

 3 Hours 

 

Completionist

 4 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 30  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 42 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Bit Blaster XL Linux Depot [188.43 M] 


 Bit Blaster XL Linux 32 Depot [188.38 M] 


DLC

 Bit Blaster XL Soundtrack 




LINUX STREAMERS (0)




V3.10


Bit Blaster XL - V3.10


  • Added Music and Audio Sliders to the menus for keyboard, gamepad and mouse. (rewrote a number of things to allow for this to work instead of toggles. So please let me know if you find any issues) After this patch they will start at volume defaults Music 7, SFX 10.
  • Added the ability to customize the controls in the options menu. These controls will stick in between plays and can be reverted to default controls in the same menu. This is not a perfect implementation but it should suffice for most players that needed it. These controls will not modify the menu navigation buttons.
  • NEW Enemy07 - This enemy is a Blackhole, there is a small advance indicator where the black hole will spawn. Then once spawned, the black hole will continue to grow until it explodes. It can be shot five times to destroy. The Blackhole will suck in everything it comes into contact with and will destroy the player on contact. The Blackhole can appear later in the game and will appear with more frequency the higher your score becomes.
  • Controls will now be shown to all players a couple times each new version there are changes. Previously controls only showed for the first three starts and a couple times after changing autofire to manual fire, leading some players to be confused when I added the new Bomb and it wasn’t showing for them. (whoops)
  • Controls should now also be shown for when players have Customized their controls.
  • Fixed Bug where when you toggle the vibrate button really fast sometimes it stays on forever and ever and EVER AND EVER!!!! (no more!)
  • Modified the pause menu powerups legend slightly and added +Ammo
  • Modified Enemy05 Shoot patterns, slightly decreasing the amount of bullets on the first stop and increasing firepower with each stop.
  • Fixed Bug where you could still activate bomb during pause screen (or while alt-tabbing, sorry)


Thank you everyone for playing and sharing the game with your friends and family. Bit Blaster now has over 250,000 players, which just boggles my mind. Thanks so much for the support.

If you are really enjoying Bit Blaster, make sure to leave a brief Steam Review and let others know to check it out.

-Adam Nickerson


[ 2017-02-28 01:55:58 CET ] [ Original post ]

V3.10

Bit Blaster XL - V3.10


  • Added Music and Audio Sliders to the menus for keyboard, gamepad and mouse. (rewrote a number of things to allow for this to work instead of toggles. So please let me know if you find any issues) After this patch they will start at volume defaults Music 7, SFX 10.
  • Added the ability to customize the controls in the options menu. These controls will stick in between plays and can be reverted to default controls in the same menu. This is not a perfect implementation but it should suffice for most players that needed it. These controls will not modify the menu navigation buttons.
  • NEW Enemy07 - This enemy is a Blackhole, there is a small advance indicator where the black hole will spawn. Then once spawned, the black hole will continue to grow until it explodes. It can be shot five times to destroy. The Blackhole will suck in everything it comes into contact with and will destroy the player on contact. The Blackhole can appear later in the game and will appear with more frequency the higher your score becomes.
  • Controls will now be shown to all players a couple times each new version there are changes. Previously controls only showed for the first three starts and a couple times after changing autofire to manual fire, leading some players to be confused when I added the new Bomb and it wasn’t showing for them. (whoops)
  • Controls should now also be shown for when players have Customized their controls.
  • Fixed Bug where when you toggle the vibrate button really fast sometimes it stays on forever and ever and EVER AND EVER!!!! (no more!)
  • Modified the pause menu powerups legend slightly and added +Ammo
  • Modified Enemy05 Shoot patterns, slightly decreasing the amount of bullets on the first stop and increasing firepower with each stop.
  • Fixed Bug where you could still activate bomb during pause screen (or while alt-tabbing, sorry)


Thank you everyone for playing and sharing the game with your friends and family. Bit Blaster now has over 250,000 players, which just boggles my mind. Thanks so much for the support.

If you are really enjoying Bit Blaster, make sure to leave a brief Steam Review and let others know to check it out.

-Adam Nickerson


[ 2017-02-28 01:55:58 CET ] [ Original post ]