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Catching up from the builds over the last week, here's a partial list of changes: - 19 new common events added. This is a lot! There's now about triple the common CYOA events that you can ever see in any one game. This is likely the amount we'll go for the release of the game, though I may add a few more. - Golf Course Pro Shop camping event moved back to original design, now has a working siege option. - Sped up the menus for creating/deleting games. - More support for different button icons. - New characters now start with 0 in skills, to make room for traits and perks giving skill points. - Traits and Perks for characters you create. Mix and match. - Character Creator is in! - Game now supports starting with one or two created characters. - Fix for wits and attitude reveals sometimes not working right. - Fix for calm shot events sometimes not working right. - New category added for RARE EVENTS, 8 made total. These are events that tend to give you something really good, maybe, but only a couple can happen per game. - Demon event can now give you a unique devil pitchfork like in the cartoons. - Old events tweaked/fixed. Some buffed and made into rare events. - Fixes, tweaks, balance changes.
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