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Linux and Windows build! Mac builds probably middle of this week to Friday, depending on some issues. These are notes for the builds posted earlier today. Lots of bugfixing and prep work, along with some polish to the car system. Next big thing is various backer rewards getting in, then maybe a revamp for the trading events. After that it's mostly bugfixes, tweaks, and some missing features. - Fixed variable handling when finding car variants. - Car variants with different colors. - Car wheels now spin more obviously. - Lots more car work. - Made skeletons more spooky. - Made skeletons less spooky but moreso than they were in older versions. - Support for ghostly people (warning: spooky) - New menu for car interaction! Minimenu. - More Ending Mission stuff. No spoilers. - Zombie wave spawning words added. - Alertlcxy added as a better way to attract zombies generated via wave. - Lots of work on city generation. - Working on campsite/trading camp area. - Car engine damage now messes up your car ignition. - Lots of bugfixing
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