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There's been a few builds since 7/13, just haven't had time to put notes up for them. This is a Windows build again, Linux should be really soon with Mac a little past that. - Difficulty toned down a bit for some rare locations - More work on the game ending - Perk requirements are now about 30% lower - Pathfinding AI improvements for your buddies - 2x4 weapon added to hardware stores. - Fixes for pipebombs/grenades breaking. - Safe combinations and car keys now check if they're obstructed by something heavy, then removes those obstructions. - Pep talk recruit reward fix - Tweaks to despair morale gains - Removed closet from city apartment, as it's a large map already - Pushy recruit text changes - Lowered some morale penalties for camps - Tweaking some tired camps by either removing tired or adding an alternate option to pick one person to stay up on watch, instead of everyone. - Yallmart siege starts with less zombies initially, still high compared to other sieges - More sayings for mounties
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