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7/21 Build Notes

Here are patch notes for all the builds since 7/16! Latest build is Windows, but Mac and Linux have been updated recently, too. Later tonight, there will be a small build to get the Mac and Linux versions up to the latest one. - Mohawk is now back in the game for women - Fix for it sometimes taking too long for the Player 2 to control a character. - Tutorial mentions how to drop weapons - Pause loot screen in mission now displays total trunk loot - Road screen now displays your total trunk loot - INFO button on title screen for easy credits viewing and version information. - Junkyard dog fixes, and warning. - Sewer zombies spawn faster. - Fixes for some city layouts. - Tutorial text now changes based on what keys you have bound. - Some firearms are unbreakable now for pistol whipping. - Player 2 can now control a cursor in Character Maker and Player 2 Controls. - AI will try to avoid gun butting/pistol whipping with firearms that are fragile. - Character Maker share button removed for now, until we can put it back in. - The easy bandit modes now lock most bandit types to 1 damage, instead of randomly 1 or 2. - Softened some bandit damage for special personality options. Some remain really harsh. - New healiing rewards for siege reward rotation and rescue reward rotation. - Buffed pipebomb explosive power by 100% and grenades by 150%. - Lots of various menu improvements - Exiting to main screen now lets you know whether or not the save will get deleted - Some save file fixes, like not losing your third weapon on continuing a save - Fixes for Car Nut actually giving you the right cars - More blurb variety based on stats - More starter hints - Lots of new character descriptions - Morale now needs to be at 0 to get a despair event - The really bad despair events now at least give the survivors some morale. - Lots of blurb additions and changes - Music update to final versions of the songs - Made AI not bug you if you're pumping gas. - Loot summary popup when you get new loot - Zombies are way easier to hit now with thrown furniture - Zombies way easier now to hit with firearms shots - Better car CYOA handling - Morale tweaks, generally on the side of the player. - Way more trader camp camper sayings. - ENDGAME now properly saves the kills you make in it for stat tracking. - ENDGAME now has a road block. - Sieges now 10% harder. - Added a hard hotel location. - Pushy Recruit can now be denied if you're solo. - Genie appearance tweak and smoke poof. - Toilet Genies now require way more toilets opened to spawn, sorry. - Combination notes and car keys no longer spawn under cars. - Improvements to AI pathfinding, especially when leader leaves the room. - Pipebombs and grenades can properly sail above zombies now. - More skeleton types. - Tons of random fixes


[ 2016-07-21 22:30:05 CET ] [ Original post ]



Death Road to Canada
Rocketcat Games
  • Developer

  • Rocketcat Games
  • Publisher

  • 2016-07-21
  • Release

  • Action Singleplayer
  • Tags

  • Game News Posts 228  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (7592 reviews)


  • Review Score

  • http://www.deathroadtocanada.com
  • Website

  • https://store.steampowered.com/app/252610 
  • Steam Store

  • The Game includes VR Support



    Death Road to Canada - Linux [50.52 M]

  • Public Linux depots

  • Death Road to Canada is a Randomly Generated Road Trip Simulator. You control and manage a car full of jerks as they explore cities, recruit weird people, argue with each other, and face gigantic swarms of slow zombies.

    Death Road is built for replay value. Everything is randomized: locations, events, survivor appearances and personalities. There's a different story every time you play, set in a world that doesn't take itself too seriously.

    Death Features:
    • Up to 500 zombies can hunt you down at a time. Fight them, try to squirm past, or run.
    • Use the character creator to put yourself, friends, and family in the game. Have them show up at random to get eaten!
    • Find special and rare events, weapons, and characters with strange abilities.
    • Make tough choices in Interactive Fiction events. Get different options and results based on the traits of your party members.
    • Teach a dog how to drive a car.
    • Throw chairs. Get your characters strong enough to throw large sofas.
    • Most family friendly zombie apocalypse game on the market! Any gore explosion is in a cute style. We censor the word d*ngus once.
    • Tell people to "Cool it."
    MINIMAL SETUP
    • OS: Ubuntu 22.04 LTS or newer
    • Processor: 1.3 ghzMemory: 128 MB RAM
    • Memory: 128 MB RAM
    • Graphics: Minimum Supported Texture Size 2048x2048
    • Storage: 60 MB available space
    GAMEBILLET

    [ 5951 ]

    1.36$ (91%)
    1.83$ (8%)
    4.24$ (15%)
    5.36$ (73%)
    4.12$ (17%)
    8.49$ (15%)
    6.79$ (15%)
    4.00$ (80%)
    18.98$ (58%)
    9.77$ (67%)
    13.49$ (25%)
    6.65$ (65%)
    1.36$ (86%)
    16.59$ (17%)
    16.77$ (16%)
    8.89$ (56%)
    2.22$ (78%)
    2.72$ (73%)
    15.00$ (50%)
    26.68$ (56%)
    25.46$ (15%)
    7.99$ (73%)
    11.30$ (13%)
    0.68$ (86%)
    8.29$ (17%)
    6.75$ (55%)
    4.95$ (67%)
    24.78$ (17%)
    25.19$ (16%)
    49.99$ (17%)
    GAMERSGATE

    [ 3198 ]

    0.45$ (92%)
    0.75$ (92%)
    27.99$ (30%)
    2.25$ (85%)
    5.06$ (66%)
    0.3$ (92%)
    3.75$ (81%)
    1.88$ (81%)
    0.6$ (92%)
    6.0$ (80%)
    2.0$ (90%)
    7.5$ (85%)
    1.84$ (74%)
    0.38$ (92%)
    3.59$ (55%)
    14.99$ (40%)
    2.25$ (89%)
    1.05$ (85%)
    0.23$ (92%)
    0.98$ (92%)
    14.99$ (50%)
    8.5$ (79%)
    3.75$ (81%)
    3.75$ (75%)
    1.13$ (89%)
    3.0$ (85%)
    0.83$ (92%)
    1.84$ (74%)
    1.5$ (81%)
    9.89$ (51%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

    Time left:

    3 days, 21 hours, 32 minutes


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    3 days, 21 hours, 32 minutes


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    12 days, 21 hours, 32 minutes


    Time left:

    19 days, 21 hours, 32 minutes

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