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This introduces a big change to how you pick the non-city scavenging locations! These are now known as "Always Be Looting" events, for simplicity. Mac lagging behind a little because we're fixing an issue with saves. Still working on the AORTA content update. Will post news on that later in the week! - Old "Drive to another location" system removed. - New system: You instead get a choice of 2 scavenging locations, or to reroll them once for a gas cost. - 10% chance added of getting 3 choices, instead. - Explorer now sets the extra choice chance to 100%. - Higher explorer ranks give a discount to the gas cost for rerolling. Rerolls give 6 total locations for as little as 15 gas in the default car, a huge buff. - Explorer perk description updated with these changes. - Tweaks to hit detection vs walls. Goal is making it easier to hit zombies near walls. - Better fullscreen resolution calls. - More tweaks to the fullscreen modes. - Camera now adjusts to take Player 2 into account. - Adding some fixes for Linux. - Character validation for save loading - New cursor experiment - Save the character's slot count - Rain is now slightly transparent - DSYP can no longer sometimes fart infinitely. We shouldn't have fixed this bug. - Toilet Genie should really not pick up loot again for real this time. - Sewer now warns you if you're about to abandon someone - Meat Cleaver +33% power buff just because - Pipebombs now have only 80% the explosive radius as grenades - Some starting hint text updates
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