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🌈 $5 Tier: [Benedikt][David Martínez Martí]
I got sick earlier in this month, and have been recently scrambling to catch up on work I missed. I've been posting news to the forum and twitter, but I wanted to do a big summary post here. AORTA update missed September, but will be out in October. In the meantime, Paul has been working on an AI revamp for the game while waiting for me to get back. We posted some testing branches for this, along with some other fixes like the mystery ghost car bug and the anime girl wand not working. I'm putting a new testing branch up later tonight. We should be launching the full AI update this week. iOS version is in the works, with Android following. Due to the AORTA update being delayed, the iOS version likely won't launch with this big update. Instead, it'll receive that update post-launch, though it will still get the AI revamp and some other things. We have early plans for our second big update after AORTA. They are currently: - Primary focus on new content. New events, locations, characters, and more. By that time we won't be as busy with all new systems and huge revamps, so we can focus on adding new things to find. - Work on multiplayer. The biggest thing here is split-screen. After that, we're also going to see if we can increase the amount of players to 4. - Initial mod support. I'd really like to get Steam Workshop running. We'd get simple mods working, and then in future updates see what we can do for adding more advanced support. An example is being able to run lots of small mods at the same time, instead of one big mod. I'll make another big news post in a couple of weeks. In the meantime, I'll be checking for feedback on the testing branches and working on the update.
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