





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Getting closer! Trying to fix a bug that popped up, and also moving more content from the dev build to public testing. HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary. - Possible fix for the extra [ OK ] option bug in events. Let us know if these still show up. - New "Weapon": Ouchie Spray. Sprays a cloud that lingers a bit until it heals one point of health. Can use on a teammate or self by running into it. - Healing Spray damages zombies some. - One HS found in the storage room of a hospital or clinic. - Scalpels added to hospital/clinic. - HS can also be very rarely found in bathrooms with a cabinet, 2% chance. HS found in here will have 1 or 2 charges instead of 3. - Buff to dogs and other animals! Animals now eat less food than humans! They always eat one food instead of two. - Nerf to dogs and other animals! You can no longer set an animal as the solo leader of a mission. Unless they're really, really smart. Rest in Peace dog speedrun strat. - Cleaned up food eating logic. - Alternate Bar that replaces the pool tables with a Love Tester machine. - Love Tester can be interacted until someone loses their temper and smashes it. - New Trader: The Blunt Master. Sells hammers of all sorts. Also sells the new MEGA MAUL. It's cheaper than a Knight Sword or Medieval Axe, and comparable. - Failsafe added for Lynn, Cold Steel CEO, so he won't sometimes leave before you can use him. - Logic improved for telling if Lynn should be giving a sales pitch or not. - Random recruits can now start with a fire axe, making this likely the best weapon possible for a random character. - Tracking added for ally deaths. - Cheevo added for not allowing a single ally to die in a run. - Ally death total added to the stats info screen.
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