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At least it's not Monday anymore. More Perks and Traits systems added, and some more misc things to test. Still mostly things concerning the new Zombo Town in [ Info ] After this build, I'll take the debug numbers off the road screen. Keep posting those! Posting update news tomorrow. Cutting some stuff, adding some other things, and likely launching it a couple weeks after May so we can add more uncks. HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary. Changes: Perk/Traits Unlock System - A handful of perks can now be upgraded. Test them out! - Perks and Traits can now be properly locked, with icons and everything. - Locked perks and traits will show up in the Custom Characters screen, and their descriptions can be viewed. - System overhaul to the unlock/upgrade words. - Perks and Traits now properly show a preview description of themselves before being unlocked. - Can now back out of the preview to the previous screen. - LOCKED text added to descriptions if locked. Zombo Town - Tweaks to Zombo Town building placement - Added two friendly robits - Added helpful town directions - Added a dire warning - The Perk Dingus temporarily spawns a copy of himself outside, for easier testing. - Perk Dingus has a number indicator over his head for now that will later become how many perks/upgrades/traits he has remaining. Fixes - Altered a placeholder WITH FRIENDS LIKE THESE line - cyoa-blank word added for easily making a CYOA event with no icon. Debug - console-open word for debugging
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