An early build (for me, compared to my usual time). This mostly attempts a lot of balancing at the costs of perk upgrades vs how quickly you get points. Things are now MUCH cheaper, and you tend to get a lot more points per game. Winning is also more rewarded than it was before. As always, hit the [ INFO ] button to get to Zombo Town for the perk and trait unlockers. I should be posting another build late tonight! Mostly more Traits, likely the last batch of them for this update. We may still add some Perks before the update is out, and if we don't we'll put them in DUODENUM instead. ːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieː IMPORTANT NOTE: The testing branch and retail version of the game now use different save files! This is for easy swapping back and forth between the versions without errors, and also for testing purposes. HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary. ːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieː Changes: Zombo Point Gain - ZP gain rate is roughly doubled, with more bonuses for difficulty and getting further in the modes. - ZP bonus for making it past the 10th day, with a higher bonus for higher difficulties. - ZP bonus for winning the last siege before the border sieges, depending on difficulty. - ZP ending rewards greatly increased, about 60-100% higher than before. - ZP cap increase now happens in the final-guy window before the ending. - ZP cap increase now happens before the ending reward points are given. Perk Costs - Big changes to the price of perk upgrades. Now much cheaper. - Old system: 1x base cost to unlock, 1x cost for first upgrade, 2x cost for second upgrade. - New system: 1x cost to unlock, 0.4x cost rounding down for first upgrade, 0.7x cost rounding down for second upgrade. - Some perk base cost adjustments. - Fighter now comes one choice later in the Rambeaux list Tweaks and Fixes - Fixed some perk shop tracking - Resilient Type trademark weapon is now the Sledgehammer - Removed a useless extra integer in Long Road's setup word - Fixed some raid days I forgot to change way back when I made sieges less common. This was causing Marathon and Long Road to have back to back sieges, which wasn't intentional (for the past year). ːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieːːmountieː Notes: Here's the data on Zombo Point rewards with this new test branch. Rewards for beating a mode have been more or less doubled, in general. Raids on 3, 7, 11, 15 + the reward for getting to the ending. Point rewards: Normal Mode: 1, 1, 2, 3 + 3 = 10 total Familiar or Special: 1, 1, 2, 3 + 2 = 9 Deadlier: 1, 2, 2, 3 + 5 = 13 Family EX or Special EX: 1, 2, 3, 4 + 6 = 16 K*E*P*A: 1, 2, 3, 4 + 10 = 20 Other mode point rewards: Short Mode: 1, 1, 2 + 2 = 6 Long Mode: 1, 1, 2, 2, 2, 2, + 3 = 13 Marathon Mode: 1, 2, 2, 2, 2, 2, 2, 4 + 10 = 27
Death Road to Canada
Rocketcat Games
Rocketcat Games
2016-07-21
Action Singleplayer
Game News Posts 228
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(7592 reviews)
http://www.deathroadtocanada.com
https://store.steampowered.com/app/252610 
The Game includes VR Support
Death Road to Canada - Linux [50.52 M]
Death Road is built for replay value. Everything is randomized: locations, events, survivor appearances and personalities. There's a different story every time you play, set in a world that doesn't take itself too seriously.
Death Features:
- Up to 500 zombies can hunt you down at a time. Fight them, try to squirm past, or run.
- Use the character creator to put yourself, friends, and family in the game. Have them show up at random to get eaten!
- Find special and rare events, weapons, and characters with strange abilities.
- Make tough choices in Interactive Fiction events. Get different options and results based on the traits of your party members.
- Teach a dog how to drive a car.
- Throw chairs. Get your characters strong enough to throw large sofas.
- Most family friendly zombie apocalypse game on the market! Any gore explosion is in a cute style. We censor the word d*ngus once.
- Tell people to "Cool it."
- OS: Ubuntu 22.04 LTS or newer
- Processor: 1.3 ghzMemory: 128 MB RAM
- Memory: 128 MB RAM
- Graphics: Minimum Supported Texture Size 2048x2048
- Storage: 60 MB available space
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