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Some big additions in this testbranch build, and more tomorrow. Friday I should have a big news post for the ANNIVERSARY OF DEATH ROAD. The actual DUODENUM update will likely be 1 or 2 weeks after that. I was going to do a small update Friday and a bigger one a few weeks after, but I'd rather do one big update. INSTRUCTIONS IMPORTANT NOTE: The testing branch and the retail version use different save files! Testing Branch saves also get cleared out on occasion. HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary. CHANGES New Locations - Farm location type added - Farm locations temporarily added to the starter locations. These and the burning buildings will be removed soon from the start, to make room for new location testing. - 3 new location events added for different farm types - Quiet farm, has a chance for a scythe or sickle - Barn Rescue, may have either a chicken or pig - Rare: Gothic Farm. Has all possible barn loot types, and a reward event if you can save both farmers. - Barns added AI and New Characters - Pig added! It can be recruited - American Gothic NPC's added. - Chicken added - AI Characters now try to avoid fire! - Pig blurbs and death saying added - Chicken events added. - Valkyrie AI values the Mjollin'er more Weapons - Sickle added, it's like a lighter and weaker machete. - The flashlight now provides light even if carried instead of directly wielded. Character Customization - A lot of new faces! - New hair types, including the often requested male mohawk. Misc - Fix for recruits no longer showing up next to trading camp campfires - TLB can pick up tractors. - Canadian Flags at border crossing - Inferno House molotov room now has triple the molotovs
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