We're starting to put the EYEBALL - Part Two changes to the testing branch. I'll also put another one up tomorrow, and sprinkle in some more content after Thanksgiving. I'd like to get everything tested and out before November is over.
Coming up: 2-3 new characters, a rare trading camp in addition to some new regular trading camps, a couple of new weapons, and two new rare city encounters.
INSTRUCTIONS
IMPORTANT NOTE: The testing branch and the retail version use different save files! Testing Branch saves also get cleared out on occasion.
HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary.
CHANGES
- New rare event: Cursed Treasure. Permanently screw up a character in exchange for getting a pirate cutlass or other melee weapons. Or just accept a Goblin Gift Basket or the Dingusnomicon.
- New rank of Rare Finder, which will let you get up to 4 rare events per game and very slightly increases their chance (currently to 4/55 or so)
- ZP skulls added! Floating skulls can show up as loot. Touch them to get them to stop laughing at you for a moment and also get a Zombo Point.
- H*td*g Car and H*td*g Heaven now censored.
- H*td*g alternatives added.
- Removed the break chances when using the shotguns as melee weapons.
- Added two new weapons, though they're not accessible yet.
Death Road to Canada is a Randomly Generated Road Trip Simulator. You control and manage a car full of jerks as they explore cities, recruit weird people, argue with each other, and face gigantic swarms of slow zombies.
Death Road is built for replay value. Everything is randomized: locations, events, survivor appearances and personalities. There's a different story every time you play, set in a world that doesn't take itself too seriously.
Death Features:
Up to 500 zombies can hunt you down at a time. Fight them, try to squirm past, or run.
Use the character creator to put yourself, friends, and family in the game. Have them show up at random to get eaten!
Find special and rare events, weapons, and characters with strange abilities.
Make tough choices in Interactive Fiction events. Get different options and results based on the traits of your party members.
Teach a dog how to drive a car.
Throw chairs. Get your characters strong enough to throw large sofas.
Most family friendly zombie apocalypse game on the market! Any gore explosion is in a cute style. We censor the word d*ngus once.