GIZZARD Update Launched
We also put up our next game's Coming Soon page! See the trailer here: https://store.steampowered.com/app/559260/Wayward_Souls/
6/11 Extra Mini Update - Added the Last Mall on Earth, a new special trading camp. Has gas trader, weapons buyer, recruit campfire, 6 random traders, and a guaranteed rare 7th trader! - Added the ability for trading camps to force a rare trader - Fixed a hospital generation bug - Changed how the on-death attributes work. Now Phoenix, Shield of Hope, and the July 4th and Bort characters will not drop their weapons on resurrection. - Adjusted a bunch of city generation code for less getting stuck on trash. - Made that really narrow city no longer generate door-trash. 6/4 Update - Moody added - New weapon support added for Rocket Launchers and Electric Tools - New weapons for Moody: Off-Brand Plasms Rifle, Moody Launcher, Moody Chainsaw - You can no longer sell no-drop weapons to the Weapons Buyer, partially due to how exploitable this was on Moody - New Song Added: One More Road. Plays during credits and as a random road song. - Snubnose Pistol will now replace normal pistols 20% of the time - Double-barrel Shotgun will now replace normal shotguns 10% of the time - Ruined Trading Camp/Fire Sale: Removed the flaming car that was right next to you as you spawned. - Fix for a crash caused by completely empty rooms ːmountieːːmountieː Canada Crossing Changes (posted 4/30) ːmountieːːmountieː [spoiler]- Snow plows added as border gates. - The former back line of Mounties that didn't attack/blocked your way are now above the snow plows. - If the game detects you've never won, a Mountie now gives you a message of hope as you're running to the border gate. This text event stops showing once you beat the game in any mode. - If you're playing on one of the "Easier Bandit" difficulties (Normal, Rare, Familiar, Long Road, Short Road), the ending zombies will stop attacking you right before THE BIG REINFORCEMENT arrives. This is mostly to stop beginning players from dying in a hilarious way.[/spoiler]
The next update will arrive in August, and will celebrate our 2nd Anniversary of Death Road. We have big plans for this one, including new Gameplay Modes! We will reveal more of what's going to be in this update as we get closer to the Testing Branch for it. Many of the features are dependent on how things go in testing, but you can see our current plans on the Trello: https://trello.com/b/TPTmWaDP/death-road-to-canada-update-megaboard Not all of the plans under Anniversary Update may make it, but this is what we're shooting for!
As always, if you like what we're doing, tell your friends about the game and leave a Steam review. The success of this game was mostly due to word of mouth! Leave feedback and suggestions here as a comment, or post to the discussion boards. Thanks for all your support! For frequent news, you can follow me on Twitter or Facebook: http://www.twitter.com/rocketcatgames http://www.facebook.com/rocketcatgames
[ 2018-06-04 19:55:23 CET ] [ Original post ]
The GIZZARD Update is out! This update tweaked the ending of the final level of the game, added a new song to the soundtrack, and added a new Rare Special Character to trading camps. Read below for a full list of changes, along with news on our big Anniversary Update!
EDIT 6/11 12 PM: A new mini-update is up to add some bonus content and fixes! Read below for details.
New Game, Wayward Souls, Coming Soon!
We also put up our next game's Coming Soon page! See the trailer here: https://store.steampowered.com/app/559260/Wayward_Souls/
Update Changes
6/11 Extra Mini Update - Added the Last Mall on Earth, a new special trading camp. Has gas trader, weapons buyer, recruit campfire, 6 random traders, and a guaranteed rare 7th trader! - Added the ability for trading camps to force a rare trader - Fixed a hospital generation bug - Changed how the on-death attributes work. Now Phoenix, Shield of Hope, and the July 4th and Bort characters will not drop their weapons on resurrection. - Adjusted a bunch of city generation code for less getting stuck on trash. - Made that really narrow city no longer generate door-trash. 6/4 Update - Moody added - New weapon support added for Rocket Launchers and Electric Tools - New weapons for Moody: Off-Brand Plasms Rifle, Moody Launcher, Moody Chainsaw - You can no longer sell no-drop weapons to the Weapons Buyer, partially due to how exploitable this was on Moody - New Song Added: One More Road. Plays during credits and as a random road song. - Snubnose Pistol will now replace normal pistols 20% of the time - Double-barrel Shotgun will now replace normal shotguns 10% of the time - Ruined Trading Camp/Fire Sale: Removed the flaming car that was right next to you as you spawned. - Fix for a crash caused by completely empty rooms ːmountieːːmountieː Canada Crossing Changes (posted 4/30) ːmountieːːmountieː [spoiler]- Snow plows added as border gates. - The former back line of Mounties that didn't attack/blocked your way are now above the snow plows. - If the game detects you've never won, a Mountie now gives you a message of hope as you're running to the border gate. This text event stops showing once you beat the game in any mode. - If you're playing on one of the "Easier Bandit" difficulties (Normal, Rare, Familiar, Long Road, Short Road), the ending zombies will stop attacking you right before THE BIG REINFORCEMENT arrives. This is mostly to stop beginning players from dying in a hilarious way.[/spoiler]
Next Update Plans
The next update will arrive in August, and will celebrate our 2nd Anniversary of Death Road. We have big plans for this one, including new Gameplay Modes! We will reveal more of what's going to be in this update as we get closer to the Testing Branch for it. Many of the features are dependent on how things go in testing, but you can see our current plans on the Trello: https://trello.com/b/TPTmWaDP/death-road-to-canada-update-megaboard Not all of the plans under Anniversary Update may make it, but this is what we're shooting for!
Feedback and Following Us
As always, if you like what we're doing, tell your friends about the game and leave a Steam review. The success of this game was mostly due to word of mouth! Leave feedback and suggestions here as a comment, or post to the discussion boards. Thanks for all your support! For frequent news, you can follow me on Twitter or Facebook: http://www.twitter.com/rocketcatgames http://www.facebook.com/rocketcatgames
Death Road to Canada
Rocketcat Games
Rocketcat Games
2016-07-21
Action Singleplayer
Game News Posts 228
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(7592 reviews)
http://www.deathroadtocanada.com
https://store.steampowered.com/app/252610 
The Game includes VR Support
Death Road to Canada - Linux [50.52 M]
Death Road to Canada is a Randomly Generated Road Trip Simulator. You control and manage a car full of jerks as they explore cities, recruit weird people, argue with each other, and face gigantic swarms of slow zombies.
Death Road is built for replay value. Everything is randomized: locations, events, survivor appearances and personalities. There's a different story every time you play, set in a world that doesn't take itself too seriously.
Death Features:
Death Road is built for replay value. Everything is randomized: locations, events, survivor appearances and personalities. There's a different story every time you play, set in a world that doesn't take itself too seriously.
Death Features:
- Up to 500 zombies can hunt you down at a time. Fight them, try to squirm past, or run.
- Use the character creator to put yourself, friends, and family in the game. Have them show up at random to get eaten!
- Find special and rare events, weapons, and characters with strange abilities.
- Make tough choices in Interactive Fiction events. Get different options and results based on the traits of your party members.
- Teach a dog how to drive a car.
- Throw chairs. Get your characters strong enough to throw large sofas.
- Most family friendly zombie apocalypse game on the market! Any gore explosion is in a cute style. We censor the word d*ngus once.
- Tell people to "Cool it."
MINIMAL SETUP
- OS: Ubuntu 22.04 LTS or newer
- Processor: 1.3 ghzMemory: 128 MB RAM
- Memory: 128 MB RAM
- Graphics: Minimum Supported Texture Size 2048x2048
- Storage: 60 MB available space
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