Death Road Testing Branch for LIVER Update - Mar 1
IMPORTANT NOTE: The testing branch and the retail version use different save files! Testing Branch saves also get cleared out on occasion. HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary.
- New section for News to the right of title screen, as everyone hated the previous system. This also includes an easy link to the Official Discord, and a way to turn the News stuff off until next update - Hidden Broom special character can finally be found in-game - Test out the upcoming Jojo Reference Special Character (one out of four we're putting in this update, eight if you count the Stands) - New Perk: Pyromaniac. You get a Blowtorch that regenerates between missions, and immunity to fire. You can pair this with Phoenix to retain fireproofing after your first death, or combine it with Specialist to sacrifice all weapon slots to upgrade your Blowtorch to a Napalm Launcher! Have fun - New Trait: Fast Learner. Start with low skills, but gain double points to Shooting, Medical, and Mechanical skill every time you get a respective skillup for one of these. This effect stops at 4 in each skill, and if you get a skillup at 3, you'll still shoot straight to skill 5 - CIVILIZED NERF: Only gives 1 point in medical and 1 point of mechanical now. Still gives the extremely overpowered combo of good personality stats, though - Giant buff for Sacrificial Altars. In exchange for losing 2 health, a surviving character now gets Strength, Fitness, AND Shooting instead of just a chance for one of those. If someone dies to the altar, in addition to the previous loot table, it will also give the entire rest of the team a point in strength, fitness, or shooting at random - The Road Pause Menu now lists the speed of your car BONUS CHANGES I FORGOT - Pukeyballs are buffed, they stack higher now - All temporary summons are now much more aggressive. This includes Pukeyballs, chickens, robots - Stands/Stamps are extra aggressive
[ 2021-03-02 01:02:18 CET ] [ Original post ]
We're gearing up for another major update. I will be pushing a bunch of changes we've been working on, a bit at a time. Help us test things out and we can get the update out sooner!
INSTRUCTIONS
IMPORTANT NOTE: The testing branch and the retail version use different save files! Testing Branch saves also get cleared out on occasion. HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary.
CHANGES
- New section for News to the right of title screen, as everyone hated the previous system. This also includes an easy link to the Official Discord, and a way to turn the News stuff off until next update - Hidden Broom special character can finally be found in-game - Test out the upcoming Jojo Reference Special Character (one out of four we're putting in this update, eight if you count the Stands) - New Perk: Pyromaniac. You get a Blowtorch that regenerates between missions, and immunity to fire. You can pair this with Phoenix to retain fireproofing after your first death, or combine it with Specialist to sacrifice all weapon slots to upgrade your Blowtorch to a Napalm Launcher! Have fun - New Trait: Fast Learner. Start with low skills, but gain double points to Shooting, Medical, and Mechanical skill every time you get a respective skillup for one of these. This effect stops at 4 in each skill, and if you get a skillup at 3, you'll still shoot straight to skill 5 - CIVILIZED NERF: Only gives 1 point in medical and 1 point of mechanical now. Still gives the extremely overpowered combo of good personality stats, though - Giant buff for Sacrificial Altars. In exchange for losing 2 health, a surviving character now gets Strength, Fitness, AND Shooting instead of just a chance for one of those. If someone dies to the altar, in addition to the previous loot table, it will also give the entire rest of the team a point in strength, fitness, or shooting at random - The Road Pause Menu now lists the speed of your car BONUS CHANGES I FORGOT - Pukeyballs are buffed, they stack higher now - All temporary summons are now much more aggressive. This includes Pukeyballs, chickens, robots - Stands/Stamps are extra aggressive
Death Road to Canada
Rocketcat Games
Rocketcat Games
2016-07-21
Action Singleplayer
Game News Posts 228
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(7592 reviews)
http://www.deathroadtocanada.com
https://store.steampowered.com/app/252610 
The Game includes VR Support
Death Road to Canada - Linux [50.52 M]
Death Road to Canada is a Randomly Generated Road Trip Simulator. You control and manage a car full of jerks as they explore cities, recruit weird people, argue with each other, and face gigantic swarms of slow zombies.
Death Road is built for replay value. Everything is randomized: locations, events, survivor appearances and personalities. There's a different story every time you play, set in a world that doesn't take itself too seriously.
Death Features:
Death Road is built for replay value. Everything is randomized: locations, events, survivor appearances and personalities. There's a different story every time you play, set in a world that doesn't take itself too seriously.
Death Features:
- Up to 500 zombies can hunt you down at a time. Fight them, try to squirm past, or run.
- Use the character creator to put yourself, friends, and family in the game. Have them show up at random to get eaten!
- Find special and rare events, weapons, and characters with strange abilities.
- Make tough choices in Interactive Fiction events. Get different options and results based on the traits of your party members.
- Teach a dog how to drive a car.
- Throw chairs. Get your characters strong enough to throw large sofas.
- Most family friendly zombie apocalypse game on the market! Any gore explosion is in a cute style. We censor the word d*ngus once.
- Tell people to "Cool it."
MINIMAL SETUP
- OS: Ubuntu 22.04 LTS or newer
- Processor: 1.3 ghzMemory: 128 MB RAM
- Memory: 128 MB RAM
- Graphics: Minimum Supported Texture Size 2048x2048
- Storage: 60 MB available space
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