Continuing the beta testing branch, about halfway done with adding changes. Read below for changes today to the beta, and also remaining plans for this update.
NEXT UP FOR LIVER UPDATE:
- One new rare trader camp: Prepper Paradise
- Moving BIG DAWG to above location
- New rare city encounter
- A few new Locations
- Maybe some new cosmetic parts
- Endings and dialogue for the newer characters
- GNOMEY BUFF
- Final tweaks and fixes
INSTRUCTIONS
IMPORTANT NOTE: The testing branch and the retail version use different save files! Testing Branch saves also get cleared out on occasion.
HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary.
CHANGES
- New Arcade Machine added to the Arcade Rare Trader Camp
- New Weapon: Golden Axe
- New Weapon: Heavy Golden Axe
- Fireman (Rare Trader Camp Recruit) buffs
- Fireman now takes 15 food to recruit instead of 10
- Fireman gets a recharging Napalm Launcher like a Pyromaniac + Specialist does, at around level 2 recharge. Their napalm launcher has 20 max capacity instead of 25
- Fireman gets a max slot capacity of 2, down from 3, but a lot better than the 1 you'd get with Pyromaniac + Specialist
- Removed some buggy extra pixels from Tam O' Shanter
- Made character generation not use the new skin colors or head types, so no more blue people at random. They will be custom character parts only
- Removed the goblin laughter from the Stamp User road check, which I was using as a debug noise
MODDER NOTES/UNDER THE HOOD
- Working on Gnomey buffs to make him even more overpowered than before
[ 2021-03-05 20:06:44 CET ] [ Original post ]