Today's update, which will soon go live, marks the launch of a huge array of changes for StarDrive 2, including a massive community patch, a new content pack, and the release of a Gold Pack for first-time players who want to get all of the StarDrive 2 content at a discounted bundle rate. First up, the version 1.4 “Community” Patch provides a massively rebalanced StarDrive 2 experience that provides upgraded AI behaviors, rebalanced weapon statistics, new weapons and ship modules, and an upgraded tech tree. This sweeping set of changes began its life as a Mod created by the following community members, to whom we are grateful for their passion and dedication: - Icemania - Mezmorki - Crunchy Gremlin - Marcos - CblHoK - Gut But be warned! This patch makes the AI far more deadly than they once were, and I guarantee that you will be facing never-before-seen challenges after this patch. The full set of changes that are integrated from this modification can be found on the forum thread here: http://steamcommunity.com/app/252450/discussions/0/385428458177062745/?ctp=71 Second, this patch introduces a number of new features and bug fixes. The coolest new feature is that you now have the ability to Recolor your ships in the shipyard. When you visit the shipyard you will now see a new UI element that you can use to change the various colorings and glows of your ships. I hope you will enjoy customizing your ships with this new feature. I have also tracked down some more persistent bugs and fixed them, including: -Fixed Ordnance transporters not working correctly -Fixed Retreat behavior. If you retreat a fleet from a combat, then it will retreat to the nearest friendly planet that is at least 15 AU away - this will prevent fleets from having nowhere to run following a retreat -Increased the turn rate for all ships by 25% -Fixed issue with paradise lost event not cleaning up properly -Fixed issue where Drop Pods technology was not unlocking -Fixed issue where trade treaties weren’t being cleaned up properly after expiration -Fixed issue where GNN could report on defeated races more than once -Fixed an issue where the timer for producing new infantry and mechs would be reset each time you entered a tactical battle or loaded a saved game Third, we are soon launching the Shipyards Content Pack, which will add 13 new customizable ship hulls to the game plus a new fighter and heavy fighter model. These hulls are bristling with weapon turrets that correspond to the design of the ship; designs with a few huge cannons or a multitude of small ones will have different turret layouts as a result. Furthermore, each of these ship hulls now has a new special passive ability to solidify its role on the battlefield. This content pack is offered at $4.99 and I hope that you will enjoy it and support ongoing development with a purchase. I hope you enjoy the patch. If you run into any problems, come to the Steam forums and we’ll sort you out.
[ 2016-06-22 19:50:03 CET ] [ Original post ]
- StarDrive 2 Linux [3.07 G]
- StarDrive 2: Sector Zero
- StarDrive 2 - Shipyards Content Pack
FEATURES
- Turn-based 4x strategy, featuring real-time tactical space combat and turn-based ground combat.
- Build a space empire turn by turn in an immersive, living galaxy filled with 9 alien races, pirate factions, galactic lore and mystery.
- Hire unique heroes to govern your worlds or to command your mighty fleets in battle.
- Populate the universe and colonize planets, moons, asteroid belts, gas giants, and more!
- Research hundreds of technologies, including technologies that are unique to your race. Find even more technologies through in-game events and galactic exploration.
- Build your own ships in the custom ship design mode and take them into real-time battles featuring stunning visuals and sound effects.
- Enter a Battle Arena mode for quick-fix battles against cunning AI opponents. In this mode, you will earn rewards as you fight through the challenges, allowing you to unlock new weapons, ship hulls, and ship modules to upgrade your ships and to purchase new ships to add to your fleet.
- Created with the Unity engine for simultaneous release on PC, Mac and Linux.
- OS: Ubuntu 12.04 (64-bit)
- Processor: 2.5 Ghz Intel Core 2 Quad Q8300 or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB nVidia Geforce GT460 or equivalent. 500 MB ATI HD4850 or equivalentNetwork: Broadband Internet connection
- Storage: 3 GB available spaceAdditional Notes: Minimum Resolution: 1366 x 768
- OS: Ubuntu 14.10 (64-bit)
- Processor: 3.5 Ghz Intel Core i5 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1 GB nVidia Geforce GTX660 or equivalent. 1 GB ATI HD7850 or equivalentNetwork: Broadband Internet connection
- Storage: 3 GB available spaceAdditional Notes: Minimum Resolution: 1366 x 768
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