




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
The Linux build was made to make mostly so that the Steam Deck control would work with out rebinding them. Thank you for those who notify me of the issues. Please comment if this issues is still not solved.
Update 1.0.1.3 -Fixed rare launch pad glitch. -Fixed Astra and Scarlet story art. -Added black border covers for ultra-wide screens. -Prepared the games foundation for future content and updates. -Change Red Sky to Blue for clarity. -Fix map glitch. Comment if there are any issues with this update. Thank you for playing Scarlet City of Devils!
Update 1.0.1.0 Thank you all who supported and gave feedback on Scarlets release. I have updated the story art with improved shading to make it less flat. Also, some areas color schemes have been adjusted to make Scarlet and the enemies more visible. Sword and Axe attacks have also been adjusted to be much quicker. Thank you for supporting Scarlet City of Devils!
Hey Steam Deck users! The Linux and Steam Deck Build is available and should bypass the input error found on running the game on the deck. If you are playing on a Steam Deck make sure to set the compatibility setting to Steam Linux Runtime 1.0 (scout) If anyone finds any more issues, please post them the discussion feed. Thank you for playing Scarlet City of Devils! Also the camera smoothing been adjusted. -Note for Steam Deck users. If you play the game on the deck before this patch you're old save from the Proton Hotfix build will not work for the Steam Linux build. I am very sorry for this inconvenience.
Fix collision error in Amethyst Flow. Fix map in Io Boss room. Cupcake and Ice cream buff adjusted.
EVERYONE! FINALLY! After 5 years Scarlet City of Devils is OUT NOW! Thank you everyone who try out the demo and beta!
Update 1.0.0.7 Add a hint to an Attack Upgrade. Map error fixed. Fix the valve typo.
Update 1.0.0.5.2 Elevator going up adjusted. Hermit Demon Steam Achievement API fixed Skyline Eye Ball fix. Skyline Key bug fix Rare elevator damaged glitch address. May not apply to old saves.
Update 1.0.0.4.1 Rare hurt detection bug fixed. A rare event where all inputs aside from the menu button would not be responsive after taking damaged or avoiding. Add a condition to make sure you regain control when Scarlet is idle. Thanks to those who help point out the glitch. If there are any bugs please let me know. You can use the discord button in the game to report any bugs or give feedback. Steam Achievement reactive.
Update 1.0.0.3 Chinese localization fixes. Projectile attack rebalance to be stronger. Hit stagger and fortitude on enemies rebalanced. Lighting effects on enemies adjusted. Boss Rush bug fixed.
Update 1.0.0.1 Most text font set to white for readability. Whistleloft Gateway and Amethyst Flow performance improved
One week for release! Set up the Version 1.0.0.0 Update from 0.0.4.1 -Collision errors fix -Power Protected Damaged error fix
Flame Pot and Io Boss performance improvement. Chinese simplified and traditional localization complete. Combat damaged scaling rebalanced. Camera smoothing adjustment
0.0.3.9 Update Powderkey Point, Anwudient Gardens, Nectar Den and Fountain's Keep performance improvement. Old Saves from these areas may not work. Other Saves will work fine. Fire Parry range rebalanced to parry enemy easier. Fire Buff rebalanced Gun Buff rebalanced. Fountain's Keep Traps fix Bosses performance improvements. Final Boss improvements. Chinese simplified and traditional localization complete.
Steam Achievement Fixed Finally! This one really kept me up all night and also the reason for the frequent updates. Only thing left is the Chinese localization and a few addon. Here's to a smooth release day!
Updated the game so that it would remove a game breaking menu bug. Old save may not work and the Steam Achievement may not trigger. Steam Deck compatible have been improve. Sorry for the trouble, this menu bug kind of blindside me. However I made change so that it would not interfere with completing the game.
0.0.2.8 -Add language start up. -Chinese simplified and traditional still need to be complete. -Bug fix in Whistleloft Gateway, eye gate fixed. Use the Discord Option if there is any problems. Three more weeks till release!
Hey, doing some optimization to help the game run on lower end computers. Thanks for play this early build of the game before release.
Features
2d Metroidvania exploration with 5-9 hours of playtime.
Soulslike combat against Elovelle's toughest thugs.
Six free-flowing movement weapons can be found throughout the city.
Boss Rush Mode unlocks once you beat the game for the first time.
About the game
Elovelle. A city of devils. Demons across the city fractured into clans in the pursuit of their desires. The most notorious among them were the Knights of Virtue. The Knights of Virtue seized the famed Fountain of Elovelle and built a fortress around it. Speaking words of virtue to the powerful Essence. Many clans now wage war against the Knights. Attempting to take the fountain's power for themselves and become the new masters of the city. Chaos reigns across Elovelle. Ferality spreads throughout the realm.
This is the story of one who would try to heal the broken heart of this city.
And how I stopped her…
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