King's Keeper is a colony simulation and base-building game set in a medieval fantasy world.
Context
In a world where night is permanent, your King and his “workers” will have to survive, fight and build what may be the foundations of a new Kingdom.
Features already available
Procedural generation: The map is randomly generated with each new game.
Job system: miner, woodcutter, farmer, blacksmith, craftsman, clothier and more. Configure each profession on each character using a priority system.
Raids: Enemies such as Goblins, Cyclops and the dreaded Night Walkers will regularly attack you.
Tower Defense: Build powerful towers to repel raids.
Base building: Building a dormitory or bedrooms would be a good start...
Needs and sanity: Take care of the needs of your “workers” and your King to prevent their sanity from plummeting.
Game Over: If your King dies, the game ends.
Craft: Harvest and craft resources for your base and equipment for your workers.
Skills: Each task performed by a “worker” will earn him XP in the associated skill, and he will become more efficient over time.
Light/Dark: A worker will prefer to sleep in the dark, and work with light. Some enemies will be invisible in the dark...
And many more :)
Upcoming features
Reproduction: Short of manpower? Select your 2 best workers and have them reproduce.
Trade: Export surplus production and import all kinds of goods
Prestige: Increase your prestige by upgrading your base, which you can use to unlock technologies or improvements, which may also attract attention...
Quests: Your King will have demands. He's the King, after all.
...
Hello everyone, and happy new year :)
With the vacations over, it's time to get back to the rhythm of one DevLog a week!
Happy reading.
Pathfinding
The complete overhaul of the pathfinding system is finally complete. It took longer/more complicated than expected, but it was more than necessary.
As a reminder, the new pathfinding system is much more powerful than the old one, allowing you to manage dozens or hundreds of characters moving around the map.
So expect to be attacked by a large number of enemies at the same time!
Release
The game's release date on Steam has been changed from Coming soon to Q1 2025. I wish to remain cautious and not announce a release date too close that I won't be able to keep.
What I can say, however, for the impatient, is that it's possible that the game will be released sooner than expected!
Trailer
The game's trailer has been updated, so check it out!
Bugs
As every week, a number of bugs have been fixed! The game won't be released until all the bugs have been corrected, just so we're clear :)
Thanks and see you next week
Minimum Setup
- OS: 64 bits or ProtonMemory: 4 GB RAMStorage: 1 MB available space
- Memory: 4 GB RAMStorage: 1 MB available space
- Storage: 1 MB available space
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