Hi there,
It's been a blast to see you all checking out the new build. This patch adds back in a few features which I had temporarily disabled because they were broken. Most notably Theseus had added in 3 new Ascension Trials to challenge you and see if you are worthy of becoming the next Hexagod.
Up next I want to adjust how villages grow, add in consumables, and add packs to Theseus's shop.
Thank you for all the support,
Aarimous
Features
Added back in the automatic run save system. So once again youll see the Continue Run button (if applicable)
Added 3 new Ascension Levels which add more difficulty (more coming soon)
Added Endless mode back in. When you WIN a run (beat day 21) youll now see a button to Play One More Turn. Clicking this will start Endless Mode. Currently the Quotas will keep scaling up and every 7 days there is a large jump in quota. Ill 100% be adjusting this mode in the future.
Added a card which will allow you to remove tile improvements and buildings from tiles. Note: this doesn't work with relics or villages, but in the future I want to add ways to sell relics and move villages.
Balance Changes
Interest is now +1 coin for every 6 coins you have, but interest is now capped at 10.
You now start a run with 5 coins. Previously 0.
You now have 5 turns per day throughout the whole run. Previously started at 4 and then gain 1 every 7 days)
Adjusted the coins earned each day to be 4 for days 1-6, and 10 for day 7 (this pattern continues for future day). Previously the amount was [3,3,3,4,4,4,5] + Week. But since interest is got buff I wanted to adjust this back a bit and give you a better reward for hitting day 7, 14, 21, etc..
Reduced the reroll cost to 3 for both the turn reroll button (3 favor) and the End of Day reroll button (3 gold).
Misc Changes
Updated the goal to be survive for 21 days ( previously showed as 3 Weeks)
Update the Run Info screen to show you the Quote/Rewards for the next few days instead of the current week
Update the numbers to be shown abbreviated once getting to 6 digits
Adjusted the End of Day screen to be organized a bit better, explain what level ups do, and to show you the quota for the next day.
Bug Fixes
Fixed a bug where relics were all cost the same amount instead of being based on the relics rarity
If a village spawns a Worker and there is no adjacent valid tile, it will now walk around the village until a valid tile opens up.
The old Hexagod is dead, and now a STORM rages across the Hex-a-world. The Oracle Theseus has chosen you to ascend as the next Hexagod. But first, you must prove your worth by completing his Trials of Ascension.