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A small update before the big one: * Advertising boards that let you write whatever you want but more importantly, they can redirect Blktrians to your business so they consume en masse at your place, not someone else's * A personal probe is now available at Hackman's to analyze your peers in detail... This minor update lays the groundwork for a major one currently in development: the startup industrial zone. In the startup industrial zone, you'll be able to build a business safe from hostile takeovers. The zone may be far from the center, but all you need to do is advertise to attract customers! This update will benefit newcomers, allowing them to grow and thrive without fearing the sharks. Also, alternative ways to obtain Illuminati tokens are gradually appearing. The world burns better with full pockets!
I invited a UX designer friend over for coffee, and when he saw my game, he spat his drink all over the screen: it was a total mess. He couldnt instinctively figure out how to play or get through the tutorial. Then he grabbed a stick and started hitting me while explaining what needed to be fixed. Leaving me bloodied and whining on the floor, he told me Id better rework everything before he came back. So, I got to work and followed the instructions he had mercifully left me. And I have to say, his feedback was spot-on! I ended up redoing almost everythingfrom the navigation arrows to the menus, the journal and chat. These features had been haphazardly added throughout development, and theyve now been reorganized into something much more coherent. When my UX designer friend came back, I was proud of the resultclearer, more compact, smoother. He was satisfied and said: its playable now without making your eyes bleed, congratulations. I narrowly avoided another beating. For the Steam update, I still wanted to add a little gameplay feature, so I included the ability to defecate on the floor, just in case you cant afford a toilet. After all, a realistic simulation should consider even the roughest scenarios. I also told the player Melon Fusk (himself a simulation of a mean human being) to chill out because he was playing too much and it was going to harm his healthnot to mention he was getting a bit too nasty with the other players. A few more bug fixes round things out. While this update mainly brings quality-of-life improvements, I can already tell you Im working on content and gameplay refinement updates that I cant wait to show you and that could significantly impact the overall experience. In the meantime, ride safe. Charles Saucisse
**Update Notes** - **New**: Added a chart in the accounting UI for better financial tracking. - Toilet prices have been fixed at 10 to prevent mass bot deaths due to lack of basic needs affordability. - "Licenses to Live" limits and prices have been reworked to better accommodate a wider range of wealth. - Robbers wearing hoods can no longer enter the police station. - Robbers' hoods are now automatically removed at the end of the police research cooldown. - Fixed a bug where the opponent's name displayed incorrectly during interruptions. - Softened several sound effects and added protection against overlapping sounds. - Fixed a bug where police research wasnt properly cleared after sleep. - Updated the Steam page images and description, as some visitors mistakenly thought it was a kids' game. - Fixed an issue where home toilets appeared as businesses in the trade center. - Corrected place names showing incorrectly during character selection. - Fixed a bug where hotel rooms occupied by Ray Plicant behaved inappropriately. - Various additions into the Blektropedia - Typos / Translation Those changes are server-side so you don't need to update the client.
Version 1.1 Update!
Feature - People now come to dance when you DJ at the Garden Party. Tweaks - Toilet prices have been capped to prevent a sanitation crisis for those who can't afford them. - A business's capital fully resets if the owner disappears, making buyouts easier. - The Capo's sausage production objective now decreases faster for a smoother experience. - Room Safes are now shared among housemates - Language Selection for mobile - Various optimizations. - The demo is now available for Linux.
Released a small update to provide players with more safety information about the dangers of society! - An alert now appears if you're vulnerable to police checks (illegal items, criminal status). - New perk: Monopolist Scum, when you own several businesses. - A warning is displayed before taking antidepressants, preventing accidental lifelong addiction. - You can no longer slip drugs into NPC pocketsgifts are now limited to gang members. - Fanta-Nihil overdose no longer results in death. - Corruption: Cops are now immune to police controls. - Fixed an animation bug during *The Moon and the Restless* show. - Added a safe in your bedroom to store coins securely (limited to your Permits maximum).
The Prestige New Game+ is now live! You can finally reach the Moon for realbut I wont spoil anything more. We also started a series of tweaks to help rebalance the game for small entrepreneurs against big business owners, even in such a capitalist world. This is however a work in progress and you can join the discussion on Discord
After two years of development, Blktre 2081 is finally fully available on Steam! This is my first officially released game, so it's a special moment. A huge thank you to all the players who support, test, and buy the game! Have fun! Just because the game is out doesn't mean my work is doneI still have features, optimizations, balancing, and events to bring you! Feel free to leave a review if you enjoy the game; it can help a lot! Love you all! Charles [previewyoutube=J8DQtjti_Ww;leftthumb][/previewyoutube]
Blêktre 2081 is a solo adventure game set in an online capitalist simulation.
From a penniless migrant scavenging trash, you'll invest without shame and trample others on your way to the Moon — fleeing an overheated, socially decayed Earth.
A living, ruthless world
Compete with other inhabitants of Blêktreville: charm them, couple up, exploit them, rob their businesses, or buy them out and leave them unemployed.
Absurd yet believable social interactions, in a merciless universe.
A unique and persistent instance
Your character keeps working, consuming, and producing even when you're offline.
While you sleep, Blêktrians buy your products.
Earn money day and night, in true idle capitalist fashion.
An open-ended narrative RPG
Climb the ranks through shady deals, clever investments, and dirty tricks.
Drive a shiny KISLA, survive on unemployed-person sausages, and aim for the Moon as you rise to become Illuminati elite.
The world won't wait for you.
Free Access
Immediate access to the full content via the demo, with or without an account.
Unlock achievements, skins, and social options as you progress.
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