- Diverse Characters: Meet heroes such as the Fox - a master archer, the Bear - a powerful shaman, the Wolf - a fearless knight, and the Cat - a mysterious wizard. Each character offers unique abilities that can turn the tide of battle in your favor.
- Strategic Turn-Based Battles: Face off against your opponent on a hex-based board, where every move counts. Utilize terrain, plan your moves and attacks carefully to outsmart your enemy.
- Variety of Professions: Your army consists of many unique units, mage, healer, warrior, archer, ax-wielding warrior, hoplite, scout and more. Each unit brings diverse tactics and strategies to the game.
- Medieval World: Immerse yourself in a richly realized world inspired by medieval themes, full of castles, forests, and ancient ruins. Beautiful graphics and detailed character animations make each match a visual delight.
- Two-Player Mode: Challenge friends and foes in exciting PvP battles. Each game is different thanks to the variety of strategies and playstyles.
Enter the world of Fur and Void today and become a legend!
[img src=\"https://clan.fastly.steamstatic.com/images//45057737/5d2e65a170225ffba53c18717771ab33a31703d7.png\"][/img]\n
New Features
Added new models for units in singleplayer mode
[/*]Added dialogues to the demo campaign
[/*]Added display of the current mission in the server logs
[/*]Added a hint in replays suggesting to click Play to start playback
[/*]Units now play a sound when opening their card details
[/*]Added unit highlighting on mouse hover
[/*]Added a redirect page for replay links
[/*]Added an informational popup in the demo version
[/*]Added display of the game version number
[/*]Introduced a more winter-themed terrain appearance on winter maps
[/*]
Improvements
Refreshed the board environment it now looks more polished
[/*]Removed pixelated rocks from underwater areas
[/*]Changed the scouts sound effect
[/*]Moved the Skip button in dialogues to a more intuitive location
[/*]Updated character graphics in the mission
[/*]Updated the star icon on the status bar
[/*]Improved UI visuals (minor graphic tweaks)
[/*]Improved item display in match history
[/*]Enhanced the system for automatically launching the tutorial and demo campaigns
[/*]Increased the waiting time in singleplayer
[/*]Improved the functionality of the Escape key in singleplayer mode
[/*]Allowed placing units on tiles containing pickups
[/*]Blocked the ability to sacrifice figures that are currently participating in ladder challenges
[/*]Blocked access to the collection in the demo version
[/*]Improved button layout in the replay interface
[/*]Reworked galaxy images in the campaign selection menu
[/*]Highlighting units in the list when hovered
[/*]
Bug Fixes
Fixed a server-side crash in singleplayer
[/*]Fixed a crash in demo clients when joining a singleplayer game
[/*]Fixed a crash caused by clientserver desynchronization
[/*]Fixed desynchronization issues in replay mode
[/*]Fixed a reset bug that incorrectly changed board state
[/*]Fixed updating of the pause button text after replay restart
[/*]Fixed the bug with transparent pickups
[/*]Fixed a crash related to initialization in singleplayer mode
[/*]Fixed a replay crash that could occur when launched from a link
[/*]Fixed a crash when loading the map in mission view
[/*]Fixed a crash during player validation with high network latency
[/*]Fixed incorrect text on the replay speed button
[/*]Fixed display of level icons in the experience screen
[/*]Fixed display of emotes
[/*]Fixed errors in the names and descriptions of tutorial campaign missions (dashes, colons)
[/*]Fixed incorrect indentations in spectator logs
[/*]Fixed incorrect initialization of the current player button in spectate mode
[/*]Fixed disappearing planet in mission view
[/*]Fixed pickups remaining visible after the game ended
[/*]Fixed the bug that allowed pickups to spawn on top of each other
[/*]Fixed an issue where the intro continued playing in the background after being skipped quickly
[/*]Fixed incorrect initial camera positioning in mid-campaign missions
[/*]Fixed the mission name in the demo version
[/*]Fixed display of Frages position in the last demo mission (now updates each turn)
[/*]Fixed ladder data validation, which could incorrectly reject players
[/*]Fixed replay speed button functionality
[/*]Fixed the bug where level-up icons failed to appear in the UI
[/*]Fixed long loading times for replays or maps
[/*]Fixed trebuchet animation
[/*]Fixed figures appearing on pickups
[/*]
Minimum Setup
- OS: Ubuntu 20.04 LTS / SteamOS 3.0
- Processor: Intel Core i5-8400 / AMD Ryzen 5 1600Memory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: NVIDIA GTX 1060 (sterowniki proprietary) / AMD RX 580 (Mesa 22+)Network: Broadband Internet connection
- Storage: 3 GB available space
Recommended Setup
- OS: Ubuntu 22.04 LTS / SteamOS 3.0
- Processor: Intel Core i5-11400 / AMD Ryzen 5 5600XMemory: 16 GB RAM
- Graphics: NVIDIA RTX 2060 (sterownik 535+) / AMD RX 6600 (Mesa 23+)Network: Broadband Internet connection
- Storage: 3 GB available space
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