Since the exciting release of Windstorm: Start of a Great Friendship REMASTERED, we have received so much incredible feedback from the community about potential changes or issues within the game!
With the latest patch rolling out today, we wanted to give a full breakdown of all changes made to the game since launch! We separated changes into these major categories: Balancing and Quality of Life Changes, Technical Updates, and Bug Fixes!
Saddle up, because this is gonna be a long ride!
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Balancing and Quality of Life Changes
Improved Hiking Trail visibility
Sprinting Field of Vision effect added
Added new Poses for Photo Mode (Cuddling, Rearing, Walking, Sprinting, Idle, Jump)
World Map updates (Mountainside, Mountaintop, Labyrinth, Eastern Plains, Kaltenbach)
Added the new Intro Video to the game
Re-enabled Force Feedback for controllers
Added a check if the gamepad is active for some Force Feedback events
Added minor camera game feel animations added
Wood Footstep SFX Volume adjusted
Added Keyboard and Gamepad mappings for the new Photo Mode and added Localization
Implemented a failsafe for the obstacle jump so the horse can no longer get stuck when landing
Implemented a jump tweak that improved the jumping behavior on some platforms
Adjusted obstacle jump indicator bounds (would sometimes show perfect jump when still in normal area)
Properly greyed out the Poses tab when jumping
Added a UI element in Free Ride Mode to inform players of the new Photo Mode
Added feedback (UI and controller rumble) to stamina consumption
Updated the Windstorm Splash Screen
Rebalanced the Ghost Races on Horse Whisperer and Njorsodsch difficulty
Adjusted the obstacle jump indicator bounds (would sometimes show the perfect jump when still in the normal area)
Improved background landscape
Added DLSS as an option of choice for PC Players to Options Menu
Added a UI element in Free Ride Mode to inform players of the new Photo Mode
Added feedback (UI and Controller Rumble) to stamina consumption
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Technical Updates
Fixed some issues with English localization
Corrected some animation and physics effects in both cinematics and gameplay
Mission Static meshes can now be marked as Obstacle meshes
Obstacle jumping now uses a smooth camera transition
Mesh and Texture Reworks performed on Gut Kaltenbach
Texture Rework performed on Bridges
Polished the obstacle jump (refuse animation improved)
Polished some foliage shader settings and adjusted them to Morning/Night/Rain view
Polished the Jump Reset (and implemented a jump prediction)
Polished World Map Scenes: North-Eastern Plains / Forest / Airstrip
Upscaled Textures performed on Wagons and Houses
Updated some mesh and blocking volume collisions
Updated the Audio component to fit the new CCC and reenabled some horse sounds
Included some Foliage Actors (Billberries) in the HLODs
Disabled Depth Of Field
Tweaked some settings for foliage and rocks in morning/rain/night settings
Tweaked settings for the landscape grass (height and shadow)
Set Grass Shadow enabled and tweaked the distance for performance
Foliage now interacts with the player (by swaying)
World Map Update: painted more grass plains
Deactivated and deleted unused plugins (XESS, FSR upsampling)
Removed broken rendering filters from Photo Mode
Windstorms is no longer playing breath sounds in Photo Mode
Improved background landscape
Puddle decals are no longer displayed on Windstorm
Adjusted locations for some Puddles
Trees near the street support nanite now
Street Crossing at train station fixed collision
Screen Percentage has been added to options menu
Foliage Master Material added and implemented (to reduce the overall material count)
Mesh Master Opaque and Masked Material added (to reduce the overall material count)
DLSS as an Option of choice for PC Players added to Options Menu
The auto benchmark applies settings more accurately instead of defaulting to ultra (PC only)
Windstorms is no longer playing breath sounds in Photo Mode
Greyed out the Poses tab when jumping
Adjusted the location for some puddles (they were not displayed correctly)
Made adjustments to the auto hardware detection
Reworked Mikas Powerstop animation
Trees near the street support Nanite now
Reduced the overall shader count
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Bug Fixes
Fixed some issues with obstacle jumping in Easy Mode
Fixed an issue that prevented the change of screen resolution
Fixed an issue where the Photo Mode could not be opened when game is paused
Fixed an issue where the horse played the walking animation on an obstacle jump
Fixed an issue where the loading screen was cut too fast and Kaltenbach wasn't fully loaded
Fixed an issue where some trees levitated above the ground
Fixed an issue where the indicator for the hay minigame started flickering
Fixed an issue where you could drain stamina while not being able to spring
Fixed an issue where the exhaustion state was not triggered when reaching 0 stamina
Fixed an issue where some foliage rocks had no collision
Fixed an issue where instanced Rock had no collision (converted to static meshes with collision
Fixed an issue where the character could get out-of-bounds (World Map Collider now unaffected by World Partition)
Fixed an issue with the jump reset, which was not triggering correctly (Jumping into an non-navigable object now instantly resets the character with a black-fade; also should fix the falling through terrain issue which was temporarily active again)
Fixed an issue with race conditions on some saved games (in edge cases this could lead to crashes; the game now utilizes asynchronous saving)
Fixed an issue where a bridge colliders didnt spawn the navmesh correctly
Fixed an issue where the player could get stuck in a reset loop in the tutorial
Fixed an issue where some collectibles weren't reachable due to colliders
Fixed an issue where some buttons and sliders icons weren't displayed correctly
Fixed an issue where a wrong style was displayed in an achievement tooltip
Fixed an issue in the hay minigame where the player could not put down hay
Fixed an issue where the wrong pace in the tutorial was set
Fixed an issue where the jump prediction prevented jumping over a small fence
Fixed an issue where the bridges didn't play footstep SFX
Fixed an issue where some foliage bushes popped in too harshly
Fixed an issue where the Refuse SFX could be spammed and layered
Fixed an issue where a nanite material was used with translucency
Fixed an issue where the Resilience Achievement could not be triggered in some cases
Fixed an issue where a rock blocked a way in a mission
Fixed an issue where the World Map Depth of Field affected the Care Minigame negatively
Fixed an issue where a pursuit mission was tracked through a wall
Fixed an issue where RVT caused artifacts on some rocks in Morning settings
Fixed an issue where 200 decals on the world map were not set correctly
Fixed an issue where the physical material on a log was not set correctly
Fixed UI outline issues for the Overview Map and Mission Briefing
Fixed an issue in the Photo Mode: Player can no longer hover with poses, if they open photo mode while jumping / obstacle jumping
Fixed an issue in the Photo Mode: Player model is flickering while entering photo mode in jumping / obstacle jumping
Fixed an issue in the Photo Mode: If the player plays with fixed camera and enters Photo Mode they could not rotate the camera with the right stick
Fixed an issue where the happy animation in the horse care had an offset
Fixed a bug that prevented mouse sensitivity changes from working
Fixed a bug that prevented the changing of the camera distance in Photo Mode
Fixed some mesh positions on the World Map
Fixed a bug that prevented some players from lowering the graphic settings in the menu
First adjustments to the auto hardware detection
Fixed a bug that crashed the game when riding back into Kaltenbach from Free Ride Mode
Fixed an issue that prevented mouse sensitivity changes from working
Fixed an issue that prevented the changing of the camera distance in Photo Mode
Fixed an issue where puddle decals were displayed on Windstorm
Fixed some mesh positions on the World Map
Fixed an issue that caused Windstorm to get stuck on the roofs in the area of Kaan's trailer
Fixed an issue that prevented some players from lowering the graphic settings in the menu
Fixed an issue that caused a crash when the character was riding back into Kaltenbach from Free Ride Mode
Removed broken rendering filters from Photo Mode
Fixed an issue with the collision at the Street Crossing of the train station
Fixed an issue for lower-end hardware: Post Processing would render the World too dark on Low and Mid
Fixed an issue in Chapter 4 Mission causing the objective meshes to have an offset to the collection area
Fixed an issue in Gold Story Mission 5 causing the objective meshes to have an offset to the collection area
Fixed an issue in the horse brushing mini-game where edge scrolling with the mouse would always keep rotating the camera to the minimum/maximum rotation
Fixed an issue where the DLSS settings were not automatically excluded on console platforms
Fixed an issue where UDS Shader changes resulted in compiler errors for the Background mesh shaders
Fixed an issue where the Saved Game defaulted the settings for DLSS to not enabled (PC only)
Fixed an issue where the Dutch localization for a DLSS related tooltip was broken
Fixed an issue where some foliage assets had the wrong shading
Fixed an issue where the game could crash at a photo mission on PS5
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WHEW you made it! Proud of you!
To our wonderful community: Thank you for your continuous feedback and your overwhelming support as we maintain, update, and improve Windstorm: Start of a Great Friendship REMASTERED!
Discover the breathtaking world of Windstorm and experience the fascinating story of Mika, a young girl known as a horse whisperer, as she befriends the majestic black stallion called Windstorm.
Based on the successful Windstorm movies and best-selling books, experience exciting riding tasks together with Windstorm and freely explore the breathtaking surroundings of the Kaltenbach estate. Ride alongside other horses, look for hidden objects and try to become the racing champion. Numerous secrets and hidden locations are waiting to be discovered!
After a long day of adventuring across the beautiful hills of Kaltenbach, take care of your animal friend with all of your love! Grooming, scraping out hooves and much more is necessary to keep your newly made friend in good shape. Windstorm is happy when you clean his stable or play around with him in the paddock. In return, he will always be by your side during your adventures and you will push each other to become the best you can be!
Become an unbeatable team and form an unforgettable bond with Windstorm.
Ride Windstorm and freely explore the gorgeous Alpine area
Learn to interact naturally with Windstorm and enjoy the freedom of horseback riding
Carefully groom Windstorm and keep an eye on his health, training and happiness
Explore the world of Windstorm - completely Remastered!
Upgraded graphics, more details to the characters you know and love
All animals, including Windstorm, have been updated with new animations
Updated nature scenes with new trees and plants, lighting and weather effects
Explore every corner of the game world to find new collectibles
A new photo mode to take beautiful pictures. Edit and add filters to make your photos unique!