The patch adds 32 new passive items with awesome synergies, almost doubling the item pool! Find your own favorite combos and builds!
Auto Stun: When hit if you have a stun automatically use it instead of taking damage.
Execution Inspiration: Gain a Freestyle charge on Finisher.
Freestyle Rehash: 33% chance to not consume a Freestyle charge.
Ricocheting Rounds: 10% on hit to richochet the bullet to a random nearby target.
Holster Charger: Every 5 shots with the same weapon charge the next shot of your holstered weapons, dealing 200% more damage and using no ammo.
Corrosive Clip: Reloading an empty weapon throws the clip at a nearby enemy and applies two stacks of Corrosion to it.
Reflecting Dash: Reflect enemy projectiles hit by your dash back to the direction they came from.
High Value Returns: Upon entering a new Depth, gain additional Tickets equal to 20% of your current Tickets.
Pain Inspiration: Gain maximum Freestyle charges whenever you take damage.
No Pain No Gain: Gain 10 tickets whenever you take damage.
Combat Inspiration: Gain two Freestyle charges whenever you enter a combat room for the first time.
Expiration Launcher: 30% on kill to launch a missile from the killed enemy's corpse.
Trigger Launcher: 10% chance on shoot to launch a missile to a random nearby target.
Multi Shot: 10% chance on shoot to shoot once from each of your holstered weapons.
Repeating Shot: 10% chance on shoot to shoot once more without consuming ammo after half of a beat. Can trigger itself.
Mini Fridge: 10% chance on shoot to toss out a Mini Fridge that applies a stack of Chill to enemies around it every beat.
Fiery Explosions: Explosions caused by you apply Burn to enemies.
Caustic Demise: When an enemy dies it spreads any active Corrosion effects to nearby enemies.
Luck Manipulation: Your on hit, on shoot and on kill effects are rolled one additional time if the initial roll wasn't successful.
Corrosive Rounds: 10% chance on hit to apply a stack of Corrosion to the target.
Incapacitating Rounds: 5% chance on hit to Stun the target for four beats.
Thermal Shock: Call down a Lightning Strike when Burn is applied to a Chilled enemy or other way around.
Freezing Cold: Triggering Chill on a target with three stacks of Chill Freezes it.
Chilling Dash: Add a stack of Chill to each enemy hit by your dash.
Fan the Flames: Doubles the amount of damage dealt by Burn.
Firespreader: Burn spreads from enemies to other nearby enemies.
Heatwave: Set enemies around you on fire every four beats.
Status Overload: Hits deal 20% more damage per unique status effect on the target.
Chilling Rounds: 10% chance on hit to apply a stack of Chill to the target.
Reloading Finisher: Reload your weapon automatically whenever you finish an enemy.
Death Mark: Mark enemies on hit. Deals damage to marked enemies after four beats.
Incendiary Ammunition: 10% chance on hit to lit the target on fire.
The patch also adds various bug fixes and graphical improvements.
[ 2024-08-13 12:49:35 CET ][ Original post ]
Make music with guns and guts!
Shoot, reload, and kill to the beat in this fast-paced roguelike.
Create builds
Discover powerful item synergies and craft unique builds to turn the tide in your favor.
Trials
Take on challenging trials to unlock powerful active items, like the Meathook, which lets you swing into enemies with deadly force, or C4, perfect for blowing them to pieces.
Alternate soundtrack
Beat the game on Hardmode to unlock a faster and more intense alternate soundtrack. Want more? Import your own custom songs and crank up the chaos