A Turn-Based Tactics Roguelike where YOU aim the shots!
Versus Mode: Fight in 1v1 or 4-player free-for-all matches against your friends or against challenging computer opponents.
Campaign Mode: Challenge the single player roguelike campaign and earn powerups to defeat progressively tougher enemies.

🔫 SKILLFUL SHOOTING
In Critter Crossfire, landing the shot is up to YOU and your skill. Will you keep it safe and stick to direct line of sight, or will you go for insane trick shots to style on your opponent?
🧠 DEEP STRATEGY
Accuracy isn't the only thing that matters; strategy wins wars! Put your tactics to the test by positioning your units on the high-ground, securing the best sightlines and choosing the perfect items for any situation.

Power up your units by grabbing item boxes. Choose your items carefully to form powerful combinations and build your perfect loadout.
Flappy Gun - Shoot a flappy bird and flap to keep it in the air.
Gun Gun - A gun that shoots another gun. Aim your second shot from the skies.
Bounce Ammo - Ricochet your bullets off of obstacles to hit targets behind cover.
X-Ray Vision - See enemy units through obstacles to line up the perfect shot.
And many more!

Each map has a diverse and detailed 3D environment. The precise hitboxes on obstacles let you take your trick-shots to the next level. Master the unique level mechanics like conveyor belts and spinning gears.

A mysterious shadow creature is stirring up chaos among the critters!
Take on 16 campaign runs, each with their own unique gimmick. Make use of synergistic items to build the perfect loadout for the challenge.
Unlock new items and power up your critters to take on harder difficulties. Can you beat Monster Mode?

🌍REMOTE PLAY
Turn-Based gameplay is a perfect match for Steam's Remote Play Together feature. Challenge your friends online with just a single copy of the game.
💖 PASSION PROJECT
Critter Crossfire was made entirely by a single developer in his free time over many years. Thank you so much for showing interest in this wacky experimental project!
I wanted to offer a sneak peak preview of these 4 new maps that are being added in the full version of the game. These should offer a refreshing burst of variety into the runs, with each map offering a new challenge to tackle. Here they are:
Bazaar

The bazaar is very busy with lost of stalls to shoot through. Half of the map is raised, making it advantageous to shoot from the high ground. Your critters will start on the low ground, so you'll need to fight your way up if you want to capture it. There's also a tall building on the left that can be climbed, or it can act as a perch for enemy snipers.
Castle Wall

Your critters will each spawn in their own tower, connected by a bridge. Enemies will spawn outside and try to breach the castle. You start well-protected in the high ground, but it is tough to get good angles on the enemies, so you may need to leave your safety to take them out.
Sakura Bridge

A beautiful bridge over a tranquil river with cherry blossom trees all around. You can choose to split your critters on either side of the bridge or keep them grouped up and push to one side. Enemies that spawn on the other side of the river will engage in long-range shootouts, so make sure you have your aiming down. There's also a ramp that leads down to water level and you can shoot under the bridge!
Factory Bowl

There's 1 giant conveyor belt that moves critters around the perimeter of the bowl. Your critters will start at the bottom and enemies will spawn on the outside shooting in. You can use the conveyor belt to split up enemy groups, but you'll also have to shoot at moving targets. There are many spinning gears and moving obstacles to shoot around or take cover behind.
Minimum Setup
- OS: Ubuntu 20.04
- Processor: Pentium 4 3ghzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel 4400. GeForce GTX 280. AMD Radeon HD 7750
- Storage: 1 GB available space
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