At long last, Gem Defender: Soy Requiem, is finally out! Get ready to Chud it up like never before with four new worlds, postgame content, and a collaboration with BADLANDS CHUGS!!!
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New Levels:
Level 0 (Chuds Basement) acts as a quick tutorial to get you started
Level 14 (The Badlands) is a brand-new gauntlet featuring the GOAT BadlandsChugs
Level 15 (Brim) is the definitive, final level of the game
A new post-game world, the Endless Soyscape, has been added with an endlessly-scaling wave system and most weapons in the game. See how far you can get!
New Weapons:
Fatal Thrembosis, shoots out a demonic aoe burst in a triangle
Pacifier MK Ultra, a devilish upgrade to the Pacifier gun
Das Boot, an overcharged sproke-shooter that charges up before firing in giant bursts
Quarterly Bonus, increases health gained from eating bugs and gives Chud contact damage
Experiment 109?
Weapon Changes:
Improved movement & visuals for Sproke
Squirrel & Ancient Squirrel damage now better scales with its levels
Improved contact damage of Soygirl in Soytham
Increased range & improved visuals of Fauxgems
Improved visual feedback for swords, trails are less buggy
Level Changes:
Pruned grindy waves from Levels 1-5 and added more enjoyable wavesets
Levels 1, 2, and 3 have new enemies
Added a wave to Level (for a total of waves...)
Level 6 (Diphenhydramine) received some visual improvements alongside some gameplay changes, giving you only one option per-level
Some worlds received more visual polish
The Fallen West now uses Girlbossania instead of Goondoom
UI Changes & Optimizations:
Improved item displays in the Level Up screen
Alternate item screen for Diphenhydramine
Improvements for UI ordering in Diphenhydramine
Duplicate items do not show up, some worlds have alternate amounts of upgrades selectable
Tweaks to the death screen
Fixed positions of enemy health bars
All enemy projectiles now use object pooling
All EXP now use object pooling
Optimized enemy targeting for weapons
And of course, there are multiple brand new achievements to go along with the new content! Thanks to everyone who played the game and never forget, it's great to be goon.
[ 2025-02-21 23:58:56 CET ][ Original post ]
The land of Shartaia has just lost its last Gem. No one knows where it went except for Dr. Soystein, who's working on an evil plan in the Mental Asoylum. As Chud, a fearless lone wolf, you're out to save the world. Power through Soystein's nefarious army of 'jaks and take down the Asoylum in this atmospheric, gut-wrenching, jaw-clenching, slow burn, quasi-ironic survival shooter.
YOU WILL get 5-6 Hours of bone-chilling gameplay
YOU WILL fight against hordes of ruthless 'jaks as well as malevolent bosses
YOU WILL play through sixteen worlds full of suspenseful build up with strong character development and gradual feeling of escalation
YOU WILL collect and upgrade 24 different weapons with unique playstyles, matchups, and synergy as well as consumables and spells to give you an edge against your foes
YOU WILL listen to a DYNAMIC, RAW, and ENTRANCING original soundtrack
Survive and power through soyish swarms of enemies, each wave stronger than the last. Learn to best and dodge unique 'jaks from a diverse cast. Eat bugs to restore your health without destroying the environment! Conquer over minibosses that throw a wrench into your survival plan.
Level up to expand and upgrade your arsenal. Use the perks of each weapon to create a powerful playstyle. Raise your DPS to match the rising strength of the onslaughts.
Face off against Shartaia's most powerful keyboard warriors in SOUL-SHAKING, GENRE-REDIFINING bullet hell matches.