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In OG isaac, items were designed to combo together on a basic level without hard coding, this worked well enough for most tear effects, visuals, and stat based combinations... but when adding in an oddball tear effect like brimstone or moms knife, the effect would just override your existing tears.
In rebirth i wanted to make sure the items that would overwrite existing tear combinations could fully combo with other items, it took a lot of hard coding but we ended up with really neat stuff like, homing brimstone and quad shot moms knife.
fast forward to repentance... at this point there are so many possible item combos its impossible to keep up, but Vinh was up to the challenge and spent more hours than i feel comfortable posting here on a TON more custom combo effects.
now not only do these effects combo how they should logically, a lot of them add totally new visuals and mechanics to the game that should catch even the most jaded isaac pros off guard.
the following are a few neat ones for your viewing pleasure.
and since i got you here
were you aware that there is official BINDING OF ISAAC MERCH!?
ITS TRUE!
over the past few years we have made tons of badass isaac items, most are sold out but a few remain in the Nicalis Store.
this year we will be greatly expanding on this merch via an upcoming kickstarter for Four Souls: Requiem ( the binding of isaac card game some of you own ) for those unaware of it, here is how it plays...
[previewyoutube=ya2iujUGP-E;full][/previewyoutube]
this kickstarter will launch in June and should be quite a wild ride.. so make sure youre following me on twitter to get updates and take part in polls / QAs so we can make sure this kickstarter features everything you guys want when it comes to amazing isaac swag.
till next week!
-Edmund
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