Hey there, I'm SnakeBlock! I've been silently creeping around in the shadows, so you might not have heard too much about me. I suppose the secret's out now though - I'm doing art for Repentance! Pretty cool, huh?
Sag's still the lead artist - I've mostly been helpin out with art on the side, but I still have a fair few things to show. So, let's get right into it! Let's see here...
MONSTERS
[hr][/hr]
Well, I've made plenty of foes for Isaac to encounter on his journey, so let's start off with a few of those.
SLOG

A very simple enemy for the Dank Depths, this ocular menace is a type of Guts that leaves behind sticky slowing creep, and likes to charge directly at Isaac if he lines up with it.

They can be surprisingly tricky to deal with when there's a bunch of em sliding around at once. Tread carefully!
PLANETOID

This strange floating growth appears in Chapter 4, and has a whole solar system of tears orbiting around it at all times! They occasionally fart and send their tears further outwards to make Isaac's life just a bit harder. You
could say it's an enemy version of the Tiny Planet item...

They're real invasive personal space-wise, so they can be pretty difficult to maneuver around. Best to dispatch of them quick.
I've made plenty more freaks for Isaac to meet in the final game, and I've enjoyed every second of it. I hope you guys will enjoy coming across and fighting em just as much!
Moving on...
COOL VISUALS
Like Sag, I've also been working on puttin a fresh coat of paint on various bosses in the game (and even a fair few of the regular baddies) to make them look closer to how they did in Flash. So, in a similar vein to
Sag's blogpost (which you should check out if you haven't already), I'll be showcasing more of those changes here!
Here's a lil collage I made of some of the resprites I've done:

And here's a few of em in action
:

This isn't everything - there'll be more glowups to see in the final game, so keep your eyes peeled!! Do note that everything here's subject to change, however.
Enemies and bosses aside, I've also given some environmental stuff a bit of a makeover. Specifically, the rocks and other obstacles that make up every room will have a different appearance on every floor, to better match the areas thematically (and look more varied in general).
Here's a few examples from the Caves:

the Flooded Caves:

and the Depths:

[hr][/hr]
Alright, the shadows are calling, so I suppose that's it for the blogpost! Huge huge huge thanks to Vinh and Ed for this opportunity, this was pretty fun to write and I hope it's given you guys your fill of Repentance stuff for the week. Toodles!
-------------------
-------------------
-------------------
well hello there... Edmund here, lurking down
in the unknow depths below! and im here to sell you stuff!
don't tell anyone, but we got this
super secret exclusive isaac club where if you
sign up and confirm your email... you gain access to exclusive deals from our special group i like to call the naked boys!

want access to something like this? what about some isaac action figures? or even a boss statue? well its all coming soon! and if you sign up and join my nudist camp you will have first dibs! SO DO IT!
xoxo
-Dr. Creepy
[ 2021-02-19 19:04:21 CET ] [ Original post ]