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Good morning/afternoon/evening Thanks to @Fox for pointing out an issue with the Hospital where the mages couldn't climb into the beds. This quick patch should make sure they stop spinning in circles and actually get healing! Thanks! Jason
A quick patch to fix up the Manufacturary on controllers/Steam Deck to select the first craftable item as other rooms. Thanks to @hardtofindname for the feedback report this helped nail it down quickly. If anyone has any troubles don't hesitate to reach out on Discord as well to get fast responses if I'm awake =) Thanks, Jason
Hello Artificers! This isn't one of the fun new UI/controller fixes but a stability one! At least I hope so, I can't seem to replicate the troubles out there where the AI just starts misbehaving by not doing what they're supposed to. I have run through the entire codebase to clean up all the little areas I could the last few days to hopefully address the issues! If you have any troubles please send a feedback report in as that should have a log that will help trace these issues. Thanks, Jason
Hello Artificers! Thanks again to @Victor and @Murometz for their continued feedback. I still haven't completed all the points, but I'll keep patchin' to get everything in.
I've had more reports of mages getting so lazy they won't even use doors! Thanks @Victor for the save game it gave a slight clue but after hours and hours of trying to break the mages they wont' co-operate with me! If anyone runs into this issue with mages just standing around in Dimensional Doors please toss me a save game through feedback! [img url=https://rodentgames.com/share/stuck-doors.png][/img] Thanks again, Jason
In my infinite wisdom to try to make tooltips expand more consistently I instead broke all tooltips that weren't text based... Tooltips should be working as normal again! Thanks! Jason
Hello Artificers! Thanks again to an amazing list of issues with Controller/Steam Deck support from @Victor, today's release brings more love for the Steam Deck.
fix: Intermittent tower lock up due to crafting and repairing competing! Thanks again @Treatid for the quick feedback and bug report! Jason
Hello Artificer's!
fix: Small Private Room intermittenly causing nav mesh issues blocking the tower from functioning correctly! Thanks Artifcer@Treatid for the save games! Jason
fix: Administration Office will no longer over-over-over-over fill with tasks! Woops fix: Administration Office task increase has been halved fix: More translation repairs fix: Research Mastery achievement has been fixed! Not sure how I ever had it working.. Thanks for all the reports again @PepperEye, @murometz, @Evixwater! Jason
This quick patch fixes to major annoyances at the moment: - Tower rooms losing pathing causing wandering and disabled rooms - The Administration Office can't keep up with 200 mages! Thanks to @PepperEye, @murometz, and @Evixwater for the quick reporting and support! Jason
Hello Artificer's!
Hello Artificer's!
fix: Disabled order row recipe tooltip while editing an order to prevent fighting with tooltips. Thanks @HedgeHedge for the report!
fix: Promotion icon over mages will no longer crush computers! Thanks @Ultima!
Hello Artificer's! This week has been a challenging week. Lets dive into the latest changes!
Thanks to @Luneli for identifying a game-breaking bug that could have been causing others trouble out there! fix: Mages that can and want to fight but have no weapon can intermittently break the AI when the tower is under attack
Hello Artificer's! This week has been a busy one with lots of improvements and fixes. Lets dive into the latest changes!
Hello Artificer's! This build was a challenging one to test in order to get the crafting fixes in. I might not get a release out next week as I'm visiting family; but I'm a workaholic so I might sneak some time in!
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