




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hi everyone, we're pleased to release a new update for PathBlasters!
The biggest feature here is Leaderboards.
It comes in 3 modes: infinite, time attack and score attack. There is one leaderboard per level, and infinite mode has different ones for each difficulty mode. And you can filter them in Friends, Global and Top!
Other impactful improvements are:
Hi friends! Whether youre coming by this page or keeping PathBlasters warm in your demo list for the festival, you may want to take a look at GlitchKraft and iainlives playing multiplayer on our broadcast and see more of the game! If youre enjoying this broadcast and demo, please remember to add to your wishlist, it helps us greatly! You can also follow us on Discord and Twitter to get any new info about the game and share your feedback. Thank you! The Sine Coda team
Hi! If you want to see what PathBlasters has in stock for multiplayer, time to come by GlitchKraft & iainlives broadcast! If youre enjoying this broadcast and demo, please remember to add to your wishlist, it helps us greatly! You can also follow us on Discord and Twitter to get any new info about the game and share your feedback. Thank you! The Sine Coda team
Hi Friends! We can't wait to share with you the first demo of PathBlasters to celebrate the Steam Next Fest! From February 5th to 12th, you will be able to play the demo for PathBlasters, by yourself or in local multiplayer! We worked hard on delivering a first version of the game, but keep in mind this is not the final version of the game. If you enjoyed your time playing, please click on "Add To Your Wishlist", and you can also join us on Discord and Twitter to share your feedback. Stay tuned for more updates and surprises as we approach the release! Happy Steam Next Fest to all of you! The Sine Coda team
We try another format for this week's playtest: it will last 24h!
Hello everyone!
We are happy to announce that we will have weekly playtest sessions, starting on tomorrow Tuesday November 21th from 7pm to 9:30pm UTC+1 on PC!
(check your timezone here)
We will now organize these playtests every Tuesday (with a few exceptions). PathBlasters being still under development, our goal is to collect as much feedback as possible, find bugs, and know how you feel about the current state of the game!
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