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Eyes of War
Good Mood Games Developer
Good Mood Games Publisher
2025-01-31 Release
Game News Posts: 20
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Age Advancement Update

Hello everyone! We are beyond excited to announce the delivery of "The Age Advancement Update," the first part of our roadmap! But that's not all this update is packed with tons of new features and countless bug fixes to enhance your overall game experience!

What is the Age Advancement?


Our game now features an age advancement system reminiscent of the classics, designed to keep strategy fresh and engaging. Here's a quick overview of the system: Age I: Focuses on building a strong foundation with basic economy and resource gathering. Age II: Introduces military expansion and resource optimization. Age III: Unlocks the full potential of your armies and all game mechanics for maximum strategic depth. Each age introduces new buildings, units, and technologies to support your evolving strategy and playstyle. [previewyoutube=p2Jzy4Ei0dY;full][/previewyoutube]

Age Advancement Breakdown


Age I: Ember Age


Available Buildings: House, logging camp, mining camp, and barracks (only basic infantry units). Primary Focus: Resource gathering and building a solid economic foundation.

Age II: Legion Age


New Buildings: Archery range, stable, towers, and market. Technologies: Advanced military upgrades and more efficient resource gathering. Focus: Military expansion and better resource management.

Age III: Dominion Age


New Buildings: Siege workshop and special civilization bonus buildings. Technologies: Final military and economic upgrades. Access: The most powerful military units and advanced game mechanics.

Our Approach to Balancing


We wanted to ensure progression is both flexible and fun! There are no mandatory building requirements to advance ages meaning you can develop your own strategies without being forced down a specific path. However, weve implemented some building limits per age to maintain early-game balance and ensure fair competition.

Improvements and Bug Fixes:


  • Fixed UI issues with unit groups assigned to number keys.
  • Resolved tower placement issues for the Norvion faction.
  • Fixed cursor moving to secondary screens in different display modes.
  • Corrected the bug where soldiers could walk over destroyed walls or gates.
  • Resolved the issue preventing ramp construction after destroying a tower on walls.
  • Fixed the Veridia statue technology issue.
  • Addressed invisible AI towers in strategy mode.
  • Corrected material issues in Norvion buildings in strategy mode.
  • Fixed the problem where crossbow units would shoot the ground when far away.
  • Resolved UI issues with building interfaces in strategy mode.
  • Fixed worker units getting stuck in rocks on the Barren Dunes map.
  • Corrected health bar positioning issues in strategy mode.
  • Solved the problem in the tutorial's lumber collection task.
  • Addressed the issue causing characters to deal double damage with a single hit.
  • Fixed visual issues with gate iron bars in strategy mode.
  • Optimized control code for the Sword Camel unit.
  • Added more variety to camera shake effects during attacks.
  • Corrected soldiers getting stuck during formation battles.
  • Fixed the issue where some characters dealt multiple damage in a single hit.
  • Enhanced indicators showing where units would move when exiting buildings.
  • Added the ability to send units directly onto walls from buildings.
  • Made visual changes to certain structures of the Veridia, Solvong, and Norvion factions.
  • Improved Ranger formations.
  • Fixed issues in the tutorial related to wood and stone gathering tasks.
  • Corrected positioning issues in Finisher animations and smoothed out camera transitions.
  • The attack input of the archers has been changed.
  • Sound has been added for arrows whooshing through the air.
What's Next? This is just the beginning! We've crossed the first milestone of our roadmap, and we can't wait to share even more updates with you. Stay tuned for our next big reveal, and thank you for being an amazing part of this community. See you on the battlefield!


[ 2025-02-21 16:01:54 CET ] [ Original post ]

Eyes of War blends RTS and Action RPG elements, creating a medieval warfare game where you can switch between the two gameplay approaches. In strategy mode, you build and develop your castle and make your army. In character mode, you control each unit from a third-person perspective, smoothly transitioning between soldiers to feel the battle up close and maintain your troops.

Compete with friends or AI in supported maps with up to 4 players, striving to become the ruler of the map. Continue your battles with the Strategy Game Mode and different game modes like the Arena Game Mode.

Build your castle, develop your city, create your army, and defeat your rivals!

Be Part of the Army!

In Strategy Mode, wage war with other players by developing your castle and army. Take control of any unit at any moment in the game. Manage and experience the war atmosphere in character mode. Be a leader and a hero by living the battle firsthand!

Feel Your City and Environment Up Close!

See the details of every corner of the maps up close in Character Mode. Roam within the city you built with great dedication and become one of the heroes defending your city against rivals!

Fight Against Real Players With Your Strategies

Join online battles with up to four players. Fight against opponents for resources and the control of the kingdom. Use your strategies against real players, but watch out! The opponents won’t stand there watching your plans unfold…

Prove Yourself Across Different Modes!

In Battle Mode, build your army and take command of large scale battles with smart tactical decisions. In Arena Mode, enter one on one duels and fight your way to the top. For an even greater challenge, step into Survival Arena Mode where you choose a unique character and fight to survive as the pressure intensifies with each wave.

Build one of the Four Nations!

Engage in the struggle among four nations, each with its own unique culture, weakness, and strengths. Diversify your strategy by using units with different advantages from each nation and dominate your enemies!


MINIMAL SETUP
  • Processor: 2.5 Ghz CPUMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon RX 580. GeForce GTX 1060
  • Storage: 10 GB available space
RECOMMENDED SETUP
  • Processor: 3.0 Ghz CPUMemory: 12 GB RAM
  • Memory: 12 GB RAM
  • Graphics: AMD Radeon RX 6700 XT. Geforce RTX 2080
  • Storage: 10 GB available space

GAMEBILLET

[ 6442 ]

3.93$ (21%)
16.57$ (17%)
16.57$ (17%)
17.75$ (11%)
17.75$ (11%)
16.59$ (17%)
17.59$ (12%)
8.27$ (17%)
4.18$ (16%)
20.72$ (-4%)
13.30$ (11%)
16.79$ (16%)
4.95$ (17%)
17.59$ (12%)
41.47$ (17%)
24.87$ (17%)
49.77$ (17%)
12.42$ (17%)
26.65$ (11%)
16.79$ (16%)
15.97$ (20%)
41.47$ (17%)
8.27$ (17%)
16.57$ (17%)
12.44$ (17%)
3.75$ (85%)
24.87$ (17%)
4.50$ (70%)
8.27$ (17%)
26.65$ (11%)
GAMERSGATE

[ 1376 ]

3.19$ (79%)
1.05$ (85%)
1.28$ (91%)
5.95$ (70%)
0.68$ (91%)
1.28$ (91%)
6.0$ (80%)
2.0$ (60%)
2.5$ (75%)
2.89$ (83%)
0.43$ (91%)
7.36$ (82%)
2.55$ (87%)
2.55$ (91%)
1.02$ (91%)
15.74$ (48%)
1.91$ (87%)
3.4$ (91%)
1.45$ (91%)
4.25$ (91%)
1.13$ (96%)
1.28$ (91%)
6.53$ (78%)
0.26$ (91%)
3.19$ (87%)
3.4$ (91%)
3.0$ (90%)
9.9$ (67%)
3.0$ (85%)
0.68$ (91%)
MacGamestore

[ 1859 ]

1.99$ (89%)
1.71$ (91%)
2.49$ (75%)
1.09$ (84%)
1.49$ (85%)
1.09$ (82%)
1.19$ (88%)
13.96$ (30%)
1.49$ (75%)
1.19$ (76%)
1.99$ (80%)
13.99$ (22%)
1.09$ (91%)
27.49$ (8%)
2.99$ (70%)
1.99$ (85%)
6.37$ (79%)
73.99$ (8%)
1.99$ (80%)
2.49$ (88%)
1.89$ (81%)
1.99$ (85%)
1.19$ (88%)
8.99$ (70%)
0.69$ (65%)
1.19$ (87%)
1.28$ (87%)
65.99$ (6%)
1.10$ (78%)
7.48$ (75%)

FANATICAL BUNDLES

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