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Hello everyone. We are happy to announce that Dawn of Mages has launched for Linux too. It is early access. Have fun and feel free to report bugs on Discord. Note: Linux and Windows players CAN play together, in the same lobby. Sincerely, TwoShrinks
This is a small patch containing a myriad of small fixes all over the game. Some of them are listed below: - Lumen performance update - TSR adjustments - Character movement adjustments - Spell balances, mainly damage adjustments, but also some visuals and audio - Map fixes (navigation, BREACH spots, artifacts, etc) - UI fixes (to be continued in next patches) - other
Patch notes, Early Access, 07.Apr.2024 SERVERS - fixed custom server name - displays correctly now SPELLS - Lightning ultimate - adjusted audio - Fire ultimate - fix for homing mode. Spell was not dissapearing when target died before hit MOVEMENT - climbing is now faster MAPS - adjusted various props on Delirium Map - modified text in Lobby. It is more visible and explanatory OTHER - adjusted lights in menu - adjusted marketplace UI - various other fixes
You saw the TRAILER, you read all kinds of details. It is time YOU see and feel what we're talking about. Tune in, purchase the game, enjoy the Early Access benefits, play the game, win and contribute to shaping the future of Dawn of Mages. See you on the battlefield! Known bugs (soon to be fixed): - Some UI glitches - Server name does not appear correctly
Performance tweaks Added AMD FSR 2 UI adjustments Added extensive settings menu Botsadjustments
Patch notes: Umbra Map: - added BREAKABLE windows using UE5 Chaos Destruction. You can break the glass with spells, melee and running and/or jumping through it - you can now BREACH down, through the floor and land to the ground floor - fixed BREACH for the fence - added more lights - fixed some footsteps sounds - other minor fixes Lost Map: - collision fixes - river adjustments Gameplay: - added Hit Markers in HUD. Now you know where the damage comes from - added visual hit markers when you damage enemies - removed audio hit marker when you damage enemies Character: - fixed weapons position - visibility tweak - tweaked ragdoll - animations performance improvements - movement rework Spells: - added Continuous Collision Detection. No more stray spells - fixed ICE Ultimate Spell - adjusted Snipe and Bolt hit area. It was too small - tweaked Bolt Sounds: - added reverb and EQ - fixed bolt sounds triggering many times Video: - added vsync toggle
NEW MAP! We are introducing: Lost - Explore a forgotten world! A war was lost here and now dragons reign supreme. Beware the lost world and fight among the ancients General: - ALL characters in random rotation for both player and bots - Added more graphics options - Added NVIDIA DLSS and NIS - Overall animation performance improvements - Added sound when player hits enemy - Added sound when player kills enemy - Added visual kill marker - Added SPACE key to respawn because clicking the button was too slow Fixes and changes: - Some characters: adjusted clothes and other items - Lost map: reworked collision for some items, reworked water (river), fixed some "fall through map" zones - Umbra map: reworked collision for some items, added more lights, added more zones to use Breach spell - Breach spell: revorked logic and added smoke. 30s cooldown, 15s lifetime - Bolt spells: increased "hit" area - Menu: changed some item placements - Added "FPS" text to the fps counter top right Others: - Temporarily removed AMD FSR due to random crashes
General Changes: - Changed CUT spell with BREACH. New mechanic. You need to face a wall or prop to trigger. Not all walls or props accept BREACH. It's up to you to discover. It has 30s cooldown and 15s lifespan. Balance Changes: - CLOSE spells now have 500ms cooldown. It was overpowered as instant - Removed contour line - Made characters more visible - Climb animation is now faster. Players were vulnerable for too long Map Changes: - Redesigned pool rooftop, it was impairing movement - Adjusted overall lighting - Adjusted wall-torches light intensity, made them brighter - Redesigned stairs to look better Other - Fixed random rare crash. Please use our discord server if you find more Thank you
Based on our first feedback from the community, we modified/added the following:
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