Howdy, hope everyone is having an absolute decent Friday lunar2019piginablanket
I got some solid updates for you todaynew stuff to explore, new achievements, some new epic sounds, tweaks, and some bug fixes. A lot in store. Here's what it is:
Shop Update
Twelve brand new frog shops are waiting for you, as well as the new and improved shop tile, which is impervious to explosives. I added some challenges to some of the shops so you can risk it all for the biscuit, if you so choose. Here's one of em:
7 New Achievements
New achievements for the following:
Finishing the tutorial (Reaching the Buried Treetops)
Reaching the Toxic Burrow
Reaching the Sacrificial Sanctum
Reaching the Ancient Ruins
Defeating the Gargantuan Worm
Acquiring a special weapon upgrade
Making a bold purchase
New Delicious Sounds
Wooden doors now make unique sounds when they open and close.
Torches have ambient "torchy" sound and an extinguishing noise when they go out.
Toxic shrooms now hiss with poison gas when they explode.
New Mechanics And Other Content
Torches can be extinguished via explosions.
Wooden Doors Open Automatically: Gone are the days of slapping and smashing doors. They now open as you walk through, and they make some nice sounds too.
Toxic Shrooms Make You Slip: Stepping on a toxic shroom will now make you slip and fallunless youre crouching. If you crouch, youll avoid slipping.
Added some new Worm Boss rooms.
Bugs SLAPPED And Tweaks
Chamber 6 no longer leads to the wrong transition level.
The Worm boss now plays the right death sound.
Mosquitos finally chase the center of the player, instead of his toes.
Maggot hitbox monitoring state now resets properly after recovery.
Frog Merchant can no longer be exploded (for now.)
Reduced drop rate of emeralds from slimes.
Value of emeralds dropped by slimes has been fixed.
Cannibal meat now heals you, as it should.
You can now shove items into walls if you do it properly
We have officially released Conquistador in Early Access! This is our first game and we are so excited to share it with you!
Huge shoutout to everyone who supported us during the playtests and demo you guys are amazing.
We really hope you enjoy playing this first version of the game! And dont worry, this is just the beginning. Weve got so many updates in the works and cant wait to hear what you think.
Thanks for all the love and support! Now go conquer the jungle!
This update is in preparation for the new prologue and boss I'm adding to the demo. Stay tuned ;)
Updates:
Fixed boulder z-sorting issue with player
Player now correctly goes into the heavy item state when picking up heavy items while crouched
Adjusted and optimized platform dropping
Fixed bug related to music in the main menu
Fixed collision boxes for mushroom trees
New UI arrangement
Updated tutorial beginning
Some colors have been reworked (player, cannibal, etc.)
Conquistador is a procedurally generated roguelike platformer that will test your skills as you journey through a world infested with fantastical beasts, monsters, and sentient frogs. With your trusty chain, the same chain that was once used to bind you, embark on an epic adventure and fight your way through countless enemies and obstacles.
Features and Content
Randomly Generated Levels: Conquistador combines hand-crafted levels with procedural generation to provide hundreds of challenging rooms filled with loot, traps, enemies and secrets to discover. No two playthroughs are quite the same.
Permadeath: Be warned, there is no coming back from death in Conquistador. The world is dangerous and filled with numerous traps, countless enemies, and even a few friends to break bread with. Every decision counts, and every action could be your last.
Exploration: Journey through infested jungles, discover rare loot, alternate paths, secret levels, weapons, upgrades, and spells. The more you explore, the more you'll discover.
Items: There are numerous items, weapons, and spells to collect or buy in Conquistador. Each item grants new abilities, passive status effects, health bonuses, and much more, making your journey a little easier.
Dynamite and Ladders: Use dynamite and ladders to blast your way through the earth and reach previously unreachable places. Make your own path and discover new secrets.
Shops and Loot: Sell hard-earned loot to merchants in exchange for rare items and abilities that will help you on your journey. Choose your purchases wisely, as every item you have could be the difference between life and death.
Continuous Development: Conquistador will be released in early access initially, but will be continuously updated post-release with new content and features.