Hello contestants!
It's been another busy month (and a half) of churning out pure slaptastic goodness!
I wanted to talk you all through expectations you should have going into Steam Next Fest whether this is Your First Time Playing or if you're Coming from Insomnia 69.
What the heck is this game?
[previewyoutube=engPJugiTlg;full][/previewyoutube]
Slap-It Together is a pure labour of love from our team of internationally-based close-knit individuals. Coming straight out of education and into the field of game design!
To put it simply...
Zombie fighting game where you are tossed into a game show and your only weapons are set pieces
With a strong focus on
casual gameplay and a less serious take on the
zombie genre, our game aims to lend enjoyment to anyone looking for a chaotic, ridiculous experience with
friends and family.
We've taken the best elements of
Call of Duty Zombies &
Left 4 Dead to mould a truly unique, down-to-earth experience like no other. Meanwhile taking the playful inspiration of
Plants Vs Zombies and the quick-game nature of
Fall Guys.
Whether you're playing
alone or with friends, Slap-It Together will provide each player with a differently
rewarding experience. Within the gameplay, you will notice the game become easier as you perform worse -- this is an optional feature if you pick
hard mode...
Important Things to Note

Our title is roughly
halfway through production with changes and modifications being made on a daily basis. With that being said, this demo
does not represent the final product in it's entirety and love-filled changes will be implemented with suggestions from you being at the forefront.
We strongly recommend
joining our Discord to get the best support; and we'll be holding several events to celebrate this momentous occasion!
Join Our Discord!
Features include:
- Interactions with Levels & Items
- Vending Machines
- Online Multiplayer; making use of Steam's relays
- Dynamic Difficulty Scaling
- Character Customisation
- 4 Enemy 'Types'
Future changes:
- More Cosmetics
- Better player defeating polish
- Professional UI/UX Design
- More Enemy Types
- 3 More Levels with plans to introduce more post-1.0 release
- Further lore integration
- More accessibility options
Known Issues:
- Clothing Clipping
- Controller support within Menus may be slightly crooked
- Ragdoll Inconsistency on Clients/Players
- Levers sometimes do not function despite all being switched
Currently Fixing:
The following issues are currently in the process of being patched. An update will be with you shortly.
- Joining in-progress game crashes player
- Money does not reset upon retrying
- Lever indicator lights are incorrect for clients
- Money Pot Target is not synced
Coming from Insomnia?

You may have seen our game at Insomnia 69!
So, what has changed in that time?
- New Customisation System (FULLY MODULAR!)
- UI Improvements
- Sound Cues on Each Enemy Defeat
- Fixed several pathing issues
- Closest spawners (to the player) are the only ones used
- Green > Blue Stamina Cans
- Planks are now a weapon as well as a buildable object
- Various Rooftops tweaks including a puzzle reconstruction to accommodate further accessibility
- Vending machine interaction with consumables has now been improved
- It is now clearer on how to start the game
- The game is, on average, more difficult
- 3 Difficulty options
- Face rigging (blinking!)
- Better weapon throwing and general handling
- Weapon balancing improvements
- You can now see players through walls
Thank you!
Thank you for reading this blog post! I really hope that you adore this game as much as we do. Many many hours have gone into making the possible and I cannot wait to see what our future holds.
If you don't happen to enjoy it, please let us know why! We're always keen to hear from the community to help shape the game's future and hopefully pave the way to it's success!
- Matt, Founder/Game Director of Head Tilt Games
https://store.steampowered.com/app/1520590/SlapIt_Together/
Join our Playtesting Party!
https://www.headtiltgames.com/playtest
It'd mean the world to us if you could support us on social media!
Twitter @HeadTiltGames
Instagram @head_tilt_games
Website[ 2022-10-03 18:58:19 CET ] [ Original post ]