Experience World War II real-time strategy gameplay like never before! Men of War II, the new chapter in the evolution of the top-rated RTS franchise, brings you an unprecedented number of units with different specializations to command, unyielding attention to historical fidelity, new levels of visual and audio excellence, as well as advanced enemy AI. Lead your troops in intense real-time battles on the Western and Eastern Fronts and overwhelm your opponents in epic narrative single-player campaigns and skirmish modes before diving deep into the multiplayer action.
Utilize sophisticated military strategies, lay ambushes, capture enemy vehicles or weapons, and show your ability as the greatest military leader of all time. Attain full command of different roles: from Artillery and Armor to Infantry and Support. Blast entire buildings to smithereens or construct fortifications to reshape the battlefield - from trenches and dugouts to bunkers and minefields. Use the Direct Control feature to precisely manage any single unit on the field at any time. Dive deep into classical combat mechanics combined with all-new gameplay features and experience the intensity of one of the longest-running series of WWII games in an exciting new way.
Men of War II also boasts a staggering breadth of gameplay options: whether you prefer a realistic take on World War II strategy typical for previous entries in the franchise or enjoy a more casual experience; the captivating stories of narrative campaigns or experimenting with different tactics in ever-changing dynamic modes; challenging other commanders in ranked matches or customizing every detail of each battle in a lobby, Men of War II offers an astounding amount of content to sate your thirst for battle.







Greetings, Commanders!
A new update for Men of War II is now live; this means a short downtime for multi-player servers (no longer than 20-30 minutes), but all single-player campaigns remain available in the meantime. The patch focuses on fixing single-player crashes, improving overall stability and speed of servers in multi-player, and brings several highly requested features from fans, such as Steam achievements, combat UI scaling options, and the ability to rebind the Pause key. Many other bugfixes, improvements and balancing tweaks are included as well - full patch notes are available below.
As always, we keep working on the game, fixing bugs, implementing new features, and eventually adding more content we will have more news for you soon. If you think the game is worth it and want to support us and help us in improving it further - leave us a positive review, join the Men of War II Official Discord server , and let us know how we can make the game better for you. We are already on it.
New Update - Full Patch Notes
General changes
- Increased connection speed and performance for dedicated servers.
- Added Steam Achievements.
- Added the ability to rebind the Pause key in-game.
- Added an option to scale the combat UI in the game settings.
- Infantry is now undetectable after throwing a grenade in single-player missions.
- Infantry will no longer automatically select a pistol if they have more powerful weapons in their inventory.
Stability
- Improved and refined the unit selection system.
- Fixed a crash when moving vehicles without chassis.
- Fixed a crash when saving a units inventory.
- Fixed a crash when a Soviet KV-8 tank explodes.
- Fixed a crash when throwing a unit strictly vertically upwards.
- Improved server connection stability for players from China.
- Enhanced the in-game battle results calculation system and access to battle history. The rare possibility of losing statistics and battle results is now completely eliminated.
Mod Editor
- Added sample models in 3dsmax format. They can be found in the modeling/models_samples folder.
- Added an export plugin for all versions of 3dsmax (2017-2025). It can be found in the modeling/plugins folder.
- Fixed an issue where the campaign mod could remain in the main interface after being disabled.
Interface
- Fixed an issue where the entire infantry squad would go to check the inventory of another object or unit when multiple units were selected and given the inventory command (now only the closest unit will do this).
- Fixed the display of changes in the overall player rating obtained in matchmaking (MMR or Matchmaking Rating).
Competitive Settings
- Reduced howitzer accuracy at maximum range of each subsequent shot for sub-caliber cartridges.
- Increased the overall time in reserve for all aircraft after rocket strikes from 150 to 180 seconds (except for the American fighter P-51D Mustang), and after the best air bombs for American aircraft P-51D Mustang and Douglas A-20 Havoc from 230 to 300 seconds.
- Reduced the accuracy of shells for the German sPzB. 41 artillery system at distances over 50 meters (also reduced accuracy against infantry).
- Reduced the likelihood of snipers hitting targets through a smoke screen for all available factions.
- Increased shell range by 30 meters for 37-40mm anti-aircraft guns (to 210-230 meters).
Realistic Settings
- Reduced shell accuracy for the German sPzB. 41 artillery system at distances over 50 meters (also reduced accuracy against infantry).
- Reduced rate of fire and accuracy at medium and long distances for the American T34 (MLRS) "Calliope" tank.
Conquest Mode
- Added "Frontline Defence" mode support for maps "Nameless Height", "Kursk Fields", "The Estate", and "Marl".
Single Player
- "Landing" mission: Redesigned impassable slopes and terrain to make them more visible to players.
- "Landing" mission: Additional enemy units were added at checkpoints and near the mission objective.
- "Landing" mission: Reduced the number of mission hint markers, and players will now have to search for enemy artillery on the map themselves.
- "Landing" mission: Added more enemy reactions to player actions in the mission.
- Updated the "Death from Above" mission map.
- Minor fixes and improvements for multiple maps.
Miscellaneous Improvements
- Damage to infantry trying to storm houses is now accounted for.
- Updated and enhanced sound system for large-scale fire scenes.
- Added localization for orders to disembark passengers on the spot/at a specified point.
- Fixed an issue where infantry armed with Solothurn S18-100 anti-tank weapons could not use fragmentation rounds against enemy soldiers.
- Fixed an issue where unarmed infantry close to an enemy could not attack in melee.
- Fixed an issue where AI-controlled grenadiers in cover could not attack enemy infantry within grenade launcher range.
- Added new images/artwork when unlocking unique battalions for the "Raid" mode.
We will see you on the battlefield soon, Commanders!

Minimum Setup
- Processor: Intel Core i5 2300Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 660 2GB
- Storage: 25 GB available spaceAdditional Notes: Requires persistent internet connection of at least 2Mbit/s.
Recommended Setup
- Processor: Intel Core i7 7700kMemory: 16 GB RAM
- Graphics: NVidia GeForce RTX3070 for 4K
- Storage: 25 GB available spaceAdditional Notes: Persistent 100 Mbit/s internet connection (for multiplayer/coop). SSD storage recommended
[ 6407 ]
[ 1886 ]
[ 4275 ]