Experience World War II real-time strategy gameplay like never before! Men of War II, the new chapter in the evolution of the top-rated RTS franchise, brings you an unprecedented number of units with different specializations to command, unyielding attention to historical fidelity, new levels of visual and audio excellence, as well as advanced enemy AI. Lead your troops in intense real-time battles on the Western and Eastern Fronts and overwhelm your opponents in epic narrative single-player campaigns and skirmish modes before diving deep into the multiplayer action.
Utilize sophisticated military strategies, lay ambushes, capture enemy vehicles or weapons, and show your ability as the greatest military leader of all time. Attain full command of different roles: from Artillery and Armor to Infantry and Support. Blast entire buildings to smithereens or construct fortifications to reshape the battlefield - from trenches and dugouts to bunkers and minefields. Use the Direct Control feature to precisely manage any single unit on the field at any time. Dive deep into classical combat mechanics combined with all-new gameplay features and experience the intensity of one of the longest-running series of WWII games in an exciting new way.
Men of War II also boasts a staggering breadth of gameplay options: whether you prefer a realistic take on World War II strategy typical for previous entries in the franchise or enjoy a more casual experience; the captivating stories of narrative campaigns or experimenting with different tactics in ever-changing dynamic modes; challenging other commanders in ranked matches or customizing every detail of each battle in a lobby, Men of War II offers an astounding amount of content to sate your thirst for battle.







Greetings, Commanders!
EDIT:
We've just released a hotfix for the update, further improving overall stability. On top of all the changes listed below, the hotfix adds the following:
Fixed the issue preventing many players from starting a match in the Classic mode (both lobby and match-making).
Fixed player statistics in battle report.
Fixed the issue of Interactive Hints being turned on by default.
Removed the 2-turns limit on using the same battalion when playing a Conquest campaign in co-op.
We have just released a new update for Men of War II - this means a short downtime for multi-player servers (no longer than 20-30 minutes), but all single-player campaigns remain available in the meantime. The patch adds many new Steam Achievements, opens up the FPS limit, fixes several crashes and brings visual upgrades and updates to several maps, among other improvements. Full changelog can be found below, but first, let's feast our eyes on a few screenshots of the aforementioned visual upgrades:
Full Changelog:
Main
- Additional achievements have been added, for completing various challenges or exploring the map in missions (Complete a bonus task, find something in a mission, destroy a non-essential enemy, etc.).
- Added an option to remove/set FPS limit.
Stability
- Fixed a rare crash when moving a medic with a wounded soldier to the rear.
- Fixed a crash when attacking with a lost weapon.
- Additional error message output in case of DirectX device loss.
- Fixed a crash when playing broken audio files in mod [ACE] Voice lines.
UI
- Certain options from the GAME section have been moved to a new INTERFACE section for easier navigation in the multitude of settings.
- Settings for work packages have been moved from the GAME section to PACKAGE.
Competitive Setting
- The number of armored Willies in slots has been reduced from 5 to 4.
- Pz 4 F2: Health increased and sandbags for reinforcement added.
- Crab minesweeper flail tank: Slightly increased health, added an incendiary projectile.
- OT-34: Added armor-piercing projectile.
- Rebalanced the penalty for grenade launcher proficiency: Now non-specialists do not suffer a range penalty against AI, but accuracy, including AI, is significantly increased.
- Added damage to light vehicles when ramming massive guns.
Realistic Setting
- Increased anti-tank rifle damage against light vehicles.
- Wooden bunker construction time doubled (120s with 5 engineers) and tower construction time increased (80 seconds with 5 engineers).
- Increased seismic damage to trenches. Now a trench should be filled in with the first hit of 85mm+ HE round, and with the second hit of 75mm HE round.
- Fixed inventory disappearance for destroyed tanks without an explosion or ammo rack fire.
- Decreased armor penetration at medium and long distances
- Added a hint about a damaged hull when hovering over a vehicle with a damaged hull.
- Visor rework to increase unit detection range.
- Increased damage from 75mm+ HE rounds to static guns.
- Reduced engine durability of car vehicles.
- Reduced machine gun damage at close range and medium distance.
- Reduced maximum zeroing value for howitzers. Spotter bonus reduced.
Classic Mode
- Slightly reduced the cost of top-tier heavy tanks.
- Increased the price of top-tier AT guns.
- Increased the price and timer of mortars, AT guns.
- In the Sturmpioniere Infantry squad, the commander with a signal pistol is replaced by a sapper.
- Increased victory point gain for capturing territory along the initial front line.
Models
- Fixed display of leading rollers on pz38t.
- Adjusted visors on sturmboot42 boat.
Miscellaneous
- In the editor, obstacles now scale with objects.
- AI will no longer move players' infantry in trenches while they are using direct control.
Maps, Missions
- Updated the Dead River map: Added 2 bridges and more large rocks for armored vehicle cover.
- Improved certain map models of Port (columns, crates, fences, water tower, loading crane).
- Improved textures and materials of rail and railroad props models.
- Updated "Overcoming Difficulties" map of the Soviet campaign.
- Removed extra crates from missions "Through the Snow" and "Scorched Earth".
- Minor improvements in the mission "Towards Freedom".
- Changed placement of defenders in the map "Death Valley".
- Minor fixes on the maps "Hunt", "Chapel".
- Road improvements in maps "Airfield", "Champagne".
Conquest
- Outskirts, Coast, Sawmill, Port, and Checkpoints can now be defended in Frontline Defense mode.
These changes are only possible thanks to your feedback. If you encounter any problems or issues, please, let us know either here in the comments, in Steam Discussions , or even better, come join the conversation on the Men of War II Official Discord Server . And if you are already enjoying the game and want to support the development team, consider writing a review here on Steam - it really makes a difference.
We will see you on the battlefield soon, Commanders!

Minimum Setup
- Processor: Intel Core i5 2300Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 660 2GB
- Storage: 25 GB available spaceAdditional Notes: Requires persistent internet connection of at least 2Mbit/s.
Recommended Setup
- Processor: Intel Core i7 7700kMemory: 16 GB RAM
- Graphics: NVidia GeForce RTX3070 for 4K
- Storage: 25 GB available spaceAdditional Notes: Persistent 100 Mbit/s internet connection (for multiplayer/coop). SSD storage recommended
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